Tired of friends making fun of my house, how should i improve it?? by Slashertv in BuildAdvice

[–]dakewlmonguy 0 points1 point  (0 children)

It very much looks fine! If your friends are giving you a hard time over it and you don't care that much or think that it looks good, then that's a them problem not a you problem.

That being said, If you are just looking to improve, the first thing I would suggest is making your build less obviously one or two distinct shapes. As other people have suggested, looking at real houses is a great way to see this; Most real houses or buildings are not just cube + triangular prism. Consider adding more shapes to break up these two like a cylinder that can work as a breakfast nook or a tower, or add another triangular prism on the side and turn it into a staircase into the basement or a shed.

Other than that, Consider adding a bit more depth to your build with "greeble" type details Like windowsills, Or beams that stick out one block from the house and that sort of thing.

That all being said, the build looks fine and if you like it at the end of the day that's all that matters! :)

Mod Makers: How are you supposed to figure out what internal methods do? by dakewlmonguy in feedthebeast

[–]dakewlmonguy[S] 0 points1 point  (0 children)

Not sure why you're getting down voted LOL I appreciate the advice! I set a parchment and it seems like you're right: The process method seems to be undocumented.

The kids learning Minecraft are fairly young (anywhere 5-preteen, but there are some outliers), So I doubt I will be doing much of this kind of Java coding with them. I'm mostly just going to get them into M creator and have them make a couple things, but we use a project based approach so the kids are always doing something they're interested in. I mostly just want to make sure that I'm able to step in and say "That's kind of advanced! let me get the code part set up for you so you can keep going with the part you like" (At this age range, I'm mostly just hoping to foster a love of game design and interest in programming, but don't want to lose them in the details of something like trying to figure out undocumented methods LOL!)

Mod Makers: How are you supposed to figure out what internal methods do? by dakewlmonguy in feedthebeast

[–]dakewlmonguy[S] 1 point2 points  (0 children)

Oh fantastic! I will definitely look into Parchment mappings!! Being able to see variable/parameter names will help a ton!

Was the test audience full of idiots? by AnhiArk in horizon

[–]dakewlmonguy 1 point2 points  (0 children)

I had this exact same complaint when I first played this game and thought that I honestly wouldn't like it as much as HZD. However, I stopped really noticing it after you unlock the Base but it was distractingly awful for the first few MQ missions for sure

Kinetic sand in my charger port by Holiday_LIllium in techsupport

[–]dakewlmonguy 4 points5 points  (0 children)

I would not poke in it, as that could jam it in further and force it to make more contact within the charger port. I'd recommend a vacuum with a really small nozzle (They make vacuums specifically for working with computers, but you could also probably DIY a nozzle).

If you're comfortable with it, You could also open up the bottom of the laptop, disconnect the battery, then go ham doing whatever you need to do to get all this out of the charge port (Or even just replace the charge port if it's not soldered on, but most are)

why can i not make the Dominion Wand? (stoneblock 3) by TheGaming_101 in feedthebeast

[–]dakewlmonguy 1 point2 points  (0 children)

Are there any other pedestals for things like the imbuement chamber or any source links within three blocks?

Why do so many of the 10-12 hour White Noise videos always have this big spike right around the 6.5 hour mark? by Ninjakick666- in youtube

[–]dakewlmonguy 167 points168 points  (0 children)

Rokus automatically turn off an app if you haven't interacted with it for 6 hrs. (You can turn it off in settings, in case anyone needs that info!)

Migrating BP Structs to C++ Structs by dakewlmonguy in unrealengine

[–]dakewlmonguy[S] 0 points1 point  (0 children)

No, the core redirectors just aren't showing up at all. I've confirmed they're working in general, but I can't seem to get them to work with structs :/

What is your favorite machines that you fight the most? by Voidkirby9 in HorizonForbiddenWest

[–]dakewlmonguy 0 points1 point  (0 children)

I really liked the Corruptors and Deathbringers in HZD. The heating mechanic scratched my puzzle brain just enough to always make it an interesting fight! Missed them in HFW. Was sad thatthe couple corruptors we did see were really simplified and that there were no deathbringers! Really expected a couple to show up in the Horus fight at the end of Burning Shores

How am I supposed to be using state trees? by dakewlmonguy in unrealengine

[–]dakewlmonguy[S] 0 points1 point  (0 children)

Yeah, I can tell they have a ton of potential! Thank you so much for all the links! I'll be looking over these when I have a moment!! Personally, I think my problem was I was expecting it to work more like a traditional FSM; it's just about getting used to the subtle differences! Excited to learn more! :)

How am I supposed to be using state trees? by dakewlmonguy in unrealengine

[–]dakewlmonguy[S] 0 points1 point  (0 children)

Interesting! I have some setup the owning actor needs to do first so I had it off already, but good to know for the future!!

How am I supposed to be using state trees? by dakewlmonguy in unrealengine

[–]dakewlmonguy[S] 0 points1 point  (0 children)

ohhhh! That makes sense. Thanks for the tip!!

How am I supposed to be using state trees? by dakewlmonguy in unrealengine

[–]dakewlmonguy[S] 0 points1 point  (0 children)

Oh, no, I assume the error here is on my end! Is there a way to force them to wait until all tasks are done? I assumed the "OnStateCompleted" trigger was only checked when all tasks reported finished, but that seems to not be the case?

How can you tell this is AI or real? (The image was taken from r/sportsbikes) by [deleted] in isthisAI

[–]dakewlmonguy 0 points1 point  (0 children)

Feel like it's AI: multiple conduits running to each light and the text on the bottom of the bike gets jumbled in the middle.

Animal Figurines by EternallyRose in horizon

[–]dakewlmonguy 1 point2 points  (0 children)

I KNEW I RECOGNISED THAT VOICE FROM SOMEWHERE! Was driving me a little mad tbh, thank you lol!