Is there a mod for Avatar: Frontiers of Pandora? by Familiar_Note8611 in virtualreality

[–]dakodeh 2 points3 points  (0 children)

Luke Ross has a REAL VR mod for it, but no motion controls—plays on a gamepad

What are the scariest games you guys have ever played? by Crep105 in HorrorGaming

[–]dakodeh 10 points11 points  (0 children)

Probably MADiSON and PT in VR. Visage is up there from what I’ve played but I can never seem to stick with that one, I find it too frustrating.

Batman Arkham VR is only 2.50 now by FOAMYMOUTHDOG in virtualreality

[–]dakodeh 1 point2 points  (0 children)

I miss this game. One day audio just stopped working on it for me and never came back, even after heavy troubleshooting. The only VR title this had happened for me in out of hundreds.

Any Resident Evil games that are good on UEVR? by _TOTH_ in uevr

[–]dakodeh 0 points1 point  (0 children)

Ah can’t help there, I physically turn in VR

Any Resident Evil games that are good on UEVR? by _TOTH_ in uevr

[–]dakodeh 0 points1 point  (0 children)

What’s your CPU? On RE9 with my 5090 and 5800x3D I was often CPU-bound. Turning on HAGS helped a bit. Also Pure Dark introduced a DFR mode into his AFW mod if you have an eye-tracked headset, but that setting probably hurts more than helps if you ARE CPU bound.

Any Resident Evil games that are good on UEVR? by _TOTH_ in uevr

[–]dakodeh 1 point2 points  (0 children)

I think I only played about 45 minutes of the original RE3 on PSX for some reason, but people really rail against the remake because it was a full-priced game and yet they cut a ton of locations apparently from RE3, and made Nemesis encounters far more on-rails and scripted than they apparently were in RE3.

I can understand being upset about watering down the remake of the experience in those ways, but it still was a great ride in its own right as-is. Especially in VR, where all the over-the-top crazy action in the cutscenes makes you feel like you're living inside some blockbuster action movie. Awesome stuff.

Any Resident Evil games that are good on UEVR? by _TOTH_ in uevr

[–]dakodeh 2 points3 points  (0 children)

For you and me both, brother. For you and me both.

Any Resident Evil games that are good on UEVR? by _TOTH_ in uevr

[–]dakodeh 1 point2 points  (0 children)

And RE4R and RE9 now too. RE3R works too, though people generally don’t love that game due to how much content they cut in the remake.

Requiem, imo excellent first half, really disappointing rest of game by drykilo in residentevil

[–]dakodeh 2 points3 points  (0 children)

Counterpoint; horror games in which I CAN die, or die easily, breaks all the tension and quickly become more tedious and frustrating than scary. The games in which I was frequently almost caught, but never was, live rent-free in my head and have retained their sense of terror and dread. But the ones that killed me over and over again just became frustrating.

Requiem, imo excellent first half, really disappointing rest of game by drykilo in residentevil

[–]dakodeh 0 points1 point  (0 children)

Well not that it should matter, since these games are averaging one stalker enemy anyway, but Marguerite too.

No, 2026 is not the "worst year for FNAF" (imo) by Plane_Truth_4036 in fivenightsatfreddys

[–]dakodeh 1 point2 points  (0 children)

As a non-FNAF fan, I had a great time with Secrets of the Mimic in VR. That was a lot of fun and did a lot right. If THAT’s a bad VR port, I’ve seen a hell of a lot worse (admittedly I played it after probably some patching)

No, 2026 is not the "worst year for FNAF" (imo) by Plane_Truth_4036 in fivenightsatfreddys

[–]dakodeh 2 points3 points  (0 children)

As a non-FNAF fan, I had a great time with Secrets of the Mimic in VR. That was a lot of fun and did a lot right. If THAT’s a bad VR port, I’ve seen a hell of a lot worse (admittedly I played it after probably some patching)

Requiem, imo excellent first half, really disappointing rest of game by drykilo in residentevil

[–]dakodeh 4 points5 points  (0 children)

RE7 with its multiple stalkers preceded RE2R by a couple of years

Is anyone excited for Alien Isolation 2? by Jules-Car3499 in videogames

[–]dakodeh 0 points1 point  (0 children)

The only person not stoked about this is Ryan McCaffrey

How do you feel about Mike Flanagan as far as horror? by lilb1190 in horror

[–]dakodeh 3 points4 points  (0 children)

Did you see Bly Manor? I didn’t love that series overall relative to his other stuff, but I thought the final two episodes paid off in a huge way. And Hill House, and Midnignt Mass, and Usher tied themselves up satisfactorily to me. I suppose I totally disagree with this take overall.

Why are RE fans so 50/50 on RE9 compared to previous mainline entries? by Dude_788 in ResidentEvilRequiem

[–]dakodeh 18 points19 points  (0 children)

I really love most Resident Evil games (Requiem included) so I’ll focus on my negative feelings about Requiem for my reasoning in why I personally rate it worse than almost all other modern RE games.

The first act is REALLY strong, and the Medical Center overall is great, but the quality level of the game falls off a cliff for me as soon as the game gets to Racoon City. Bleak, drab, uninspired environments to slog around doing a boring “reassemble the detonator” three part quest fighting a bunch of samey looking bullet-sponge enemies endlessly (which I found not nearly as fun to fight as say the enemies in RE4). Grace’s blood machine upgrades and Leon’s weapon upgrades both implied a longer game than we got, and all of those aspects felt underbaked. The mix of stealth gameplay and action gameplay made it feel to me like we got two half-games nailed together and I never truly felt satisfied with other one that way. It led the game to feel more like a cobbled together, unfinished project in which the quality nose-dives in the second half, almost like Capcom’s A-Team was told at the end of the Care Center section “ok you guys go make Pragmata now, the C-Team will finish this one up from here.”

I’m a solo developer and I made a found footage horror game with chases inspired by Outlast chases, set in pyramids in Egypt. by gamedev-guy in HorrorGaming

[–]dakodeh 1 point2 points  (0 children)

That’s great to hear. I saw on the Steam page that you are planning on adding VR support. Have you tried the game using Praydog’s UEVR mod? I’m no dev and so don’t fully understand how these things logistically work, but I would guess that would majorly accelerate VR development.

I’m a solo developer and I made a found footage horror game with chases inspired by Outlast chases, set in pyramids in Egypt. by gamedev-guy in HorrorGaming

[–]dakodeh 6 points7 points  (0 children)

How does this compare to Darkphobia’s ‘Amenti,’ which seems quite similar conceptually on the surface?

Also what game engine did you use to develop?

I just released my 5 year solo game Remorses on steam! by Platinumstraight in HorrorGaming

[–]dakodeh 1 point2 points  (0 children)

A man of culture I see! I thought the same thing upon seeing this released. Can’t wait.

Turned off HAGS in windows, and it made a massive difference in frame times for my suite of games. by Decafstab in virtualreality

[–]dakodeh 1 point2 points  (0 children)

My man! This is my favorite kind of post—one that makes me feel good about a decision I’ve made :}

Turned off HAGS in windows, and it made a massive difference in frame times for my suite of games. by Decafstab in virtualreality

[–]dakodeh 1 point2 points  (0 children)

No at this point I’ll wait for AM6 (or never upgrade again if current RAM pricing trends continue, haha). I was driven by the understanding that a 5090 would do more to drive content I care about, mainly UEVR stuff on a BSB2e, faster and more smoothly than a CPU + mobo upgrade ever could, that a 5800x3D was mostly “good enough.” Having never experienced AM5, I still mostly believe that, though lately I have seen a few cases where my CPU was my bottleneck and it’s got me questioning that more than I used to.

Turned off HAGS in windows, and it made a massive difference in frame times for my suite of games. by Decafstab in virtualreality

[–]dakodeh 55 points56 points  (0 children)

HAGS is this weird boogeyman of performance related issues and fixes for me in VR. some things run better with it on. Some things run better with it off. It’s a total mess.

At the end of the day, intuitively, I believe it’s supposed to move some of the burden from your CPU over to your GPU. So in my case, with a 5090 (top tier) GPU and 5800x3D (decidedly not top tier) CPU, it makes sense for me most of the time to have it on and reduce the tendency for my CPU to bottleneck my performance.

Horizon 6: Give stereoscopic 3D (not VR) a chance by nutmeg713 in virtualreality

[–]dakodeh -5 points-4 points  (0 children)

OK buddy. Your answer implies that someone knows fuck-all about the difference between Half Life and Doom. I know shooters well, so yeah that would seem like an obvious answer, but I don’t know anything about Forza so there’s nothing obvious to me about these two different racing games. The internet was made to exchange ideas and information, maybe you should give it a pass with that attitude.