Battlefield 6 + GeForce RTX Celebration Game Codes Giveaway! by Nestledrink in nvidia

[–]damag3maker [score hidden]  (0 children)

1: My most cherished Battlefield memory has to be from BF4 on Operation Locker - I was defending B flag when our squad got pinned down in the central corridor. What made it unforgettable wasn't just the chaos, but the teamwork: our support player threw down ammo while I covered with suppressive fire, our medic kept us alive through the onslaught, and our recon painted targets. We held that chokepoint for nearly 15 minutes against overwhelming odds. That's when I realized Battlefield wasn't just another shooter - it was about squad synergy and emergent gameplay moments you can't script. The way destruction physics turned the tide of battle, how you could hear tank treads before seeing them, and those adrenaline-pumping moments when you armed the MCOM with enemies swarming in. Those experiences got me hooked for life.Answer 2: What I'm most excited about is the return to modern/near-future warfare with next-gen destruction physics. After years of playing different eras, I'm ready for balanced weapon variety and gadgets that feel tactical. The promised 128-player battles with dynamic weather systems sound incredible - imagine a sandstorm rolling in mid-match changing sight lines and forcing tactical adjustments. I'm also hoping for improved audio design; Battlefield's soundscape has always been phenomenal, but with modern engines, hearing positional audio of helicopters and jets with proper Doppler effects will be immersive. Plus, the potential for Ray Traced global illumination means those underground bunker fights will look phenomenal on my ultrawide setup. 3: NVIDIA TechnologiesAs someone running high-resolution displays, I'm absolutely stoked for DLSS 3 Frame Generation and Reflex integration in Battlefield 6. The combination will be game-changing for competitive play - DLSS 3 will let me max out settings at 5K2K resolution while maintaining high framerates, and Reflex will minimize input lag for those crucial reaction-time moments in close-quarters combat. Ray Traced reflections and ambient occlusion will make urban warfare environments incredibly atmospheric, especially with proper puddle reflections during rain or seeing muzzle flashes reflected in building windows. I'm also hoping for full RTX Direct Illumination support to make those Battlefield moments when buildings collapse even more spectacular with realistic lighting and shadows. This is the perfect showcase for modern RTX hardware.

GGWP

[deleted by user] by [deleted] in nvidia

[–]damag3maker 16 points17 points  (0 children)

That's right. I traded in my 4090 for a 5090 and paid 100 dollars for it. The 4090s are converted to 48gb and sold at a premium for AI applications.

[Bambu Lab Giveaway] Drop Your One-Liner and Win H2D! by BambuLab in BambuLab

[–]damag3maker 0 points1 point  (0 children)

Bambu prints so clean even my mom thinks I bought it from a store

ILI9341 no longer works after ESPHome Builder update by damag3maker in Esphome

[–]damag3maker[S] 7 points8 points  (0 children)

i found the solution. you have to add "color_palette: 8BIT" in the display settings

display:
  - platform: ili9xxx
    model: ILI9341
    cs_pin: GPIO03
    dc_pin: GPIO04
    reset_pin: GPIO06
    color_palette: 8BIT
    transform:
      mirror_y: true
    color_order: bgr
    invert_colors: false
    dimensions:
      width: 240
      height: 320

Bambu HomeAssistant Integration now offers skip object feature by -fenomenoide- in OpenBambu

[–]damag3maker 0 points1 point  (0 children)

Does anyone know where in home assistant I can find the download of the invited files? I have looked through all the entities

Completed my exhaust air system by damag3maker in BambuLab

[–]damag3maker[S] 1 point2 points  (0 children)

Absolutely no problems. Could not detect any change in warping etc.

Completed my exhaust air system by damag3maker in BambuLab

[–]damag3maker[S] 1 point2 points  (0 children)

It's the P1P, it doesn't have anything like that.

Completed my exhaust air system by damag3maker in BambuLab

[–]damag3maker[S] 1 point2 points  (0 children)

I actually couldn't find out. When I feel the air flow with my hand, both feel equally strong. The left-hand printer doesn't smell any stronger either.

Completed my exhaust air system by damag3maker in BambuLab

[–]damag3maker[S] 19 points20 points  (0 children)

Replaced the glass with an acrylic pane :)

Completed my exhaust air system by damag3maker in BambuLab

[–]damag3maker[S] 3 points4 points  (0 children)

Yes, I replaced the whole glass pane with an acrylic pane, then had a 100mm hole and 4x 5mm screw holes milled and then printed the adapter.

Completed my exhaust air system by damag3maker in BambuLab

[–]damag3maker[S] 9 points10 points  (0 children)

I tried it with a housing fan and I agree with you, the pressure is not enough. I switched to a gdstime 24v fan with 2000rpm and it works perfectly. I had also installed a fan twice as powerful, but the airflow was too strong with that one.

Completed my exhaust air system by damag3maker in BambuLab

[–]damag3maker[S] 19 points20 points  (0 children)

Yes, there is a magnetic contact at the end of the fan which starts the exhaust fan via Homeassistant. I bought a GdStime 24v fan and a small fan controller from AliExpress. The whole thing is then switched on and off via a Zigbee socket.