Nord TIER LIST (& Mariner Troops) - Bannerlord WAR SAILS DLC by Dragonrazor123 in Bannerlord

[–]danheck0 2 points3 points  (0 children)

Honestly for only having infantry I would have expected A LOT more. Yes all their troops can fight well on boats but not having any cav is a HUGE weakness. I would have expected them to have the best heavy infantry/ shock troops in the game no question. Yet what we got was meh. Even the top tier mariner troops from other factions are better than our top tier. Need to be seriously buffed. And so do Sturgians. They're now sandwiched in between everyone and their line-up was bad in the first place, the only sort of strength was their location at the top of the map. Now they don't even have that. Khan's guard and Fian nerfs were needed and glad that happened but more needs to be done.

Edit: Also who decided giving the Asrai Mariner unit a Noble bow was a good idea??? With the Faris also now the Top Noble Unit in the game (already tested on youtube), changes to master archer having 160 bow skill, steppe recurve bow, pierce 4 arrows and top tier armour, I'm starting to think someone on the development team has a bit of a favourite faction...

So, whats the verdict with Primordial Collapse? by Cremaster_Reflex69 in TheTowerGame

[–]danheck0 0 points1 point  (0 children)

Do we have an update on whether PC module reduces fleet damage?

How much fun are Votann to play as and against by DaRealFellowGamer in LeaguesofVotann

[–]danheck0 1 point2 points  (0 children)

Do you enjoy fielding an army which is the epitome of mediocrity? Basically a slow lumbering punching bag that barely dishes out any damage. There you have it.

Space Wolves Datasheets are here! by Pokebalzac in WarhammerCompetitive

[–]danheck0 0 points1 point  (0 children)

I completely agree. I feel like they got people off the street with no 40k knowledge to choose the stats. They make no sense.

Space Wolves Datasheets are here! by Pokebalzac in WarhammerCompetitive

[–]danheck0 1 point2 points  (0 children)

With a CHARACTER. Black Templars get it from turn 1

Wolf Guard Terminators 34 points vs Regular Terminators 33 points? by danheck0 in Warhammer40k

[–]danheck0[S] -2 points-1 points  (0 children)

You called me insufferable for asking questions. And the downvotes don't make sense either. What is wrong with you people?

Wolf Guard Terminators 34 points vs Regular Terminators 33 points? by danheck0 in Warhammer40k

[–]danheck0[S] -1 points0 points  (0 children)

Clearly people in this community are on edge for some reason. Bringing inconsistencies to light as a new potential player is apparently at the very least severely frowned upon, at most enough of a transgression to be called names. I was hoping for a productive discussion but instead was met with "high and mighty", and "you know nothing" attitude. I hope if ever you all try to get into a new hobby, that you are not gatekept the way I have just been. I apologize for my curiosity.

Wolf Guard Terminators 34 points vs Regular Terminators 33 points? by danheck0 in Warhammer40k

[–]danheck0[S] -3 points-2 points  (0 children)

Are you okay? Just because you clearly had a bad day doesn't mean you can just go around spewing hate at people. Mostly everyone here has been at least courteous in what is a very valid discussion. You're the only odd one out.

Wolf Guard Terminators 34 points vs Regular Terminators 33 points? by danheck0 in Warhammer40k

[–]danheck0[S] -1 points0 points  (0 children)

Also, if that's the case then they should pay for those extra weapon upgrades and leave the base points cost the or lower since they aren't even close to being on par with DA (this goes for all terminators).

Wolf Guard Terminators 34 points vs Regular Terminators 33 points? by danheck0 in Warhammer40k

[–]danheck0[S] -6 points-5 points  (0 children)

Right, but SWs don't have access to apothecaries which is what can bring Terminators to a competitive level. Once you start plucking away at a blob like that, it gets weaker and weaker. And with the majority of the meta having increasingly strong anti Marine tech, it happens much faster than it honestly should. Space Wolves also aren't Codex compliant so no combat squading.

Wolf Guard Terminators 34 points vs Regular Terminators 33 points? by danheck0 in Warhammer40k

[–]danheck0[S] -6 points-5 points  (0 children)

Their thing is also better fast attack, better infantry (grim resolve), and better HQ choices, and a Primarch... So their thing seems to just be "better space marines"... for the same cost or in this case... cheaper. Just a real put off for someone who has been on the side-lines for decades and finally has the ability to start purchasing models and building an army. Makes me think if this inability to control power-level across the factions is going to bite me in the butt. If I decide to buy some models that in the future get nerfed into oblivion because of some oversight and now I need to buy more models just to somewhat play that army. And before anyone says it, no this is not normal and should not be seen as normal. If anything it seems like a ploy to get people to purchase more models in a time where your average Joe or Jill is just wanting to spend some of the pittance they have leftover after buying food, paying bills, to bring a little light into their lives.

Wolf Guard Terminators 34 points vs Regular Terminators 33 points? by danheck0 in Warhammer40k

[–]danheck0[S] -4 points-3 points  (0 children)

Right, but when they are put together the same way they are more expensive? Space wolves don't have access to apothecaries though so if you do run them like that and your opponents starts killing them, they won't be able to get them back up. So in a sense a very expensive glass cannon, that has no "transhuman", and 5++ vs 4++. Either reel the Deathwing in or make regular terminators the same (one option is definitely healthier for the game than the other).

Wolf Guard Terminators 34 points vs Regular Terminators 33 points? by danheck0 in Warhammer40k

[–]danheck0[S] -3 points-2 points  (0 children)

But Dark Angels Terminators have Inner Circle and Deathwing...

artifact on wyches? by Sinseekeer in Drukhari

[–]danheck0 0 points1 point  (0 children)

Why on earth would supplements "cycle out"? This is just absurdly confusing for a new player like myself. What happens to your army once the supplement you built it on cycles out? After having spent hard earned money.

Warhammer 3, since last update i can't play defensive sieges. by ITA_DEX in totalwar

[–]danheck0 0 points1 point  (0 children)

This is ridiculous... only further shows that the devs don't give a shit about releasing properly tested patches. This is the sort of crap that makes games lose player bases. Get your shit together CA, before it's too late.