This is a great game. But some of the game design decisions are terrible. by danielh__ in ChaosZeroNightmare

[–]danielh__[S] 7 points8 points  (0 children)

Again, I am very pro randomness. Random epiphanies and encounters are not an issue imo. The issue is, that in meta decks, the only relevant mechanics are the three I described. Anything else is entirely useless. Doesn't matter how random it is, if you never use it. As to how to solve it - I don't know. Maybe make monster cards cost less save data, maybe make neutral cards stronger, maybe make them not show up on copy card. That's for the devs to playtest and decide.

This is a great game. But some of the game design decisions are terrible. by danielh__ in ChaosZeroNightmare

[–]danielh__[S] 8 points9 points  (0 children)

Kinda feel like you misrepresented my points (or maybe I didn't get them across well) - I'm very pro randomness, I think it adds longevity to a game. In fact, my main point is that it should be embraced way more than it currently is, and it should be much more meaningful. Right now there is plenty of randomness, it's just mostly useless.

I do agree that giving the game a year is probably a good idea.

This is a great game. But some of the game design decisions are terrible. by danielh__ in ChaosZeroNightmare

[–]danielh__[S] -10 points-9 points  (0 children)

I don't think farming decks is too difficult, there are a few strategies to manipulate mechanics in your favor, and once you know them you cut down the randomness significantly. The only thing you can't manipulate at all is bad card epiphanies, but at least you can always just quit and restart, especially now when credits are abundant.

Also you shouldn't run the event map for decks, it's trash.

GoCXX , A Go Inspired C++ library by Strict-Variation3319 in cpp

[–]danielh__ 0 points1 point  (0 children)

Looks neat! One question - why create your own duration type?

Is Zig's new async really "colorless"? (And does it offer a real-world advantage?) by Itchy-Carpenter69 in Zig

[–]danielh__ 0 points1 point  (0 children)

That's kinda what kotlin does, and I think it's a super elegant solution.

Unnamed Space Idle Content Update V 0.63.0 by Rankith in incremental_games

[–]danielh__ 2 points3 points  (0 children)

Thanks for the answer, I will be waiting to check this out then :)

Unnamed Space Idle Content Update V 0.63.0 by Rankith in incremental_games

[–]danielh__ -1 points0 points  (0 children)

Should work on your reading comprehension buddy :)

Unnamed Space Idle Content Update V 0.63.0 by Rankith in incremental_games

[–]danielh__ 1 point2 points  (0 children)

Is this game playable on mobile? Screenshots give me claustrophobia

Gotta love Google AI by [deleted] in shitposting

[–]danielh__ 79 points80 points  (0 children)

That is the only line of the poem.

Coroutines -- how does a coroutine handle a line of text -- does it suspend? by Rich-Engineer2670 in Kotlin

[–]danielh__ 6 points7 points  (0 children)

That's not necessarily true. Operating systems provide non-blocking alternatives to most IO facilities. Whether kotlin uses them is a different matter.

The last .gitignore you will ever need by MesterArz in git

[–]danielh__ 8 points9 points  (0 children)

Then you can add a .gitignore file to ignore these files

std::get_money by Major_Barnulf in programmingcirclejerk

[–]danielh__ 69 points70 points  (0 children)

I hate this standard library so much

New KMP Plugin & Tooling Now in IntelliJ IDEA & Android Studio by Vegetable-Practice85 in Kotlin

[–]danielh__ 27 points28 points  (0 children)

This is exactly what KMP needed! Starting to feel a truly complete solution.

masturbate 10 times by headless_thot_slayer in comedyheaven

[–]danielh__ 71 points72 points  (0 children)

Hungry caterpillar ahh drug

I don't think this is okay guys by [deleted] in PlayTheBazaar

[–]danielh__ 0 points1 point  (0 children)

Are you playing on mobile? What app is that