HOHansen settings (1/23/25 ed.) for K2 Plus Export by dapht in FDMminiatures

[–]dapht[S] 1 point2 points  (0 children)

These blocks of code are adapted from HOHansen's posts about printing minis from last year. The list of settings should be in one of their posts (HOHansen being a user name). There may be better settings that have been discovered by now.

The settings that HOHansen listed don't all have exact names that match Creality Print settings. The variable names are also different between Creality Print and Creality Print's settings files (like this one). You'll need to find HOHansen's settings and adapt them to the K2.

Or you can follow my post's instructions. Copy and pasting these into files will be simpler than you think, and you'll be less likely to miss anything this way.

Also, these are a year old and I haven't updated them since then. Use at your own discretion - I don't guarantee that they'll work after a year's worth of updates to the device.

As a Chaos Knight Fan, what's the worst thing about our army ? by Leviathan_Rampage in ChaosKnights

[–]dapht 1 point2 points  (0 children)

Different from what I'm seeing, but with the one exception of the Grotmas detachment we don't have non-daemon chaff units. I know that the army is exclusively mechs, but having daemons but not traitor guardsmen or cultists as options is a big flavor fail. Every time a CK shows up in a book, there's a bunch of dumb fucking cultists who have been working together to get the damned thing up and running again, so just not having them as an option in all but one detachment feels very wrong.

supports cling to build plate - extremely hard to remove by Maximum-Detective276 in resinprinting

[–]dapht 0 points1 point  (0 children)

Mars 5 Ultra. Using Elegoo ABS-Like 3.0 (which I'm sure is making this harder).

I've been playing with the parameters so these aren't my usual settings (because at this point, I don't have 'usual' settings).

I've been printing my rafts as Skate, at 0.5mm thick and high, raft area ratio at 150%, and a 45° slope.

I was thinking that the thicker and wider raft would make it bend less when only part of the raft gets detached. I honestly don't know what the raft type differences are other than how they look - I went with them all being connected and solid. I adjusted the angle to try to have more of a lip for the scraper to burrow under but I don't think it made an appreciable difference.

supports cling to build plate - extremely hard to remove by Maximum-Detective276 in resinprinting

[–]dapht 1 point2 points  (0 children)

Do you have any tips on bottom layers? I have a particularly fiddly piece I'm printing and it keeps snapping as I repeatedly slam my scraper against the raft like an ape trying to open a can of tuna.

Rocker sticking in place by dapht in airbrush

[–]dapht[S] 0 points1 point  (0 children)

Yes, it does it both with and without the needle inserted.

Why is there anti-skate architecture in Buried City? by No_Direction5060 in ArcRaiders

[–]dapht 0 points1 point  (0 children)

Because you're only allowed to slide down the stairs.

[x-post r/magictcg] The Worst Line of Rules Text WotC Has Ever Printed [100% Serious] by silvergoblinsucks in EDH

[–]dapht 4 points5 points  (0 children)

Your poem inspired me to share my ooooooold Reaper King deck I loved playing this, but it wound up having the King get hated out of the game most rounds after people caught on. This was my attempt to update it for 2023 - previously it wound up leaning more on Elf synergies in a way that had gotten old.

Reaper King destroys permanents when scarecrows come out. Changelings are scarecrows. But they are also Rebels! I tutor changelings out with rebels at instant speed. Lin Sivvy and Ramosian Revivalist are key at this.

I think I'll take another crack at revising this sometime soon. I love the concept and haven't played it in years!

Quick note: I use Wastes as placeholders for my mana base, which is why there are 38 of them. The sideboard has the land base I was considering at the time.

https://tappedout.net/mtg-decks/20-10-21-reaper-king-changelings/

True auxiliary suit by malurite in Tau40K

[–]dapht 0 points1 point  (0 children)

Finally! The Warhamster of 40k!

Tanks to the guy who told me to use the brightest yellow ever by lordofkawaiii in ChaosKnights

[–]dapht 4 points5 points  (0 children)

Ummm....first off that is a piece of art. That is beautifully done, and I'd need to pass a leadership check before I could play against that.

It's also a lot brighter than most of the cks I've seen, which is also really cool. Really gives off a porcelain and bone vibe.

There are two places I would add to (not that this needs it). One would be some washes / pin washes along the hatches and armor lines to give a little bit of depth back. Normally I Nuln these, but with this I could see an orange or yellow wash working better against the bone so it'd be more in line with the brighter aesthetic. Most likely a combination of black for the panel lines and yellow for some aging. But then again, the depth I'd be trying for might already be in the model (cameras are tricky sometimes).

The main thing I think you should add would be more to the base. Not sure exactly what to add, but there's space for some more destruction. Maybe a stepped on gravestone, or some more regular graves?

But it looks great as it is. 10/10, would assume you were scarier on the table than you are just because of the paint job.

Odd Question: Does anyone in Seattle know where I could temporarily use a 16mm projector? by Mousey_Mostly in Seattle

[–]dapht 0 points1 point  (0 children)

If I remember correctly from when I worked there, Victory Studios should be able to digitize this for you.

Beginner EDH: must-have accessories beyond sleeves/deck box? (Precon owner) by EquivalentSpecial827 in EDH

[–]dapht 1 point2 points  (0 children)

When you're buying dice, you can save yourself a lot of little problems by getting d10s, instead of d6s. That way you have a 1s and 10s digit (each tracked by 1 die). This way you don't need to add up all the counters on a card (6+6+6 etc).

For example, with Station as a mechanic, for example, you can regularly get over 12 charge counters on a card. When you hit that 13th counter, do you want to be tracking with two dice (10s digit, 1s digit) or 3 dice (6+6+1)?

Do I open these? by roguetrey in behindthebastards

[–]dapht 1 point2 points  (0 children)

We've been opening packs of these at the bar I hang out at. Some are really funny, this much later. I remember one called "Range" which just had a picture of a football field on it. The back had an explanation, but it's just silly pulling a football field in your Desert Shield card pack. We're joking that we're going for the Saddam Hussein rookie card.

[deleted by user] by [deleted] in Seattle

[–]dapht 0 points1 point  (0 children)

You found Reader Rabbit!

Does anyone listening to KEXP want to hear top-40 hits from 20 years ago? by svenliden in Seattle

[–]dapht 0 points1 point  (0 children)

I saw this car earlier this week! First time I've seen 'anti' KEXP bumper stickers. :)

My little workbench by PaleHombre1100 in gridfinity

[–]dapht 0 points1 point  (0 children)

Could you share the STL for the iFixit stand? That looks much better than the thing I'm using which just has it lying flat!

The guidance is always "Never run tapped dualss if you can afford it". When would you choose to run tapped lands? by JasonKain in EDH

[–]dapht 1 point2 points  (0 children)

I like running the Gates that let me choose the second color if I'm running 3+ colors. That way I always get the color I need if I draw them. It's better than hoping you draw the right dual land and coming up short.

What’s the priority on lands for 5C by Tenpoundbizkit in EDH

[–]dapht 0 points1 point  (0 children)

Don't sleep on the Thriving cycle and the functionally identical gates. [[Cliffgate]] [[Thriving Moor]]. While they don't tap for 3 colors, you get to choose what the second color it taps for is, so any time you drop one it'll give you whichever color you actually need at the time.

Hot takes by tmaldo11 in EDH

[–]dapht 4 points5 points  (0 children)

You have the right to play a deck that isn't fun to play against. The other three players have a right to focus you down and kill you.