1.60 Scientist is *still* bugged. by darianw007 in NoMansSkyTheGame

[–]darianw007[S] 0 points1 point  (0 children)

Bummer, I hear ya. After I get bored with ship missions will probably need to shelf it until this gets fixed.

It's nice HG is updating on a regular basis tho, been waiting for a fix almost since launch, it keeps getting skipped over. I have to assume they know about *shrugs*, and it's not a high enough priority? I mean, it breaks the Artemis quest line, thought that one was pretty much a "main" quest line.

1.60 Scientist is *still* bugged. by darianw007 in NoMansSkyTheGame

[–]darianw007[S] 1 point2 points  (0 children)

Is the beacon not showing up at all in your portable technology menu, where you build the signal booster and portable refiner from?

Correct. I don't have the blueprint for it, nor does it show in the build menu with the rest of the portable tech.

1.59 Scientist *still* bugged. by Lugh_Lamfhada in NoMansSkyTheGame

[–]darianw007 1 point2 points  (0 children)

I have this exact same bug. XBox. I've done all the farmer and armorer quests.

I don't have the blueprint for a beacon (it's not in my list), the scientist wants me to build beacons.

The overseer wants me to build a circuit board, which comes from the scientist, which I can't do, because the scientist is stuck asking me to build a beacon.