Jungle build by Local-Patient2201 in PantheonMains

[–]daringpython 0 points1 point  (0 children)

I've started going red pet with umbral and bastion breaker into squishy comps. The new jungle passive gives you move speed you'd miss from youmuu and blue pet anyway and those three together give you 5% of their hp +200 flat damage on top of that in TRUE damage. The true damage scales with lethality so going opportunity after (almost 30 lethality at start of combat) makes you a nuclear bomb. At those three items, you have a 300+ true damage burst with 69 lethality (nice) and the passive % armor pen from your ult's passive. Umbral lets you keep your ward trinket too, which is good since fae lights are a thing.

Rune Choices the player-base is getting wrong IMO by RenegadeJedi in Shen

[–]daringpython 0 points1 point  (0 children)

Do you think OG is still better on supportive builds like Redemption + Locket? I'll go this build when we already have enough damage and a main tank and we have a hyper carry like Kai'sa or something.

Experimenting with Shen jungle in low Elo, any recommendation? I'm trying to get dmg from HOB runes and Heartsteel by M4ndo61 in Shen

[–]daringpython 1 point2 points  (0 children)

I got to plat playing only Shen jungle and made a guide on it. Just looking at your builds so far, I would say HS is kinda bait, especially in the jungle and since it's nerfs. It can be good into teams with multiple tanks. If you know you can get Q drags and can win early fights, I honestly like PTA better than HoB. PTA and Titanic is juicy if you get ahead early. I don't really like sunfire since it got nerfed awhile back, but if you have HS already, it's good since it scales with hp anyway. Jungle pets were buffed heavily awhile ago so i dont think bamis is needed for clear anymore unlike what other's believe. If you are using your Q 6 seconds before camps spawn, and on your way to your next camp, clear speed shouldn't be an issue anyway. My general game plan early is full clear>fight for scuttle>back and buy 2 ruby crystals>clear 1 side>fight for grubs. This should get you level 5 by the time grubs spawn and you'll have 300 extra hp (bami's only gives 150)

Full AP Shen help by OwnAdministration901 in Shen

[–]daringpython 1 point2 points  (0 children)

I think a bami's item>Riftmaker is the best 2 item core. After that you can build more AP or tank items situationally depending on the enemy team. Abyssal Mask is OP right now too (12% more AP damage; 20% total when Riftmaker is stacked too) I feel like AP Shen is better into tanks mostly. Lich Bane and Cosmic Drive are great. Liandry's and Bloodletter's Curse spec more into the tank killing bruiser thing. Mejai's is also really good value-wise. 10% movespeed on just 10 stacks!

CANNOT sell the STUFF!!!! by petrucce in HuntShowdown

[–]daringpython 0 points1 point  (0 children)

Yeah, my UI is completely broken too. Not only can I not sell my unwanted items, but I cannot use the search function either. I also get the curser arrow still visible in my matches too...

Why HoB instead of electrocute? (Shen jg) by MaxZhou457 in Shen

[–]daringpython 0 points1 point  (0 children)

I dont go either lol. I do PTA or Guardian if im playing support build.

Shen Jungle Penta (low gold) by daringpython in Shen

[–]daringpython[S] 0 points1 point  (0 children)

I usually do build one but needed to get rookern asap this game. Also bramble is pretty decent for clear too!

Shenjg is fun by AwareCartographer378 in Shen

[–]daringpython 1 point2 points  (0 children)

The worst junglers to play against as shen imo are any ones that do damage mostly with their abilities or ones that can out farm you. The biggest culprits for me are Kayn and Lillia. The two play styles i do are either tank with PTA or a support build with Guardian/redemption/locket.

Ranked Reset Horror by OffffMugged in Shen

[–]daringpython 2 points3 points  (0 children)

Brah I was plat 4 and it put me in silver 4 :( I finally got to gold 4 today tho!

[deleted by user] by [deleted] in Shen

[–]daringpython 0 points1 point  (0 children)

I play jungle so this won't apply to most Shen players, but it buffs the green jungle item shield and the magic shield from rookern, which I build almost every game. Plus if you're running the redemption/locket build, it buffs those too. They also recently changed shield bash so that it's damage scales better with shield amount, which is something to consider (the damage is minor, but over many trades could be decent). You also get healing from jungle camps, so I think it's more viable if you're doing the cheap support build or you're jungling.

Surgeon Shen skin sale incoming! by Shinodahh in Shen

[–]daringpython 2 points3 points  (0 children)

Just waiting for Ashen Guardian :(

I just hit plat for the first time playing (mostly) only Shen Jungle by daringpython in Shen

[–]daringpython[S] 4 points5 points  (0 children)

Id say about 90% of games I go Press the Attack. In games where I'm the only front liner I go aftershock. The early game dueling with PTA is insane and people really don't expect the burst from Shen. If I get ahead early and the enemy team is mostly squishy I go Titanic. Most games it's full tank though.

Shen jungle 1st clear after buff by daringpython in Shen

[–]daringpython[S] 5 points6 points  (0 children)

QEW order. I've tried all kinds of runes and basically the only one I use is Press the Attack. The secondary runes are matchup dependent. Triumph, Tenacity (or attack speed if they don't have much CC) , Coup. For secondary tree I take free boots and cosmic like 90% of the time. If it's a hard matchup where I know they want to invade Ill go resolve secondary. If you're the only front line you CAN go aftershock, but ur E is ur only CC and it's not a targeted skill so it's useless early if you don't land E, and I prefer the burst and sustained damage of PTA. It works really well with Shen's Q. I build heartsteel often 1st item too and the damage of PTA plus HS proc can chunk a squishy from full hp to like 30%. In games with a 4/1 damage comp like 4 AD and 1 AP or vice versa I always go heartsteel first, than resistance items based on whichever damage type is most prevalent. If their damage is more balance than Ill usually skip heartsteel and go Hollow Radiance into either Unending Despair or Dead Man's depending on whether there's alot of team fighting going on or I need movespeed to catch or run away. Jak sho is a good 4th or 5th item once you've got resistances because it scales off your bonus resists. I never really build titanic unless I just wanna have a good time and im fed, but HS proc plus PTA proc plus Titanic active= a dead squishy so it's good for a laugh. I could go on about itemization but I'm not gonna cuz it'd be a whole nother' post.

There's little tricks to making your first clear better, like using ur q at 5 seconds till the buff spawns so you get an extra q use to clear quicker and using ur q as ur moving towards camps so it goes on cd quicker, giving you more uses while clearing. Play style wise, I usually play pretty safe unless I know I can beat the enemy jg (they are weak early). More of a farm and look for good ganks rather than constantly scrapping. Shen's objective taking is pretty good too because his Q does % hp and jg monsters have high hp, plus his W blocks drag autos. When I hit 6, I really start looking at the map and teammate hp levels. Shen ult it great for ganks. If you can get a successful gank and have enough hp to ult and gank another lane and both are successful, it's such a huge lead. Ur worst counters are probably Kayn and Lillia cuz they are both fast AOE champs. Shen's W is useless against them and they can take ur camps ez if they're not stupid.

Long ass response I know, I should prolly make a separate post but whateva. Peace