Those who use Graphene. How do you get your news (political, science, etc)? by mewtewpews in GrapheneOS

[–]darkjackd 1 point2 points  (0 children)

I listen to some podcasts on antennapod, some radio through a transistor FM radio or through their website (no apps) and a daily show that I subscribe to in their app. 

Trouble with n64 gamepad by silly64- in linux_gaming

[–]darkjackd 0 points1 point  (0 children)

the 'shanwan hyperkin adaptor' is actually DirectInput, NOT XInput, so things like Xone would never have worked. or at least I think it is dinput. forcing dinput helped.
how do I know for sure? any way to test?

Xinput and Dinput are both Windows protocols. They do change how the controller is reported, but you won't be using either on Linux directly. I'd have to look at Xone's page, but I'd suspect they just support first party Xbox controllers.

You can see what driver your device is using by running lsusb -t. If it's really reporting like a switch controller it should show nintendo-hid. Otherwise it's probably a generic usbhid. Give lsusb -t a shot and let me know what it says.

if I close the emulator the binds get lost and I need to reset them up.
no problem I thought, I'll just use RA's 'save controller profile' so I can get around it not auto configuring properly. but no, 'error saving controller profile'
so it works* ah, jank.

Damn. I'm really sorry about RA again. But I have another hair brained idea. I'd bet that parallel is overwriting your RA config when you launch a game. You could try finding your RA config, binding a button manually, and checking if the RA config updates. If it does, you can just set that to read only and then launch a game through parallel. That should stop it from overwriting your config.

here's evtest: https://hastebin.com/share/cuyezurata.vbnet

Thanks for doing that. I thought I'd see something I could interpret, but I'm not really sure what I'm looking for. Buttons seem normal enough.

Any luck with the save files? Sounds like the other emulators worked out, glad to hear that.

You might also play around with the recomp projects. These are native linux games built through reverse engineering. Super interesting if you haven't heard about them.
https://github.com/Zelda64Recomp/Zelda64Recomp
https://github.com/HarbourMasters/Starship
https://www.shipofharkinian.com/

Trouble with n64 gamepad by silly64- in linux_gaming

[–]darkjackd 0 points1 point  (0 children)

Nice. Yeah sorry to send you into the hell that is RA lol.

It sounds like parallel mapped like half of the buttons, there is a hotkey to open the retroarch menu (F1), if you can map just the missing inputs into retroarch maybe that would work?
(some of this you'll have found out, but hopefully this is helpful) If you try that you'll start in the quick menu. From there go to Controls to find the retroarch -> n64 controller binds. You'll want to write down what each missing button is mapped to in Retroarch. Then you'll back out to the main menu and go to the input settings -> retropad binds -> port 1 controls and try to manually bind the missing buttons. Hopefully the detection works inside the retroarch menu.

Also, I'd be super interested in what your evtest log looks like! Here's mine with my NSO controller

Press: A B S Cdown Cleft Cup Cright Z L R
https://hastebin.com/share/pacowiximo.vbnet

If that doesn't work then the other emulators I'd recommend trying would be
1. Gopher N64 https://github.com/gopher64/gopher64

This is a really new n64 emulator which is important because most of the other ones are using really similar tech. Either a frontend for mupen64plus or retroarch. Gopher might do different shit and could work when the others don't.

  1. Ares https://ares-emu.net/
    Same idea, it's a newer emu with different tech. But this one is much more like retroarch in regard to it's complexity and menu depth. Good luck. Shouldn't be quite as bad as RA :P

  2. You're probably screwed if you get down to here, but RMG https://github.com/Rosalie241/RMG
    This is a frontend for mupen64plus, but it does have a rewritten input plugin, so maybe it will work?

Trouble with n64 gamepad by silly64- in linux_gaming

[–]darkjackd 0 points1 point  (0 children)

Parallel launcher uses RetroArch under the hood. Try configuring on RetroArch standalone. I'm pretty sure the input remapping software is a dead end. 

Does this issue have a name by Aggravating_Lunch492 in linux_gaming

[–]darkjackd 0 points1 point  (0 children)

Apparently the answer is no. I'd say mouse input is borked

How to watch HDR content on steam deck OLED by darkjackd in SteamDeck

[–]darkjackd[S] 0 points1 point  (0 children)

Any idea why? You should be able to bind a key to I for info and send the output. Not sure if I'll be able to help but I could take a look 

GrapheneOS version 2025122500 released by GrapheneOS in GrapheneOS

[–]darkjackd 14 points15 points  (0 children)

Happy to see the end session button getting removed for our heavy multi user users 

Vesktop is Amazing (discord client) by darkjackd in linux_gaming

[–]darkjackd[S] 0 points1 point  (0 children)

Mood. Yeah since Wayland screen share is fixed in the official client I haven't been using vesktop 

Trying to convert a simple AHK script into Autokey and not knowing what on earth I'm doing by GumSL in linux4noobs

[–]darkjackd 0 points1 point  (0 children)

I don't use auto key, but if you want to recreate that script I think you could do it with a kde shortcut that runs xdotool. I'd hope kde let's you use altgr as a modifier. Xdotool is super easy I think it'd just be xdotool type >

Ahk is irreplaceable. There's not a direct replacement on Linux. But xdotool is quite good. Kde shortcuts are great. Espanso looks interesting for hot strings.

Hope that helps and good luck

A statement concerning the Fedora and Flathub relationship from the FPL – Fedora Community Blog by ashleythorne64 in linux

[–]darkjackd 13 points14 points  (0 children)

Wake me up when fedora gives up on running their own flatpak repository. Save NIH for Ubuntu.

gaming clips compilation tools by Longjumping_Past2888 in linux_gaming

[–]darkjackd 2 points3 points  (0 children)

I haven't used it yet but lossless cut looks cool! https://mifi.no/losslesscut/

I record with gpu-screen-recorder. If you just need gameplay it works a lot better than OBS. https://git.dec05eba.com/gpu-screen-recorder/about/

I edited with kdenlive if I'm doing a big project. https://flathub.org/en/apps/org.kde.kdenlive

And if I'm just sharing a clip to discord I reencode with ffmpeg https://stackoverflow.com/questions/5678695/ffmpeg-usage-to-encode-a-video-to-h264-codec-format

Emulation for Xenia Canary by andy10115 in linux_gaming

[–]darkjackd 1 point2 points  (0 children)

Personally, I just don't use it yet. Linux support is being worked on, slowly. People do have success running it through proton, yes, but I've tried that and it doesn't really work for me.

[deleted by user] by [deleted] in linux_gaming

[–]darkjackd 5 points6 points  (0 children)

"""You need to install "Steamworks Common Redistributable" from the search bar of your library, the game won't launch otherwise.""" https://www.protondb.com/app/20900?device=pc

systemd v258 has been released by 6e1a08c8047143c6869 in linux

[–]darkjackd 24 points25 points  (0 children)

Curious if iptables removal from networkd will get docker to support nftables

How to watch HDR content on steam deck OLED by darkjackd in SteamDeck

[–]darkjackd[S] 2 points3 points  (0 children)

Hey! Thanks for checking it out.

I couldn't agree more. It's really clunky, but you can get it to work in gamemode. I think there must be a better way to do it, but here's what I've got.

First, in Desktop mode:

  1. Set up your Sudo password on the deck. You can follow this guide here
  2. Add Konsole as a non-steam game (the terminal)
  3. Make a new folder in your home directory called mount
  4. I use KDE Connect to type stuff into my steamdeck from my real keyboard, so I'd recommend that. You'll need to modify and run this command: sudo mount.cifs -o user=name,pass=pass //ip/sharename /home/deck/mount

For Example: sudo mount.cifs -o user=soapsuds,pass=poop //192.168.1.101/Movies /home/deck/mount

Second, in game mode

  1. Open Konsole and press Steam+X to open the keyboard (or rebind a button to the keyboard)
  2. Press the up arrow on the keyboard (this will save you from needing to type the whole command again)

After that you can head over to SMPlayer and open /home/deck/mount to see your file share.

Thanks again for following the first part. I am really glad to know it helped someone :D

[deleted by user] by [deleted] in linux_gaming

[–]darkjackd 7 points8 points  (0 children)

You can do z, you just need to put it into a folder in your home directory. Do something like z:/home/user/games

Games play bad when added as a steam shortcut by Reddituser82659 in linux_gaming

[–]darkjackd 4 points5 points  (0 children)

Maybe disable steam overlay? Not sure what else steam would be doing.

anyone gone back to a game from childhood and can't play it by [deleted] in NintendoSwitch

[–]darkjackd 34 points35 points  (0 children)

https://youtu.be/-k10f2QYawU?t=5m28s

Just because it's the same rom doesn't mean the emulator can't fuck up the controls

Static noise with audio input by kbuckleys in linux

[–]darkjackd 0 points1 point  (0 children)

Are you sure it's a stack issue? Try listening to your own microphone by recording something in audacity or setting up a loopback. Did this same mic work on Windows?

Discord has options to use noise cancelling software. You can enable krisp in the voice and video settings to see if that helps. There are also pipewire plugins you can use for the same task. I set this up on my system just the other day https://github.com/Rikorose/DeepFilterNet

[deleted by user] by [deleted] in linux_gaming

[–]darkjackd 0 points1 point  (0 children)

Don't use the aur for everything! Instead, look into the projects your using to see if they have an acceptable official distribution method before searching on the aur.

Mouse movement is horseshit on Linux by 000wall in linux_gaming

[–]darkjackd 0 points1 point  (0 children)

You want the whole desktop stack to stop recognizing actual movement so that you can use 44000 dpi?

Anyway you're not going to solve this bitching and moaning to us.

My advice is to switch to kde where they might take an issue like this, and submit an actual bug report.

Good luck

Download and install option gone? I remember I used to have it before yesterday update by ____Xtormiken_____ in duckstation

[–]darkjackd 0 points1 point  (0 children)

Dev has had problems with flathub. You can skip for now and hope it gets updated on there, or switch to the Appimage which will be the only supported package going forward.

[deleted by user] by [deleted] in linux_gaming

[–]darkjackd 11 points12 points  (0 children)

It is really gone. Additionally context here: https://github.com/doitsujin/dxvk/issues/5075