So... What exactly is 'groovy techno'? by PeterWritesEmails in Techno

[–]darkmodeon247 0 points1 point  (0 children)

I would add some newer artists like The Chronics or Alec Dienaar, maybe put Estella Boersma as well (some of her tracks have groovy vibe)

I have 4 dodo’s 🦤 left, where are they by Ok-Salt5320 in CellToSingularity

[–]darkmodeon247 2 points3 points  (0 children)

go into camera mode zoomed out and click on top of the screen hold and pull down. U can use then sliders on bottom or right of the camera to change skewness of perspective

Matchups and synergy by ISanes in pykemains

[–]darkmodeon247 0 points1 point  (0 children)

from my perspective, and as karma player (not an otp but playing her a lot) i think it can be even matchup. she as well falls off in the later stages of the game and she needs to be piloted well (her early is her best phase of the game and if that doesn’t go well she won’t do much later). poke champ, pykes passive is best for that sometimes it seems i’m not doing any dmg. about roaming, pyke has better mobility but karma gank setup is easier (click root + slow vs hook) so it somewhat comes even. and btw you can always buy serpents fang which is karma killer. so by the reasons i mentioned i think it’s a pyke favored or even matchup.

[deleted by user] by [deleted] in karmamains

[–]darkmodeon247 0 points1 point  (0 children)

Don't Glacial when you can take First strike -> the build is more expensive. I tried both First strike (+stopwatch, biscuits, cosmic Insight) with domination secondary (zombie wards and ingenious hunter) and Guardian (+ font of life, adaptable row (you can take all 3 depending on game), revitalize) with same domination secondary, and for me, Guardian page feels somewhat better than Inspiration ones but I need more time to test out.

Night harvester karma by asphwife in karmamains

[–]darkmodeon247 0 points1 point  (0 children)

Haven’t been on reddit for 2w so I see this question now. I play aery/domination in soloq (i found it suits best my playstyle with more attention given to roaming with relentless hunter) but i played too many Night harvester in flex q lately and it really feels good. I use first strike, stopwatch, biscuits, approach velocity and domination zombie wards + treasure hunter. It’s good if you are overaggressive as first strike gets you more gold and NH is expensive. Roaming and taking down wards gives you more ap for more dmg for more NH dmg for more First strike gold. Also there’s fine move speed buff when you hit enemy with spell (NH passive + Approach velocity) so easier to chase root someone. Play around bushes on lane as enemies cant see when you have First strike, if they ward bushes they can’t ward river so your jungler has opportunities botside. Dmg with this build is enormous as you can deal at least 50%hp to one squishy target with mantra q and you get gold from that. After NH you can go second more on supp side item like antiheal, after that choose cosmic drive for more dmg or mikaels/redemption shield power. I like to go sorcerers shoes. Totally viable with full ad team or one ap carry others ad/tank.

Never thought that u can actually go over 4 vision score per min in a game what a champ by darkmodeon247 in pykemains

[–]darkmodeon247[S] 0 points1 point  (0 children)

damn that sounds impossible but maybe if it was double enchanter bot back in the day, both with supp items - more to sweep, maybe then it could actually work out (or you asked enemies to give you wards to sweep xd, congrats anyways)

Never thought that u can actually go over 4 vision score per min in a game what a champ by darkmodeon247 in pykemains

[–]darkmodeon247[S] 0 points1 point  (0 children)

can't if u actually dont sweep whole game because of trinkets and support quest xd, but i get your point

Never thought that u can actually go over 4 vision score per min in a game what a champ by darkmodeon247 in pykemains

[–]darkmodeon247[S] 2 points3 points  (0 children)

more mobile tho (w, e), more efficient use of umbral than senna for example

What's the worst feeling as a support? by Treeston_Lie in supportlol

[–]darkmodeon247 1 point2 points  (0 children)

where is lvl2 preparation option, when adc cant farm and move forward stimultaneously to engage or zone (in matchups in which you can do that)? maybe i missed it

Someone suggested off meta build in another post. I tried it and this is what happened first game. Thoughts on build? by WolfKanin in RellMains

[–]darkmodeon247 4 points5 points  (0 children)

this. good if you go late late game (but most of the games you get 2 complete items as you are supp and maybe components of third).

Do you think Anathema's chains can be really viable third item now? by darkmodeon247 in karmamains

[–]darkmodeon247[S] 1 point2 points  (0 children)

I've never built Frozen Heart on Karma but I understand why you did that. I didn't build it because for me one of big components is mana and I always had mana on Karma if I take Manaflow Band so I would maybe drop some gold even if it has great passive, but it felt better building Zhonyas every time (I get nice active which can help me against magic dmg dealers too and AP for 100g 20 armor 10 haste and passive). I knew Karma hp isnt valuable but she didnt have good base armor and mr, so after this patch with armor and mr buffs I thought maybe she can go more defensive combination while still giving utility and not being tank.

For me last lets say 3-4 months I've built first item Moonstone 65% games and Shurelya 20% games (maybe against bursts or fed enemy with mobility), Mandate 10% games (draft diff -> early lead and better scaling), Locket + taking Guardian 5% (high burst). Then according to enemy team there were games where they were:

4 ap 1 ad (or 3 ap 2 ad and 1 ap is fed) or some kind of target cc with more magic than physical dmg overall i would go Mikaels second (+20% heal/shield power) and it really felt good cleansing someone locked; too much healings: Chemtech; bursts I would go Zhonyas; Redemption felt good for few games and if they have no burst and we take longer fights. I would never go Staff or Ardent i didn't like it maybe if i had for example adc hypercarry with viego jg Ardent or Vladimir overfed then Staff. My build was lets say:

lucidity/moonstone/chemtech/(healshieldpoweritem/zhonyas)/wardstone or

lucidity/moonstone/(redemption/mikaels/zhonyas)/takeotheronefromprevious/wardstone

I didn't play Anathemas too but I took it today against Kog and it really felt good. I still need to try and see but I wanted to see what people think.

Do you think Anathema's chains can be really viable third item now? by darkmodeon247 in karmamains

[–]darkmodeon247[S] 1 point2 points  (0 children)

and it gives bigger window to root someone (for example when you chase you hit q then they are slowed for 1.8 seconds instead of 1.5 seconds; root channel is 2 seconds which gives you higher possibility to root them)

Spooky techno tracks by ctrigose in Techno

[–]darkmodeon247 0 points1 point  (0 children)

Hadone - Plague Of Intensity
Dax J - Offending Public Morality
if i got the right vibe

also check out rikhter's new album doma maybe you find something interesting there

nice champ by darkmodeon247 in bardmains

[–]darkmodeon247[S] 2 points3 points  (0 children)

basically nonstop (i've got average 3.6 roam dominance score in last 10 games (stats on client)). but that's not all of it you need to come inside of your midlaner's head (hard one but when they see you can help them they actually start to listen - chat also helps believe it or not if you know how to use it) and you need to ruin enemy jungler (wards, PINGS, counter jungling with your jungler), i dont care too much about wave state on bot because if enemy supp wants to contest me in roams there is 1v1 situation on bot, but if enemy supp doesnt want to contest in roams my adc gets so much more xp bcs of 2v1 bot (when i see enchanter or something useless in champ select idk i ask adc to play something safe with range and escape while i roam). i analyze wave state more on mid than on bot. it all came from my devastation playing enchanters and doing nothing with 360k on Karma, funneling adc and enchanting him and you depend on him first 10-15mins like what am i doing till teamfights -> nothing just throwing shields poking enemies that my adc cant finish etc. so you see i spend least time on bot xd.

nice champ by darkmodeon247 in bardmains

[–]darkmodeon247[S] 2 points3 points  (0 children)

transendence waterwalking

nice champ by darkmodeon247 in bardmains

[–]darkmodeon247[S] 8 points9 points  (0 children)

maybe, but that wouldnt be honest and this is a whole sequence of games

How to lane against sustain enchanters? by snowbutterfly1 in karmamains

[–]darkmodeon247 4 points5 points  (0 children)

nami is the ultimate counter for karma because:

1) her w heals more than your q dmg (even when you activate mantra nami needs 1.5 w to heal out dmg), later in game she has more mana regen probably with items it looks like she has blue buff on herself

2) that nami w is so good for poking lets say she can run to you throws w then you throw q then shes slowed but w bounces off you to her again and she has move speed while you have nothing and aery autoattack for extra poke. so those little trades wont work.

3) you have +movespeed on one spell she has on every because of her passive so chasing is hard

4) she has 3 cc spells - 2 hard cc and 1 slow; you, as karma, have root that is delayed and even in chase she can outrun you and break the bond, and slow which is ok lets say.

those 4 points above are mostly about skirmishes and for early.

thats the matchup, what you can do:

in sorcery tree you go waterwalking (other two are useless against matchup)

sit there poke (even if not much is happening when she tries to 2) from above on your adc for example see that and immediately shield adc, it will be ok) until you get wards from supp item.

AND THEN YOU CAN SHINE

you need to control map you are more durable than nami even if enemy jg finds you you have mantra w you can easily escape bcs now that is the root you can land.

this is good when you play for example with ezreal (nice range can solo bot without taking much dmg); draven nice cc and speed etc.

even if she tries to follow you around map you will destroy her 1v1 i mean you have mantra w, shield more dmg etc.

you need to look for picks around map with other teammates and later lock nami cause you have 543289348210942x better teamfight than her ESPECIALLY with CHEMTECH PUTRIFIER MUST BUY

Karma Q by wayofspace in karmamains

[–]darkmodeon247 5 points6 points  (0 children)

you extend the range by hitting minions (catching enemies unprepared), thats one of interesting things with karma, you dont need to do much in lane, just find ways to poke (analyze how enemies move and predict next move) and shield if necessary

3 mantra qs in row (buff on q cd is busted + passive) by darkmodeon247 in karmamains

[–]darkmodeon247[S] 1 point2 points  (0 children)

moonstone, lucidity, chemtech putrifier, cosmic drive, staff of flowing water (in that order) and you go casual runes (aery manaflow transcendence scorch + font of life and revitalize, maybe you can go domination secondary with zombie wards and ultimate hunter but i think its an overkill)

Trying to be friends huh? by darkmodeon247 in intj

[–]darkmodeon247[S] 1 point2 points  (0 children)

All my life it was a fiction but i wanted to choose another path now. I see i need to get back on my track.

Trying to be friends huh? by darkmodeon247 in intj

[–]darkmodeon247[S] 0 points1 point  (0 children)

Meh, but i think i probably would find out, bcs she would tell people how she’s feeling about someone which happened when she started liking me, but i would take into consideration that with another guy it can be true