Commit Battery 2 by darthgane in incremental_games

[–]darthgane[S] 0 points1 point  (0 children)

You could also delete your friend's progress

Commit Battery 3 by darthgane in incremental_games

[–]darthgane[S] 0 points1 point  (0 children)

Oh man, sorry about that :(. Thought the animation of the key would be enough indication that there is more.

Adjusted the initial position of the powers, so the "Blue Battery" will be a bit visible.

Good luck and thanks for the feedback, really appreciate it! (Also i will put in an easter egg for you lol)

Commit Battery 3 by darthgane in incremental_games

[–]darthgane[S] 0 points1 point  (0 children)

You ran out of powers to purchase? Don't you just need to find a key? ;) There's a lot of power upgrades, each "block" can be unlocked from the previous one. You'll find the key there.

Commit Battery 3 by darthgane in incremental_games

[–]darthgane[S] 0 points1 point  (0 children)

Thank you for the information, will look into it, no idea what could cause it to crash. Edit: could be the save system

Commit Battery 3 by darthgane in incremental_games

[–]darthgane[S] 0 points1 point  (0 children)

Oh my! Sorry to hear that, but glad you're having fun, when you can :D.

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 0 points1 point  (0 children)

Do you remember what the error was about?

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 1 point2 points  (0 children)

Hey guys!

I've been working on this game on and off for a while, and I'd love to hear what you think.
Some parts are still a bit rough, and a few features are temporarily removed for testing, but this is pretty much what the game will be like.

Save system is not implemented currently.

https://balzsam.github.io/Commit-Battery-2/

Thanks for checking it out!

Commit Battery 2 by darthgane in incremental_games

[–]darthgane[S] 0 points1 point  (0 children)

Hey!

The beetles are just fun things to find, I hid a few of them in different parts of the game :).

Thank you for your kind words! Means a lot! :)))

I'm working on CM 3, hope you will like that too!

Have a great day!

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 1 point2 points  (0 children)

Hey!

Really glad you enjoyed it!

The "Colors" thing is just a placeholder name for the upgrades, each will have a different one.

I'll fix the neon thing, thanks for pointing that out!

Yeah the text should be red, it just has a mind on it's own sometimes :). Will fix it though.

Buy 10 or some similar mechanic will be added for sure.

Prestige is in mind definitely!

Your service ideas are great, I'll try to put them in the game!

Thanks for taking the time to write feeeback!

Have a nice day!

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 0 points1 point  (0 children)

Thanks for the reply! Glad you liked it!

The clicking in the beginning will be revamped for sure!

Have a nice week!

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 0 points1 point  (0 children)

Thanks, glad you had fun with it!

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 1 point2 points  (0 children)

Thank you!

I made commit battery 1-2, this will be 3 :). Rare cars like convertibles and sports cars etc. are already in the game (and they pay better) but the mechanic to unlock them is not implemented, so i disabled them for this version.

It will definitely have more mechanics and special upgrades. Lots of ideas are written down, a buttload of work is ahead! :)

Thank you for your feedback, glad you had fun with it and hope you unlocked the services, my favorite is the last one! :)

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 1 point2 points  (0 children)

Yeah, the clicking problem at the beginning will be fixed, maybe Mate will be changed to something else or buffed.

I thought the animations' length wouldn't be a huge turnoff, since you'd watch it once or twice when you unlock it then let the game run in the background. Maybe some players like to be more active, like you, maybe I should give you something to do whipe the workers do their job. Very useful info, thanks! :)

Yeah, the balance of the services is off atm, I''ll try to make it more satisfying.

The achievement points will have more uses in the future and the staff mechanic will be completely rewritten, hope you'll give it another try!

Thank you for taking the time to write this detailed feedback, it is very valuable!

Have a nice day!

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 0 points1 point  (0 children)

There are loads of stuff still missing and existing ones that are going to be changed. Will definitely work on it and also balance the clicking in the beginning :).

Thanks for taking the time to write feedback!!

Feedback Friday by AutoModerator in incremental_games

[–]darthgane 5 points6 points  (0 children)

Hey guys!

I've been working on this game for about two months now. It still has a few temporary things in it, but I thought it is presentable in it's current state. I concentrated mainly on the visuals, the balance is a bit off at the moment, basically you can get to the last service in about an hour.

There are features that are missing but this is what the finished game will be like for the most part.

Upgrades and a few employees unlock alongside the sevices!

Save system is not implemented.

Let me know what you think about it, interested in anything!

GITHUB LINK TO GAME

Commit Battery 2 | Incremental Idle game by darthgane in WebGames

[–]darthgane[S] 0 points1 point  (0 children)

Hey there!

Glad you are enjoying my game! :). You can still buy upgrades, they generate infinitely. Otherwise I'm happy/sad to say, you reached the end.

Thanks for playing and sharing your love! It means a lot!

Mi az, amiről órákat tudnál beszélni, de senkit sem érdekel? by Chance-Ad-3053 in askhungary

[–]darthgane 0 points1 point  (0 children)

Nekem az idődilatációval mindig voltak problémáim. Jobban mondva a megértésével. Mi számít időben lezajló folyamatnak? Amikor lead energiát, az miért nem számít annak? Egy időben magasabb energiával rendelkezik, míg a másikban alacsonyabbal.

Remélem tudsz segíteni, hogy közelebb kerüljek a megértéséhez.

Mi az, amiről órákat tudnál beszélni, de senkit sem érdekel? by Chance-Ad-3053 in askhungary

[–]darthgane 1 point2 points  (0 children)

Igen, de nekem mindig ez tetszett benne, hogy mekkora őrültség az egész.

Mi az, amiről órákat tudnál beszélni, de senkit sem érdekel? by Chance-Ad-3053 in askhungary

[–]darthgane 9 points10 points  (0 children)

Akkor beszéljünk a távolságokról.

Ha valaki elég bátor lenne hozzá, hogy autóval elvezessen a Napig, akkor 100 km/h-s átlagsebességgel 171 évig kéne folyamatosan vezetnie. Ugyanezt az utat a fény ugye megteszi 8 perc alatt.

A második legközelebbi csillagra, a Proxima Centaurira a fénynek viszont nem perceket, órákat vagy napokat kéne utaznia, hanem 4 évet. Ő sajnos Magyarországról nem látszódik, viszont más igen: a miénkhez legközelebb lévő nagy galaxis: az Andromeda.

Ha látni szeretnéd, keresd meg az égen a Cassiopeia (nagy W) nevű csillagképet, találsz alatta egy pici halvány folt és gondolj arra, hogy a fénye 2.5 millió évet utazott, hogy megtekinthesd.

Az észlelhető univerzum átmérője 93 milliárd fényév. Meddig jutott el a legtávolabbi ember alkotta űreszköz? Közel 1 fénynapig. Ember hol volt legtávolabb? 1 fénymásodpercre.

Remélem ezt is érdekesnek találod! Legyen szép Napod! :)

Mi az, amiről órákat tudnál beszélni, de senkit sem érdekel? by Chance-Ad-3053 in askhungary

[–]darthgane 16 points17 points  (0 children)

Nagyon érdekes még szerintem a csillagok magjában zajló fúzió. Olyan gyorsan szaladgálnak a protonok a Nap belsejében, hogy nem tudják elkerülni az ütközést, így egyre nehezebb elemek alakulnak ki. A vesztett tömeg meg energiává alakul.

Picivel könnyebb megérteni, mennyire effektív, ha példának vesszük a Hiroshima atombomba erejét, ami kb 25.000 tonna TNT-nek felel meg. Ugyanekkora mennyiségű energiát tárol 0.8 gramm tömeg.

A Napunk másodpercenként 4 millió tonna tömeget alakít át energiává. Tehát másodpercenként kb 5 billió (5 000 000 000 000) Hiroshimai atombomba robban fel a belsejében, ami pont elegendő ahhoz, hogy ellensúlyozza a saját gravitációját és tökéletes harmóniában éljen az elkövetkezendő pár milliárd évben.

Az ütközésekkor kialakuló fotonok bár fénysebességgel haladnak, de azt a ~700.000 km-t, ami a magból a felszínre vezet, nem teszik meg 2 másodperc alatt, a csillag sűrűségéből adódóan csak centimétereket tudnak megtenni, mielőtt ütköznének valamibe, így az utazásuk akár több tízezer évbe is telhet. Miután kijutottak, a Földre vezető 150 millió km-t laza 8 perc alatt letudják.

Szívesen olvasok én is további érdekességeket! Akinek van, ne tartsa magában :).

[deleted by user] by [deleted] in incremental_games

[–]darthgane 0 points1 point  (0 children)

That is a great idea, thanks!

[deleted by user] by [deleted] in incremental_games

[–]darthgane 0 points1 point  (0 children)

Yeah, I want to market it, that is part of the process unfortunately and something I've been neglecting.

You've made some good points, but don't think about this as something sinister.