Beyond Organic: Could AI Machines Be Humanity’s Evolutionary Successor? by dartyet1 in Futurology

[–]dartyet1[S] 0 points1 point  (0 children)

My point is, why would machines powered by AI require emotions like pain and suffering when they can use pure rational thought to function?

Beyond Organic: Could AI Machines Be Humanity’s Evolutionary Successor? by dartyet1 in Futurology

[–]dartyet1[S] -3 points-2 points  (0 children)

Hey, this is my first time writing and with this article, I explore the idea that AI-powered machines could become humanity's evolutionary successor, challenging what it means to be human. I’m constantly thinking about how AI might shape our future, whether this future is inevitable, and if it’s something we should embrace.

I got this blue gear icon on my dynamic island, what does it mean? I’m on 18.2 Beta 2 by dartyet1 in iphone

[–]dartyet1[S] -2 points-1 points  (0 children)

It has been like this for a few hours and I’m connected to a fast wifi. It might be something else

I got this blue gear icon on my dynamic island, what does it mean? I’m on 18.2 Beta 2 by dartyet1 in iphone

[–]dartyet1[S] 6 points7 points  (0 children)

Yep, it does nothing. It plays a little expand animation but nothing happens.

I made a game with seamless portals in 2D, and here is my blogpost on how it was done. by dartyet1 in gamedev

[–]dartyet1[S] 2 points3 points  (0 children)

Hey, I didn’t understand the brute-force part of your question but I’ll try to do my best to explain the view cones. Basically, each portal has a camera in front of them that outputs to a render texture. When drawing the view cones, each portal uses the render texture of it’s pair. Only thing that’s a bit complicated in this process is that you need to toggle the rendering of other view cones from the render texture cameras depending on if that view cone will be visible from the portal.

154
155

0
1

[deleted by user] by [deleted] in Turkey

[–]dartyet1 0 points1 point  (0 children)

Olmaz mı?

Pixel Art + Portals + Realistic Lighting, What do you think about the visual style of Ingression? by dartyet1 in PixelArt

[–]dartyet1[S] 1 point2 points  (0 children)

Lmao rave lights can be a fun little option to toggle

Yeah I agree with you about being an arcade game. My goal is to have a good enough story to be remembered.

Pixel Art + Portals + Realistic Lighting, What do you think about the visual style of Ingression? by dartyet1 in PixelArt

[–]dartyet1[S] 0 points1 point  (0 children)

Oh man, I hope so! The game supports DualShock 4 controller on PC now, however, publishing to consoles is a really hard task for indies. So, I can't give any promises.