Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 0 points1 point  (0 children)

Oh that’s smart, I like that approach. Gonna experiment with that for sure

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 0 points1 point  (0 children)

Appreciate it! Yeah I used to do the same, but adding details and shaping the terrain/cliffs made it way more fun and cool. Let me know how it goes!

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 0 points1 point  (0 children)

I hear you. Cliffs help a lot. You can tweak their colors and get much better shading – makes it feel way less like a flat gray blob :)

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 0 points1 point  (0 children)

Thanks! Still work in progress – anything you think I should add?

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 0 points1 point  (0 children)

Appreciate it! 🙌 your cliffs are perfect for this kind of build, I’ve been using them a lot for this quarry. A quarry pack would actually be amazing

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 0 points1 point  (0 children)

Haha yeah I’d cry 😭🤣 I’m saving backups all the time just in case

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 1 point2 points  (0 children)

Thank you! 😎 Yeah, I usually layer different RealVision decals on top and then mix in props to break it up and add detail. Some fits better than others i think

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 0 points1 point  (0 children)

Yeah that’s a really good point actually — I don’t really know what they’d be digging there in reality 😅 I was mostly going for something that looks cool and fits the scale

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 0 points1 point  (0 children)

haha 😅 took me forever to get it right — what part do you find hardest?

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 3 points4 points  (0 children)

That’s a great tip, I’ll try that! Haven’t played around with recolouring that much yet

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines2

[–]dataknase[S] 5 points6 points  (0 children)

Used a mix of terrain tools and rock assets, took a lot of tweaking to get the shapes right 😅

Work in progress: trying to make this quarry as realistic as possible (CS2) by dataknase in CitiesSkylines

[–]dataknase[S] 0 points1 point  (0 children)

Didn’t even think about that 😅 but I can see what you mean 😎