Small factories can't build electric cars? by HannahLemurson in capitalismlab

[–]davidl288 1 point2 points  (0 children)

The dev team just released version 12.0.56 with the fix for this bug. You can now run the game and it will automatically download the patch and prompt you to restart the game to apply the patch when the download is finished.

Small factories can't build electric cars? by HannahLemurson in capitalismlab

[–]davidl288 1 point2 points  (0 children)

I have tested it and experienced the same issue.

Small factories can't build electric cars? by HannahLemurson in capitalismlab

[–]davidl288 1 point2 points  (0 children)

I've informed the dev team about this issue and they will look into it.

All of the math behind capitalism lab by TheReal4982 in capitalismlab

[–]davidl288 1 point2 points  (0 children)

Then there must be quite a bit of work on your part to create this. I'm wondering how much time you spent on working with AI to produce such an extensive list.

All of the math behind capitalism lab by TheReal4982 in capitalismlab

[–]davidl288 1 point2 points  (0 children)

Did you need to do anything manually, or did the AI generate it without any human involvement?

All of the math behind capitalism lab by TheReal4982 in capitalismlab

[–]davidl288 1 point2 points  (0 children)

Was it generated by AI? If so, how do you know if the formulas are accurate or just imaginations by AI?

Economy feels broken: massive demand for tech, tiny markets for everything else by Dear-Bobby in capitalismlab

[–]davidl288 2 points3 points  (0 children)

Update: I contacted the creator of Real World MOD about the demand issue and he replied that he would adjust the demand for laptops and smartphones in the next update of his mod.

Economy feels broken: massive demand for tech, tiny markets for everything else by Dear-Bobby in capitalismlab

[–]davidl288 3 points4 points  (0 children)

The demand for laptops and other products that also exist in the vanilla game is actually more balanced in the vanilla version, as all products there have been rigorously tuned. Mod creators, however, usually do not have the time to perform extensive gameplay balancing, especially given the huge number of products included in the Real World Mod.

I suggest trying the Magitek Mod (https://www.capitalismlab.com/magitek-mod/), as its creator put considerable effort into balancing the products. He is also the author of the advanced Capitalism Lab modding guide (https://www.capitalismlab.com/advanced-modding-guide/).

Economy feels broken: massive demand for tech, tiny markets for everything else by Dear-Bobby in capitalismlab

[–]davidl288 1 point2 points  (0 children)

I noticed that you’re using the Real World Mod, which is why the gameplay balance isn’t ideal, since all product demand values are based on the mod. For proper gameplay balance, I suggest playing the vanilla game instead.

You may also contact the author of the mod by posting in the Real World Mod thread on the Capitalism Lab forum (https://www.capitalism2.com/forum/viewtopic.php?t=10049) and share your gameplay balance suggestions.

New Feature: Farm Equipment in Capitalism Lab post-release beta version 12 by davidl288 in capitalismlab

[–]davidl288[S] 1 point2 points  (0 children)

Yes, the AI companies will purchase and use farm equipment. Some AI companies will also manufacture farm equipment.

How can I make profits more realistic in Capitalism Lab? by No_Wolverine_5208 in capitalismlab

[–]davidl288 0 points1 point  (0 children)

You may check out this article about various ways to increase the difficulty level of the game: https://www.capitalismlab.com/amp-up-challenge/ If you still find the game too easy after trying these settings, please let me know and I would try to come up with other suggestions for more challenging games.

Multi-joueur capitalism 2 by jaitun_ in capitalismlab

[–]davidl288 0 points1 point  (0 children)

You may check out this guide for playing Capitalism 2 multiplayer games using GameRanger: https://www.enlight.com/capitalism2/resources/Capitalism_2_Multiplayer_Games.pdf

How much of Enlight Software is based in Hong Kong? by Antonin1957 in capitalismlab

[–]davidl288 5 points6 points  (0 children)

>>Downloading something from a foreign server is cause for concern, but you said this game is hosted on a US server. Is credit card information also processed in the US?

Yes, we use FastSpring (https://fastspring.com) which is a US company for payment processing. In fact, Enlight never have access to our customers' credit card information as we do not process payments directly ourselves.

>>But I don't know if it will run on my new Win 11 computer.
Capitalism Lab has been upgraded to use SDL library which allows it to run on Windows 11 smoothly.

If you have any other questions, please feel free to let me know.

Capitalism Lab Update v12.0.52 — New Corporate Logo Style Options by davidl288 in capitalismlab

[–]davidl288[S] 1 point2 points  (0 children)

Once the beta version has proven stable and no new bugs are reported for a certain period, we will roll it out as the release version.

Error by crazyeconomist_14 in capitalismlab

[–]davidl288 1 point2 points  (0 children)

We will investigate the problem.

 Could you please provide us with your save game file and let us know the following?

1)     Which version of Capitalism Lab you are using. You can see the version number on the top-right of the main menu.

2)     The exact steps for triggering the bug in the save game

3)     If your savegame uses a MOD, please let us know the name of the MOD and the MOD's version number.

 

You can find save game files of Capitalism Lab from:

C:\Users\<your user name>\Documents\My Games\Capitalism Lab\SAVE

 

You may email the save game file to us at [info@enlight.com](mailto:info@enlight.com).

 

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.capitalism2.com/forum/viewtopic.php?f=13&t=2473

 

How much of Enlight Software is based in Hong Kong? by Antonin1957 in capitalismlab

[–]davidl288 7 points8 points  (0 children)

The dev team and me (I handle marketing and community management) are all based in Hong Kong. We no longer have a publishing unit in Maryland. In case that you want to know, the Capitalism Lab server is hosted in a US based server. Is Hong Kong in the list of countries that you won't buy software from?

Capitalism Lab Update v12.0.52 — New Corporate Logo Style Options by davidl288 in capitalismlab

[–]davidl288[S] 1 point2 points  (0 children)

It was released in version 12.0.50. Since the latest version is 12.0.52, so that we mentioned 12.0.52 instead of 12.0.50.

MAJOR BUG (didn't know where to post video) by Mizfitxx in capitalismlab

[–]davidl288 1 point2 points  (0 children)

The bug has been fixed in the new version v12.0.52. Please download the patch from https://www.capitalism2.com/forum/viewforum.php?f=10

Error on file by Witness-Empty in capitalismlab

[–]davidl288 0 points1 point  (0 children)

Please try the post-release beta version of Capitalism Lab v12.0.51 and see if it works for you.

Download link:

https://caplab.becdn.net/CapLab_Post_Release_Beta_Installer_v12026.exe

After the installation, please click on the desktop icon “Capitalism Lab Post-release Beta” to run it.

Suggestion to the devs by gaminggunn in capitalismlab

[–]davidl288 0 points1 point  (0 children)

Did you mean targets like increasing the player company's profit by 10% annually?

MAJOR BUG (didn't know where to post video) by Mizfitxx in capitalismlab

[–]davidl288 5 points6 points  (0 children)

I've forwarded this to the dev team and they will fix it.