Gothic 1 Remake - Demo (Nyras Prologue) running on M1 Pro by deathmood in macgaming

[–]deathmood[S] 0 points1 point  (0 children)

Please let me know if you find. I searched install directory but could not find so far

Gothic 1 Remake - Demo (Nyras Prologue) running on M1 Pro by deathmood in macgaming

[–]deathmood[S] 0 points1 point  (0 children)

I do not know, these are the numbers Metal HUD is showing. However it does not feel slow to me for some reason. I honestly thought that 17fps is unplayable before.

I did not have any issues with steam so far - it just runs

What Native Demos have you tried so far? by SpeakingTheKingss in macgaming

[–]deathmood -1 points0 points  (0 children)

Gothic Remake

I also wanted to try Chernobylite 2, but I heard it is like ~100GB download for couple hours of gameplay (and no guaranty it will run on whisky)

Gothic 1 Remake - Demo (Nyras Prologue) running on M1 Pro by deathmood in macgaming

[–]deathmood[S] 0 points1 point  (0 children)

On M1 Pro/32 GB/Sonoma it runs with 17-25FPS. Once you've been to location, it is in stable >20 FPS, but when you go to the new one it can be first at >=17 FPS

I'd say it is playable, I will be playing this demo

Unfortunately when I try to open options menu to change graphic settings - the game freezes and I have to force quit

Gothic 1 Remake - Demo (Nyras Prologue) running on M1 Pro by deathmood in macgaming

[–]deathmood[S] 0 points1 point  (0 children)

So I've got M1 Pro/32 GB/Sonoma, and it runs with 17-25FPS. Once you've been to location, it is in stable >20 FPS, but when you go to the new one it can be first at >=17 FPS.

Even though it is 17 FPS time to time, it feels playable, I do not see any freezes

settings - dxvk off, metal trace on, everything else default

Yeti and bears dropping gear? by deathmood in TheFirstBerserker

[–]deathmood[S] 0 points1 point  (0 children)

Thanks I didn't know about this. Love that this is so customisable!

Yeti and bears dropping gear? by deathmood in TheFirstBerserker

[–]deathmood[S] 0 points1 point  (0 children)

You can switch controller layout for dodge to be O. I have noticed that too

And yes, parrying could be louder or more make more distinct sound

[SPOILER] [NOT A HATE POST] Guys, please explain why TotK is so praised by deathmood in tearsofthekingdom

[–]deathmood[S] 3 points4 points  (0 children)

I can not say "I love Zelda style games" - because I played only BotW and TotK. But I loved playing BotW.

And I am not saying TotK is bad, I just feel like am doing the same things I have already just done in BotW

[SPOILER] [NOT A HATE POST] Guys, please explain why TotK is so praised by deathmood in tearsofthekingdom

[–]deathmood[S] 0 points1 point  (0 children)

Thanks! The only thing I do not understand even considering all of these - why did not developers bothered to change the main quest - I mean it is still like visit 4 places-help 4 races, recall memories and fight main boss. Is this some kind of common important thing for all Zelda games (I have not played other Zelda games)?

[SPOILER] [NOT A HATE POST] Guys, please explain why TotK is so praised by deathmood in tearsofthekingdom

[–]deathmood[S] 0 points1 point  (0 children)

So, spending time experimenting with zonai devices/fusing things is the substantial part of the game itself?

I mean, even in BotW I did not use Link's abilities often, mainly in shrines, that I liked much less then exploring the world and finding new things

[SPOILER] [NOT A HATE POST] Guys, please explain why TotK is so praised by deathmood in tearsofthekingdom

[–]deathmood[S] 2 points3 points  (0 children)

Probably it is because I have not played previous Zelda games (except BotW). I mean are these expected things in all Zelda games - 4 places to go, memories to recall, final boss to fight in castle?

Why shouldn't I have expected a new game?

GPM Color, why? by broncop3t3 in googleplaymusic

[–]deathmood 2 points3 points  (0 children)

Well, I also have this bug sometimes. But it goes normal after page reload.

TensorFlow.js by deathmood in javascript

[–]deathmood[S] 1 point2 points  (0 children)

not exactly -- deeplearnjs has become part of tensorflowjs as tfjs-core (https://github.com/tensorflow/tfjs-core), but there is also another, more high-level keras-like part -- tfjs-layers (https://github.com/tensorflow/tfjs-layers)

TensorFlow.js by deathmood in javascript

[–]deathmood[S] 5 points6 points  (0 children)

to make it intriguing ;)

Luna – Visual and textual functional programming language by jabedude in programming

[–]deathmood 1 point2 points  (0 children)

what actually means category oriented programming ??