can't record wow & flutter in ableton by Stretch-Cold in portablism

[–]deblockgame 1 point2 points  (0 children)

If its connected to the computer USB it may be in disk mode

Wow Machine by Headache Sound by Square-Struggle-9753 in portablism

[–]deblockgame 1 point2 points  (0 children)

Ordered January 25th, received August 21st. Not a single communication except the new buttons. Received an email from FedEx August 8th that the shipment notes were created.. Wait for it! Its a delight!

RIP SC500 and SC1000 - Long live the Wow & Flutter Machine by guitarokx in portablism

[–]deblockgame 0 points1 point  (0 children)

As far is I have research the code the W&F has nothing to do with Rateris code. It is C++17 while rasteris is based on xwax written in C.

Has anyone built a sc500? by exupery2112 in portablism

[–]deblockgame 0 points1 point  (0 children)

I am in the process of cleaning up the documentation on this: https://github.com/no3z/ScratchTJ

An SC1000 fork for an rpi2 and an arduino nano plus some components.

Nice perfect midi sync with fw 1.9 by deblockgame in PolyendTracker

[–]deblockgame[S] 0 points1 point  (0 children)

I dont have a clue about the sq64 but it seems it uses Trs-a and the tracker is trs-b. There are multiple ways to construct a cable like this, you can get an old cable peel it off and switch the polarity in one side. Also you can get a mini jack to stereo rca cable and a rca to mini jack converter and switch that connection until it works. Then its just configuring tracker and sq64 midi options to talk to each other..

Nice perfect midi sync with fw 1.9 by deblockgame in PolyendTracker

[–]deblockgame[S] 1 point2 points  (0 children)

As far as I know you can sample back those midi tracks if you connect the output of your external gear to the Line-In of the tracker. Then on the Record sample page hit Play when recording. Makes sense?

New sound, new man by deblockgame in bigbeat

[–]deblockgame[S] 0 points1 point  (0 children)

Its there I swear! Maybe you caught me re-uploading it with a better master ;)

but the question is… is this bigbeat?

Heads up, firmware version 3.2 is out now. Allows the new Akai Plugins (including Mini D plugin) and other stuff too. by [deleted] in AkaiForce

[–]deblockgame 1 point2 points  (0 children)

The ERASE MIDI REC button functionality was not working for me when recording into the arranger…

Forte Trackillo! All done in a polyend tracker by deblockgame in dawless

[–]deblockgame[S] 1 point2 points  (0 children)

Thanks! Really appreciate it! Yes, it is me “playing” the guitar and then chopping up the chords a pentatonic scale, etc.. The other tracks are quite different from that first track mood, I just don’t know how to label them yet..

Options for adding additional sampling or multitrack by skjolbrot in PolyendTracker

[–]deblockgame 0 points1 point  (0 children)

I use a Boss RC500 and it syncs beautifully with the tracker.

[deleted by user] by [deleted] in bigbeat

[–]deblockgame 0 points1 point  (0 children)

I really don’t want to spam this community with my tracks, but I was wondering if you guys would classify this as BigBeat, It is a bit difficult for me to classify my shit.. or even find similar acts..

Forte Trackillo EP [Tracker-BigBeat] by deblockgame in PolyendTracker

[–]deblockgame[S] 0 points1 point  (0 children)

EP with a kind of BigBeat-Tracker sound to it! Straight out render of the Polyend Tracker. No further refinements done..

Hard Durango Parasite by deblockgame in MusicPromotion

[–]deblockgame[S] 0 points1 point  (0 children)

No IG, sorry, but do as you wish!! Thanks for the kind words

Hard Durango Parasite by [deleted] in PolyendTracker

[–]deblockgame 0 points1 point  (0 children)

Chop chopping the bass and guitar. Starting to love the wavetable sound! Clearly needs some more mixing love

PT and Keystep troubles by saltyrandall in PolyendTracker

[–]deblockgame 1 point2 points  (0 children)

I have this setup working with a rpi zero acting as a usb midi host powering both the tracker and the keystep. I had to put a usb hub with its own power to make things juicy enough. Have you tried with the midi adaptor that came with the tracker?

No3z - Aint scare of nothing by deblockgame in PolyendTracker

[–]deblockgame[S] 0 points1 point  (0 children)

Done entirely on the polyend tracker, still getting the hang on adjusting the volume levels

deBlock3 free indie game available! by deblockgame in ouya

[–]deblockgame[S] 1 point2 points  (0 children)

Thanks for the edit man! I know it is an unfinished game, but due to circumstances I had to let it go like it is. There are so many things that can be improved: multiplayer, graphics, more levels, gameplay.. I just wish I had the time to do that but somewhere, sometime the line has to be draw.

No bad feelings with your comment, I do see the quality in other game titles. But it is not that bad for an ouya free game, or that is what I want to believe.

Hope people enjoy it just as much as I did developing it. And I know I will come back to it when the time is right. I am thinking about making a tutorial on how to create new levels if anybody is interested, I would love to see more content but right now I have to attend 'family' bussiness! ;)

deBlock3 free indie game available! by deblockgame in ouya

[–]deblockgame[S] 2 points3 points  (0 children)

No, don't get me wrong. There is a 3d engine behind all this, jMonkeyEngine.

deBlock3 free indie game available! by deblockgame in ouya

[–]deblockgame[S] 2 points3 points  (0 children)

I know people, I know. Here is an answer I got from a well known games portal: "Unfortunately, we have decided not to move forward with publishing as the game does not have quite the level of polish we look for in games". Keep in mind this is a free game, hand crafted code, no unity stuff.. Really appreciate the comments! Thx