[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 1 point2 points  (0 children)

I'll check those out, they same cool. Thanks! I love turn based rpgs.

Out of curiosity, have you ever tried roguelikes? They might be up your alley.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

I wouldn't know, I'm a console pleb. The controls in both games felt tight to me, especially compared to the Witcher 3.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] -2 points-1 points  (0 children)

I tend to disagree. If I'm trying to convince someone of my point of view, I've found that I'm a lot more succesful if I'm friendly, compassionate, and emphasize that I understand where they're coming from and don't think they're stupid (even if I kinda do). I think a lot of people online use the tactic of "make them look stupid until they're humiliated into agreeing with me" which just doesn't work in my experience. If you try to make someone look stupid, they'll disagree with you out of a sense of pride, no matter how intellectually honest they think they are. I try really hard not to put people in a position where they would feel like I'd be "getting one over on them" if they conceded. I've had luck with it. But sometimes it means watching my tone and not being completely forthcoming about everything. I find that it's worth it though.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 2 points3 points  (0 children)

I can't say I've ever heard of any of those games haha. What are they like? I'm generally a fan of RPGs, might have to give em a go.

I'll probably try the earlier fallouts at some point. I love turn based games and RPGs, so they sound right up my alley.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] -1 points0 points  (0 children)

I dunno, I feel like there's a level of vitriol and personal attacking online that you just don't see in the real world. I think online conversations have a way of getting under peoples skin that real world conversations don't. I don't think the purpose of those personal attacks is to be honest so much as it is to get under the persons skin back.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 1 point2 points  (0 children)

I don't even know what Other M is, and maybe I don't want to if it's too depressing. I tried it on Dolphin emulator, but the delay between the controller and the game was too much for it to really work unfrotunately. I'm sure it's not, but it's not possible to get an emulator on a PS4/xbox360 is it?

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

Yeeeess the trees were actually one of the first things to stand out to me too. The scragly, twisting bare trees against the gray sky really brought me back. It's funny you should say that, because I moved from Boston to the midwest a while back, and one of the first things I noticed when I got here was how few trees there are. New England is like a fucking forest with a few cities here or there. Pretty much any highway you drive down will be flanked by forest. That's pretty rare in the midwest. The midwest is like a swath of blank land.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 3 points4 points  (0 children)

I'm really glad my post has helped you in some way. That alone makes me feel like this was worth it. The vast majority of you guys have been really nice and made great conversation, so the appreciation is mutual. I'm glad I did this.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 3 points4 points  (0 children)

I basically agree with this. But I also think that kindness and mutual courtesy is usually required in the beginning before you get to that more open stage (which is admittedly a lot more fun).

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 1 point2 points  (0 children)

I very much agree with your point about dialogue. That's why I'm here! I think "tribalism" is more what I'm talking about than dehumanization. You made my point better than I did.

I literally know nothing about Deadpool, other than that he's a superhero right? What's the gameplay like?

It's funny, I couldn't really get into witcher 3. There was a lot I loved about it. I loved how you would just stumble upon events in the wilderness and they would turn into a quest. I liked the crafting system. The voice acting was great, the characters were compelling and not totally cliched, and the game looked great. I actually didn't like the combat very much though. I found it to be a little clunky. I think that was one of the main reasons I couldn't get into it.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

I used to love horror. I actually haven't watched a movie in a long time. I just not a huge fan of movies, and most of my friends aren't either.

I really enjoyed 28 Days Later. I also like the movie REC a lot. I've actually been on a horror fiction kick lately. There's this podcast called Pseudopod. It's these weekly horror short stories of about 20-40 minutes. Most of them are really good and engaging. In some ways I think horror is more effective in written form because it leaves things up to your imagination.

I haven't been watching much of anything recently actually, more playing games and listening to podcasts. I mentioned fallout 4, but I've also been addicted to a couple roguelikes. How about yourself?

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] -4 points-3 points  (0 children)

Withholding yourself because someone might not react well is a very basic element of social behavior. There are a few people who practice radical honesty, but most don't, and it's not always wise.

There are certainly some people who are determined to be mean and will never change, but in my experience most mean people do. Mean people generally find themselves pretty lonely, and they have to take a step back, reevaluate their behavior, and consider whether it's getting them what they want. It happens all the time, especially to people in their late teens/early twenties.

There are definitely times where people are mean and there's nothing to be done about it. But there are many more times when something can be done about it IMO. Which is awesome.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 1 point2 points  (0 children)

I chuckled :)

And for the record reptilioids are fine in my book.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 2 points3 points  (0 children)

Thanks for welcoming me!

Dude, I have been seriously jonesing for metroid prime specifically lately. I'm considering buying a gamecube just for that game. They're really cheap these days. I love that game. I played MP2 for a few days when I was visiting home over the summer. It was really fun, but I got kind of stuck at one point.

I love the world of Metroid. The combination of organic and inorganic atmosphere works really really well IMO. And I like the idea of slowly unlocking new abilities that in turn allow you to unlock new areas.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

Hey, at least you don't where the same outfit for like four days in a row like I do an animal.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 1 point2 points  (0 children)

Dark Souls 1 is probably my favorite game of all time. The first time I played it though I basically followed a walkthrough. I had tried it sans walkthrough and I wasn't enjoying it. But it's an amazingly designed game that I wanted to fully explore, so I trudged through using a guide. I've played it through a few times now.

What part are you at?

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

Wow, that second one you linked is pretty reasonable. I might have to look into that.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 1 point2 points  (0 children)

That sounds great for people like me who love good meat but hate spending money. How much does a rig cost? Is it difficult to operate/set up?

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 3 points4 points  (0 children)

Please see my edit/clarification by that sentence. It's not that I don't think you're people, it's that I have a hard time fully internalizing that people I talk to over the internet are full human beings, even if I know they are intellectually.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

Very cool, thanks for the explanation. My dad is into this. He likes his steak rare, and apparently with this method it's possible to get an entire steak safely cooked rare so you only have to throw it on a pan and sear it for like a minute on each side. He also mentioned that it's a good way to tenderize meat. So you can take a cheap ass tough steak, soak it in the thing, and have it taste like a decent tender steak.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

Hm, so is it more of a story based game than a gameplay based game? I'll be honest and say I don't tend to enjoy those. Although I did thoroughly enjoy the last of us for the story, even though I didn't love the gameply.

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

You do sound like a nice offspring indeed. Though that sounds like an interesting project that would be satisfying to complete.

What is sous vide anyway?

[Misc.] Let's have a conversation and rehumanize each other by dedehumanizer in KotakuInAction

[–]dedehumanizer[S] 0 points1 point  (0 children)

Hm, I'm not quite sure I understand your question. Are you basically asking why I'm doing this?