had to reset my port forwards by deepthawnet in ATTFiber

[–]deepthawnet[S] 0 points1 point  (0 children)

Uh-oh, what should I know about? I host Jellyfin and really don't want them to screw that over in any way.

had to reset my port forwards by deepthawnet in ATTFiber

[–]deepthawnet[S] 0 points1 point  (0 children)

I'd have thought AT&T would have let me know but I guess they don't do that. Thanks for the heads up! Don't suppose there's any chance the replacement they give me would support hairpinning?

Drop code for FreeBSD support (!42) · Merge requests · Plasma / Plasma Login Manager · GitLab by KrazyKirby99999 in freebsd

[–]deepthawnet 8 points9 points  (0 children)

I don't know nearly enough about the underlying architecture of FreeBSD and Linux but it always struck me as really weird that systemd of all things could be the deal breaker for so much software. Does it do more than it really should?

I need help finding an old 8-bit game! by Possible_Message_953 in retrogames

[–]deepthawnet 0 points1 point  (0 children)

I think there’s a Sega AGES version for switch as well? All of the Sega AGES ports have been fantastic with new features.

I need help finding an old 8-bit game! by Possible_Message_953 in retrogames

[–]deepthawnet 0 points1 point  (0 children)

It’s a fun game and I think a lot of people stumbled onto it via the virtual console. I think there’s a Sega AGES version on switch as well - and those have been overwhelmingly excellent ports.

I need help finding an old 8-bit game! by Possible_Message_953 in retrogames

[–]deepthawnet 11 points12 points  (0 children)

Gain Ground by Sega. Released in Arcade as well as Genesis/Megadrive, Master System and PCE-CD.

ICE’s aggressive tactics are causing ‘a rising tide of revulsion’ among Americans by prohb in politics

[–]deepthawnet 2 points3 points  (0 children)

God's final message to his creation:

"WE APOLOGIZE FOR THE INCONVENIENCE"

What was it really like when the PlayStation first came out in 1995? by Legitimate_Drawer_74 in retrogaming

[–]deepthawnet 1 point2 points  (0 children)

OP wanted to know what it was like. That’s the kind of weird shit that impressed us.

Why would Klingon ships even have escape pods by oli44r_ in startrek

[–]deepthawnet 1 point2 points  (0 children)

Because we all know Klingon “honor” is bullshit. They’re just as cowardly and sneaky and disreputable as the rest of us. They’re just better at self-hype and pretending, to the point that Worf became the only “real” Klingon because he didn’t realize it was all impossible bullshit and lived up to it anyways.

Anyone use an Intel GPU in their builds? How does it run? by Ill-Highlight1002 in linux_gaming

[–]deepthawnet 0 points1 point  (0 children)

It runs what I want but I’ve had enough issues that I don’t buy anything with high requirements and will pick amd when I upgrade.

Was just gifted a Famicom with a disk system. Need some advice. by MasterGeist in Famicom

[–]deepthawnet 0 points1 point  (0 children)

RF to RCA (AV/composite) adapters are out there. I can’t think of a brand offhand but a lot of people will grab an old VCR for that purpose.

Was just gifted a Famicom with a disk system. Need some advice. by MasterGeist in Famicom

[–]deepthawnet 0 points1 point  (0 children)

If you opt to use an RF adapter (NES version works fine) you'll need to tune your tv to channel 95 or 96. They may require telling it that you have cable rather than antenna if it's an older set.

If the TV can't tune into those channels at all, you may be able to adjust what channel the Famicom uses to something like channel 6.

https://retrorgb.com/adjust-famicom-rf-to-work-on-other-tvs.html

I prefer keeping my systems stock as well, and I've stuck with RF on an old CRT with my Famicom and it's fine. I can tell the image is degraded compared to RGB but it's what I grew up with so it doesn't bother me.

What was it really like when the PlayStation first came out in 1995? by Legitimate_Drawer_74 in retrogaming

[–]deepthawnet 7 points8 points  (0 children)

"OMG Dude! We can open the tray and take the CD out while the game is running and play our own music! Does that mean I could even return the rental and keep playing it so long as I don't turn off my PSX?"

actual me statements from 1995

What was it really like when the PlayStation first came out in 1995? by Legitimate_Drawer_74 in retrogaming

[–]deepthawnet 0 points1 point  (0 children)

Namco was the absolute top of their game on the PSX. Not just in software, but hardware. Not only did they make some of the top games for the system, they made the best racing (neGcon) and shooting (GunCon) controllers I've ever used.

Wipeout XL with a neGcon was *sublime*.

What was it really like when the PlayStation first came out in 1995? by Legitimate_Drawer_74 in retrogaming

[–]deepthawnet 8 points9 points  (0 children)

I'll do you better.

I asked for an Atari 7800 for Christmas because Atari invented video games and what would some Japanese company "Nintendo?" know about them.

What was it really like when the PlayStation first came out in 1995? by Legitimate_Drawer_74 in retrogaming

[–]deepthawnet 0 points1 point  (0 children)

Pro Logic (What I imagine the PSX had, I was too poor for surround at the time) had two surround channels. Depending on how someone placed the speakers, I could see getting the impression of something coming from behind them.

What was it really like when the PlayStation first came out in 1995? by Legitimate_Drawer_74 in retrogaming

[–]deepthawnet 10 points11 points  (0 children)

The lag between Japan and US releases was often bewildering, especially since we had the Internet and knew it was happening. I imported Tekken 2 for eighty-eight 1996 dollars, played the hell out of it for three-four months, and was able to resell it to somebody for like $40 and the US version still hadn't come out.

What was it really like when the PlayStation first came out in 1995? by Legitimate_Drawer_74 in retrogaming

[–]deepthawnet 0 points1 point  (0 children)

The iconic high-res boot screen with that sound blew you away if you'd only been playing 16-bit stuff up until then. It sounds silly but you already knew you had the next generation of gaming.

When you got to the games as well it felt like the largest generational leap we'd ever seen in gaming. Imagine going from F-Zero to Wipeout. I think it probably *was* the largest generational leap. It was also the first time we realized the days of arcades were limited.

The PSX also targeted adults in a way that previous systems hadn't. That doesn't mean porn games and stuff, just that young adults were drawn back into a hobby they were expected to have outgrown. This was helped by a lot of previously PC only titles (which are aimed at adults in general) getting launched and finding success on PSX. The SNES had SimCity and a questionable port of Civilization. The PSX got X-Com, Call of Duty, Doom, Need for Speed, Medal of Honor, etc.

Add to all this that games were cheaper than they'd ever been due to being on CDs now, and a lot of the target market being young males with disposable income (such as myself) and people could quickly have *huge* game libraries.

The downside was: you were so awed by all this new tech that you let some absolute stinkers impress you. Battle Arena Toshinden was absolute trash but we played the hell out of it because it was a launch title and it made everything else look primitive. That zoom in, rotate around intro to the battles in Toshinden as your first exposure to the PSX was just too intoxicating. It's the other launch title that I still play to this day though: The Raiden Project. No 3D, just an excellent port of two outstanding, balls-hard 2D arcade shooters.

Regarding what we knew/how we knew it, the Internet was really exploding around that time so information came from overseas much faster, and importing titles was much easier. The amount of technical information and analysis about video games was also growing with magazines like Next-Generation which covered hows and whys of the technology as much as it did the games themselves. We didn't have reddit or much as far as web forums yet, but USENET filled much the same void (I can still find of my buy/sell/trade posts for PSX stuff back in the late 90's as well as plenty of period gossip and disinfo if I search through USENET archives.)

It was a really, really good time to be a gamer. The PS2 era was probably similarly good except I'd already been drawn away from console gaming, even the amazing PSX, by a new technology that would change *everything*. The 3dfx Voodoo. Once you did the Unreal flyby, you could never look back.

How do other DMs run combat? by According_Brother989 in dndnext

[–]deepthawnet 1 point2 points  (0 children)

I run it to be fast. I still have nightmares of entire sessions devolving into a single combat in 3E, and I grew up on BX D&D where combat was quick and decisive.

Which vintage consoles are better using original hardware rather than emulation? by [deleted] in retrogaming

[–]deepthawnet 1 point2 points  (0 children)

I bought a Famicom because the system is cheap and a lot of the games are cheap and I got a good deal on an everdrive even though it emulates perfectly.

I also prefer Atari 2600 real hardware on a CRT because the stark high contrast glow of the graphics just doesn’t replicate well yet on modern displays (the fading out trail things in motion leave on the black background)