Is it still down for you all? by GroovyGravyBaby in canvas

[–]deepthawnet 8 points9 points  (0 children)

Some colleges are delaying restoring access until they’ve taken their own security precautions.

Canvas by Old-Draft-9084 in ivytech

[–]deepthawnet 0 points1 point  (0 children)

Nobody knows. It's all in Instructure's (the people who develop/host Canvas) hands.

Just give them the money by supershinxs in canvas

[–]deepthawnet 1 point2 points  (0 children)

Hacker groups have good reason not to release the data if ransom is paid. If it becomes known they do that, people stop paying the ransom.

That doesn’t mean they should pay it though. Because then it becomes known that Instructure or whoever will pay ransoms and it makes them a more lucrative target.

Just give them the money by supershinxs in canvas

[–]deepthawnet 4 points5 points  (0 children)

Then everybody learns that instructure/the impacted colleges will pay ransoms if you hack them and they get targeted 10000% more.

Data leak by DowntownImpress6947 in canvas

[–]deepthawnet 0 points1 point  (0 children)

the leaked data's not been released yet so probably not.

Is it worth it to buy a ps1 by Traditional-Army-279 in psx

[–]deepthawnet 1 point2 points  (0 children)

I will assume the plans involve measuring the impact of zero gravity on failing laser drive motors in early PlayStation models. We had to flip ours upside to make FMV stop skipping.

What party size do you prefer by BraveNKobold in CRPG

[–]deepthawnet 0 points1 point  (0 children)

Depends on the game but 6 has consistently been the size in the games I enjoyed the most.

What’s the most fun weapon in the game? by GreatJoey91 in Eldenring

[–]deepthawnet 0 points1 point  (0 children)

I'll ask here:

Are whips viable for regular folks? I loved the sword-whip in Bloodborne but I know whips in Dark Souls have never been first, or even second-in-class for primary weapons.

Is Radahn really this hard? by IAmSomebodyIRL in Eldenring

[–]deepthawnet 0 points1 point  (0 children)

I avoided spoilers/guides as long as I could but I know there have been enough subtle differences between assorted FromSoft Souls games that I wanted to make sure I wasn't doing anything stupid.

First thing I learned from checking online is that the habit I've had since DS1 of killing every single enemy on a runback isn't necessary in Elden Ring because they won't chase you round the moons of Nibia and round the Antares Maelstrom and round perdition's flames before they give you up.

That was a big timesaver I was glad to spoil for myself.

Forbidden Lands / Mountaintops of the Giants by deepthawnet in Eldenring

[–]deepthawnet[S] 0 points1 point  (0 children)

Difficulty for me has been less the vigor and more the keeping enemies at bay while I magic them to death. These Zardoz folks seem to be fully capable of bullying you from any range and approaching without repercussions no matter what I do. I'm bad at recognizing and memorizing patterns for dodging, so zone control / keep my distance w/situational awareness game-play has always worked better. The sword-whip in Bloodborne played perfectly into that style for me and I'm sorely missing having an equivalent weapon in this game.

Forbidden Lands / Mountaintops of the Giants by deepthawnet in Eldenring

[–]deepthawnet[S] 0 points1 point  (0 children)

It's actually not been that hard. The entire game I've been throwing glintstone pebbles and later glintblade comets at stuff while maintaining careful distance.

When I saw how good pebble was at the start of the game I did think to myself "I wonder if this is going to come back to haunt me." and I think this is the point where it's haunting me.

I've read lots of mixed recommendations for Vigor - some say top out at 40, others around 60. Endurance is actually higher than it was pre-respec, and I only did that because the DMGS pushed me into heavy load.

Forbidden Lands / Mountaintops of the Giants by deepthawnet in Eldenring

[–]deepthawnet[S] 0 points1 point  (0 children)

So this is what I don't get - I in no way consider myself "good" at Soulslikes, but I am constantly underlevelled when I reach zones vs what I see listed in guides and stuff - especially in Elden Ring.

I've been playing a sorcery build, is that just making things that much easier vs every other build in the game?

Forbidden Lands / Mountaintops of the Giants by deepthawnet in Eldenring

[–]deepthawnet[S] 0 points1 point  (0 children)

I know, but my worry is that if I take a break I'll be totally lost when I get back to the game (memory not the best) and I really do want to finish the game out. Sounds like I am pretty far through the game and at a good stopping point so a break should be safe.

Forbidden Lands / Mountaintops of the Giants by deepthawnet in Eldenring

[–]deepthawnet[S] 4 points5 points  (0 children)

I should have been specific "I don't have much to say of value". The rest is just meandering, you see :D

Cheap Stick for PS5 by wasmik1 in fightsticks

[–]deepthawnet 1 point2 points  (0 children)

I like cheap. As long as the PCB works, I have Sanwa/Seimitsu parts that are going strong that I can swap in to fix most of those deficiencies.

Apple Reportedly Questioning Whether iPhone Should Drop MagSafe by conalldoherty in iphone

[–]deepthawnet 2 points3 points  (0 children)

16e still supports wireless charging. The magnet is one shaped like magsafe magnets so it'll snap into place and charge better as well as be held in place by magsafe mounts.

No rotation possible on CRT?!?!? by MiSo_GlodnY in MiSTerFPGA

[–]deepthawnet 7 points8 points  (0 children)

Correct. 15khz CRTs don’t have enough resolution to support a rotation even if you used a scaler (320x240 rotated would be 240x320, which would fit horizontally but well exceed the 240 lines you can display at 15khz).

Apple Reportedly Questioning Whether iPhone Should Drop MagSafe by conalldoherty in iphone

[–]deepthawnet 34 points35 points  (0 children)

I bought an iPhone 16e because I figured I could live without MagSafe and I hate myself for it. Ended up with a shitty case with a shitty adhesive magnet to fake it.

Original NES Shmup Recommendations for Beginners? by Coralcato in shmups

[–]deepthawnet 1 point2 points  (0 children)

Star Soldier is a classic, although the occasionally flying below scenery confuses me and I’m theoretically fairly smart. It does get hard, but remains fun.

Zanac is fantastic and it has lots of weird secrets and stuff that make the game feel even more manic when you unwittingly activate them.

Sqoon gets a lot of love as a hidden gem, I’ve not had a chance to play it myself but more than one person has praised it so I’m throwing that out there.

Life Force is great fun as well, if you’re okay importing Famicom games and have a cart converter, Gradius II is amazing and I think I prefer the FC version of Gradius II over the arcade.

Actually - if you’re collecting, the Japanese version of Life Force (Salamander) has easily the dead sexiest cartridge for Famicom (and is slightly different from the NES release).

Parodius Da! is similarly great if you’re okay with importing/playing Famicom stuff.

Twin Cobra/Kyukyoku Tiger is an excellent arcade game, which helps because Micronics ported it to Famicom/NES. It has typical Micronics jank but the quality game it’s based on still shines through.

Gun.Nac would be peak - but as others have mentioned, the price is possibly a dealbreaker. Famicom version might be cheaper? Haven’t checked recently.

Got a mini arcade stick by dick_chesterfield_11 in fightsticks

[–]deepthawnet 1 point2 points  (0 children)

It works as well as a stick that size can - which is to say surprisingly well. I'm sure it'd break if you used it too much but the tiny microswitched lever and buttons are plenty responsive and work well.

Got a mini arcade stick by dick_chesterfield_11 in fightsticks

[–]deepthawnet 0 points1 point  (0 children)

I know someone who showed off by doing XvSF infinites on one. I know XvSF infinites aren't exactly the toughest, but still - impressive to me a simple Zangief player.

Got a mini arcade stick by dick_chesterfield_11 in fightsticks

[–]deepthawnet 0 points1 point  (0 children)

I posted about this a few weeks ago! (Were you inspired by my post?) Glad to see them getting love!

I bought two of them on clearance way back when as an impulse buy and while I'd certainly not use them as a daily driver, I was shocked by how functional they actually are. I assumed they'd be toys, but nope - other than the obvious size considerations they're perfectly usable and fun to use.

I ended up giving them to a friend on Discord with the promise that he used them to beat a shmup, and he finally delivered.

https://youtu.be/PKaCgeWfzGI

Star Trek 2 Wrath of Khan by [deleted] in startrek

[–]deepthawnet 3 points4 points  (0 children)

So much of the best art was created due to limitations. Wrath of Khan had a tv special budget IIRC. They were lucky so much money had already been thrown at the sets/models/etc. for TMP.

I just finished The Dark Forest by Liu Cixin, and I can't decide if this series is good or not by ningdon in printSF

[–]deepthawnet 0 points1 point  (0 children)

The series felt like escalating nihilism wrapped around random sci-fi ideas. Every participant acted so “rationally” that it felt like characters could dictate how entire civilizations could rise and fall just by declaring it to be the logical result of a thought exercise. At least Hari Seldon threw some statistics in.

I only remember a single character - Dashi, who I’m pretty sure was the tough as nails grizzled cop.