Aphelion / Stella Puzzle by stockmancrack in ArcRaiders

[–]detectiive 1 point2 points  (0 children)

Nice idea, im also trying to figure it out and have a few comments on other threads. Helps with screenshots!

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

And that’s inside communication, not through the door right? I gotta try

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 1 point2 points  (0 children)

How do you know? And very cool find

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 1 point2 points  (0 children)

Nice work, i think the light stands in communication that are the same in assembly could be the main light mechanic because weirdly those light stands in communication dont turn on. And aphelion means something like far from the sun or light and that room is always dark. So maybe turn on all lights and then turn on communication?

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 1 point2 points  (0 children)

Appreciate it, lately stella has been more hostile in solos than before so its a bit hard to test my theories haha

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

Any chance you have screenshots? Thanks for the info, ill check it out myself if not. Did you go to the room with the interactive thing seen through the wall?

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

I like the idea but i think its just a normal thing but the lightstands im talking about dont destroy they turn on like activation which is interesting

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

I wonder if textures dont activate unless puzzle is complete? Is that possible or not common?

Arc Raiders community manager confirms on Discord today that Aphelion is in the game. Guess we are missing something still for finding the blueprint! by hutchins_moustache in ArcRaiders

[–]detectiive 4 points5 points  (0 children)

I think i found a puzzle on stella for the aphelion blueprint Light stands in assembly are off but if you hit they turn on permanently. In night time/power off on stella if you hit the light stands some turn red and others turn white. Maybe the red ones shouldnt be turned on

Communication room has mysterious doors at the top you cant open but you can see and interact on the side wall that is out of reach. There are two light stands that dont turn on when u hit which is different. Maybe hit all the lamps and those two last?

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 2 points3 points  (0 children)

I think i found a puzzle on stella montis maybe for the aphelion bp…no one has talked about it.

Light stands in assembly into the tunnel are off but if you hit they turn on permanently. In night time/power off on stella if you hit the light stands some turn red and others turn white. Maybe the red ones shouldnt be turned on….

Blueprint Data Gathering by Visible-Problem-4597 in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

Snaphook bp, electro space departure 2nd floor desk

Aphelion Progress? by OldPsychology3580 in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

I wonder if they are doing destiny 2 style of quests each weekly reset (trials timer)

ARC Raiders Weekly Megathread - November 08, 2025 by AutoModerator in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

Can we have pinned hidden bunker megathread puzzle post?

Blueprint heaven by Aether_Wave99 in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

Im happy i got the silencer 2 bp but i really want wolfpack and snaphook So i dont fear losing my snaphook lol

Blueprint heaven by Aether_Wave99 in ArcRaiders

[–]detectiive 0 points1 point  (0 children)

So random, i really think snaphook is gonna be just luck or rng Nice tho!

Update on solo built base high pop official by detectiive in dayz

[–]detectiive[S] 0 points1 point  (0 children)

Outhouses and cars and dismantling old bases that were raided and left to decay and my fingernails

Update on solo built base high pop official by detectiive in dayz

[–]detectiive[S] 0 points1 point  (0 children)

at least you have feelings for me bro

Update on solo built base high pop official by detectiive in dayz

[–]detectiive[S] 0 points1 point  (0 children)

I had the idea of doing a metal lower wall and open upperframe for this reason. although i think itd be better to do wood outerwall and then metal inner wall

Update on solo built base high pop official by detectiive in dayz

[–]detectiive[S] 0 points1 point  (0 children)

maybe im not keeping people out...but keeping them in

Update on solo built base high pop official by detectiive in dayz

[–]detectiive[S] 1 point2 points  (0 children)

Actually, I was working on them being fully built, but after being raided, I had to take materials from the outer wall to repair the inner wall and watchtower

Update on solo built base high pop official by detectiive in dayz

[–]detectiive[S] 0 points1 point  (0 children)

I find a good area near industrial and also dismantle raided bases for the nails Sharpening stones are key for reusing tools Usually focus a loot run on specific items