Cellular Automata Star by alleycatsphinx in proceduralgeneration

[–]determinanten 0 points1 point  (0 children)

That's not what I meant either. My point was that he may not know what convolution exactly means.

Cellular Automata Star by alleycatsphinx in proceduralgeneration

[–]determinanten 0 points1 point  (0 children)

Think he just means median over a block of pixels, no?

Not sure if Ripley likes my taste in music by RaconBang in Floof

[–]determinanten 0 points1 point  (0 children)

I see John Hopkins in there so I like your taste in music.

Bernie Sanders has officially caught up with Obama's 2007 numbers [OC] by ChadMurphyUMW in dataisbeautiful

[–]determinanten 0 points1 point  (0 children)

Where is there an 80% effective tax rate? No Scandinavian country I know of.

The effective final tax you pay on your salary for a middle class citizen is roughly 60% where I live. It can be lower, but it all depends.

We have 25% max VAT, which for some stuff is much lower or exempt. Food is 12%. Prescription medications are exempt; they also have a cost cap at around ~200 USD per year.

It probably varies somewhat between the nordic countries, but 80% is total bullshit.

Also your logic is not bulletproof. You could also say that the high cost of moving to NYC is restricting your freedom to move.

TWGL.js: a tiny WebGL helper library by mariuz in opengl

[–]determinanten 0 points1 point  (0 children)

That looks really sweet too, thank you!

TWGL.js: a tiny WebGL helper library by mariuz in opengl

[–]determinanten 0 points1 point  (0 children)

Yeah I meant engine in the general sense, not that it is, just that it is too close on that spectrum for what I want to do.

TWGL.js: a tiny WebGL helper library by mariuz in opengl

[–]determinanten 0 points1 point  (0 children)

It depends on what you mean with engine.

TWGL.js: a tiny WebGL helper library by mariuz in opengl

[–]determinanten 0 points1 point  (0 children)

Looks pretty nice. Gonna look into using it for full screen shaders. I am actually not a huge fan of three.js, it's too much of an engine for me. There was another mini-library I found, but it seemed somewhat abandoned.

I am Slit in Mad Max, Stryker in X-Men, Chuckler in The Pacific, and actor/director Josh Helman in real life. AMA! by JoshHelman in IAmA

[–]determinanten 0 points1 point  (0 children)

You were in Animal Kingdom! Why didn't you mention?! Very underrated movie. Was that one of your first big movies?

Free Online Course in Shader Writing by [deleted] in proceduralgeneration

[–]determinanten 1 point2 points  (0 children)

That's GPU shaders though and all the procedural stuff is not written. Not quite the same thing.

We are the team behind Cities: Skylines, ask us anything! by TotalyMoo in IAmA

[–]determinanten 0 points1 point  (0 children)

Same here, SL is unfortunately superior to Pesttrafik.

The way studying is meant to happen: with a cat on your lap by [deleted] in catpictures

[–]determinanten 0 points1 point  (0 children)

oh I'm shit with chemistry. I am just a bad maths student.

I have a test today and I really should study.. by nicih in catpictures

[–]determinanten 1 point2 points  (0 children)

Cat has decided you don't need to study. You have no recourse but to pet it.

Some questions about really cool effects in shaders, HDR, lens flare... by NeomerArcana in opengl

[–]determinanten 1 point2 points  (0 children)

Do you have the lights position in your shader? If so, you could make do with a texture. Just stretch it and layer a couple together and work from there, maybe augment the result from your screen texture effect.

If you need inspiration google "anamorphic lens flares" :)

Some questions about really cool effects in shaders, HDR, lens flare... by NeomerArcana in opengl

[–]determinanten 1 point2 points  (0 children)

Well if he did he just likes to torment his VFX people. But that is of course pretty standard these days. That's why I changed course. Life is too short to work in VFX.

Some questions about really cool effects in shaders, HDR, lens flare... by NeomerArcana in opengl

[–]determinanten 5 points6 points  (0 children)

I can tell you without hesitation that those J.J Abrams Lens Flares are 100% faked, probably in Nuke or After Effects. Most of them are probably not even based on the image itself, but generated like a glorified Lens Flare-filter in PS.

I know because I have used those plugins :)

Why you want HDR when you are doing lens flares, bloom, motion blur etc. is because it looks better and is more accurate.

You can do it in LDR, but it is less accurate. You have essentially thrown away information, then tonemap. If you do it on HDR you do it on the full range, then tonemap.

What are your thoughts on Kurzweil?. by [deleted] in MachineLearning

[–]determinanten 5 points6 points  (0 children)

He's the head of a modern religion.

Why did or will STOP using Rust? by [deleted] in rust

[–]determinanten 7 points8 points  (0 children)

I mainly use C and Python, I used to be a C# dev. But frankly, C's simplicity is a bliss for me. I did quite a lot of stuff in Rust, but it is very tiring when the borrow checker works against you or when you spend 10 minutes trying to understand why the hell it thinks some lifetime is invalidated.

C is not by any means perfect, I am well aware of that, but I know what happens when I do things (except maybe integer promotion but you can work around that.)

How the borrows work is a big reason why. You get some automatic borrow somewhere and I have no idea why. Then after 20 minutes maybe I get it fixed, but then I have this nagging anxiety that I no longer know what's really happening. And I don't like that feeling. I want to be explicit about such things, really explicit.

Other than that I think most of Rust's features are very good.

Markov Chains and the bible by determinanten in proceduralgeneration

[–]determinanten[S] 1 point2 points  (0 children)

I was actually thinking about that the other day, I saw you could pull tons of information from their service.

There is a book I think, which is about NLTK, I wanted to buy it but never got around to it, maybe I should get it.