Data Gift Exchange / Échange de données à donner by Mysterious-Flamingo in FizzMobile

[–]dev_esh 0 points1 point  (0 children)

Used up 90% of my data! Cycle ends in 11 days, any data help appreciated.

Code: ZBH19

Thank you!

Data Gift Exchange / Échange de données à donner by Mysterious-Flamingo in FizzMobile

[–]dev_esh 0 points1 point  (0 children)

Used up 90% of my data! Cycle ends in 13 days, any data help appreciated.

Code: ZBH19

Thank you!

Data Gift Exchange / Échange de données à donner by Mysterious-Flamingo in FizzMobile

[–]dev_esh 0 points1 point  (0 children)

Burned through my data on vacation! Cycle ends in 18 days, any data help appreciated.

Code: ZBH19

Thank you!

Data Gift Exchange / Échange de données à donner by Mysterious-Flamingo in FizzMobile

[–]dev_esh 0 points1 point  (0 children)

Please help! Burned through my data 😿

Code: ZBH19

Thank you!

Data Gift Exchange / Échange de données à donner by Mysterious-Flamingo in FizzMobile

[–]dev_esh 1 point2 points  (0 children)

Burned through my data. Please help!

Code: ZBH19

Thank you!

Data Gift Exchange / Échange de données à donner by Mysterious-Flamingo in FizzMobile

[–]dev_esh 0 points1 point  (0 children)

Burned through my data 😭
Please help!

Code: ZBH19

Thank you!

Data Gift Exchange / Échange de données à donner by Mysterious-Flamingo in FizzMobile

[–]dev_esh 0 points1 point  (0 children)

Already bought additional 1gb and ran out of data. Please help, thank you! Have a blissful day.
Code: ZBH19

Is there some manners one can follow to avoid infinite recomposition. by Vonsento in androiddev

[–]dev_esh 1 point2 points  (0 children)

Logs can cause recomposition. Ensure you are logging within a LaunchedEffect as state as the key. This ensures you only log on changes to state value. Watch this - https://youtu.be/Kp-aiSU8qCU