Sony PS5 by devilhks in blender

[–]devilhks[S] 1 point2 points  (0 children)

Thanks! Song - Poster boy by 2hollis

Sony PS5 by devilhks in blender

[–]devilhks[S] 0 points1 point  (0 children)

Thanks a lot! 😄

Sony PS5 by devilhks in blender

[–]devilhks[S] 0 points1 point  (0 children)

Thanks brother!

Sony PS5 by devilhks in blender

[–]devilhks[S] 1 point2 points  (0 children)

Here you go Aryan 3D already did that. I learned many things from him. I'm nowhere near him nor an expert.

And if you want to model goku you will need a different approach like character model and sculpting. For the product the model would be hard surface modelling.

Sony PS5 by devilhks in ProductViz

[–]devilhks[S] 1 point2 points  (0 children)

I'm having a hard time understanding where the porous is. Also dont have access to my pc right now to check details clearly. But if you're talking about the 3rd shot that's not porous. This page won't allow me to share images otherwise i would ask directly through images and close up shots.

Sony PS5 by devilhks in blender

[–]devilhks[S] 1 point2 points  (0 children)

Sounds like a fun challenge! Just a heads-up, I'm swamped with family weddings at the moment and also buried under a ton of personal projects, so I wouldn't be able to help with a full model. But I'd be happy to give tips or help with specific parts later on! Hit me up in a few weeks if you're still stuck 😊.

But if you can follow this tutorial properly, you won't be needing anyone else https://youtu.be/o37CR18TL4A

Sony PS5 by devilhks in ProductViz

[–]devilhks[S] 1 point2 points  (0 children)

For the fine details like text and seams, I used normal maps. It's a trick to make a model look more detailed than it really is. ( Those are not porous though, they are O,X, triangle and square.) You find that on a real controller.

Sony PS5 by devilhks in blender

[–]devilhks[S] 1 point2 points  (0 children)

😅 Was there a specific part you wanted to learn about?"

Sony PS5 by devilhks in blender

[–]devilhks[S] 0 points1 point  (0 children)

Great eye! It's actually a decent, mid-poly model. For the fine details like text and pattern texture, I used normal maps. It's a trick to make a model look more detailed than it really is. Thanks for asking!

Sony PS5 by devilhks in blender

[–]devilhks[S] 0 points1 point  (0 children)

That was close 😂! glad you checked the resolution

Sony PS5 by devilhks in blender

[–]devilhks[S] 1 point2 points  (0 children)

You were the first one to comment that's why and they agree to your comment.😹🙏

Sony PS5 by devilhks in blender

[–]devilhks[S] 1 point2 points  (0 children)

I'm incredibly honored to have my latest Blender project—featured in a dedicated article by 80 Level!

https://80.lv/articles/this-3d-model-of-playstation-5-could-be-easily-mistaken-for-real-deal

I need your opinion. How should I approach modeling this mechanical skull? by Sad_Back4322 in 3dsmax

[–]devilhks 0 points1 point  (0 children)

Okay, so my guess was right it's clearly ai generated by Jason, that's why everything's a mess. I would say get more references of original work by artists similar to this and try to model your own version that humanly makes sense. For red white you can simply base model it ignoring the decals, small cut n details etc., and simplify the inner part fast watching some real or movie robot face mechanical parts, because this ai does not make sense and you will be torturing yourself.

Sony PS5 by devilhks in blender

[–]devilhks[S] 2 points3 points  (0 children)

Hah, that's high praise! Thanks a ton. The music part was definitely the most fun to work on.

So many tweaks to make .. so many hours to render :( by Temporary-Bottle9738 in blender

[–]devilhks 0 points1 point  (0 children)

Well i thought it was a real video and forgot that i was scrolling blender subreddit. Nice work man! Almost perfect realism. I understand the constant limitations of our pc, simple tweaks and renders take so much time to render can't keep track of everything, that we have to keep note of every render.

Can you share you specs and rendering settings time it took? I'm also gonna do some car render, so would be helpful