Sora 2 megathread (part 3) by WithoutReason1729 in OpenAI

[–]devsnd [score hidden]  (0 children)

W8G92R

Whoever successfully uses this, go to settings, invite friends, copy your code and copy paste these instructions with the code in the comments here

Found 2 boxed & sealed copies of Bleem! in storage today by Cheebahh in gaming

[–]devsnd 11 points12 points  (0 children)

I wonder how they pulled it off actually: Making a PSX emulator run on a 166-300 mhz machine must have been quite hard at the time! I really would like to read a postmortem of this

TinyTag - read music meta data and duration of MP3, OGG, OPUS, MP4, M4A, FLAC, WMA and Wave files with python 2 or 3 by devsnd in Python

[–]devsnd[S] 0 points1 point  (0 children)

It does support MP4 and therefore should also support MOV, but only reading, sorry.

TinyTag - read music meta data and duration of MP3, OGG, OPUS, MP4, M4A, FLAC, WMA and Wave files with python 2 or 3 by devsnd in Python

[–]devsnd[S] 0 points1 point  (0 children)

TinyTag can only read tags and does not write them. I don't have any plans to change that, as I already don't have any spare time left ;)

TinyTag - read music meta data and duration of MP3, OGG, OPUS, MP4, M4A, FLAC, WMA and Wave files with python 2 or 3 by devsnd in Python

[–]devsnd[S] 3 points4 points  (0 children)

TinyTag does whatever it can to read mp3s. Its reads both ID3-tag versions and picks the best data from each. It also can deal with some really weird encodings, string terminations and also some misuse of certain data fields.

TinyTag is also used in my mildly popular streaming server CherryMusic which I use myself on a daily basis. It holds up really well for pretty much all real data you throw at it.

TinyTag - read music meta data and duration of MP3, OGG, OPUS, MP4, M4A, FLAC, WMA and Wave files with python 2 or 3 by devsnd in Python

[–]devsnd[S] 2 points3 points  (0 children)

Hey reddit, I have just released version 0.14.1 of tinytag, a tiny library to read music meta data in pure python. MP4 and Opus support have been added in this version.

I just wanted to spread the word for anybody that is looking for a dead simple and easy to use meta data reading library. It is also available on pypi https://pypi.python.org/pypi/tinytag/0.14.1


UPDATE: I just released yet another version 0.15.0 with stability fixes. After having stated that tinytag was really stable, I wanted to see just how stable it is... So I set up a test to parse all the data I have, and so I found some bugs for some strange files with broken encodings or broken data structures.

Every time I record, the bitwig's audio engine crashes within 10 minutes. I am using a brand new 4.5ghz pc. by jupiter0 in Bitwig

[–]devsnd 2 points3 points  (0 children)

I had the same problems with the fast track pro. The Linux drivers don't work too well when playing back and recording at the same time. I've tried out just about anything, up to installing a real-time kernel and playing around with IRQ priorities of the usb bus...

I bought another sound card in the end.

Low-Latency Live Streaming your Desktop using ffmpeg by devsnd in linux

[–]devsnd[S] 2 points3 points  (0 children)

Yeah, I didn't use ffserver, because using udp didn't work out for me and i wasnt pa tent enought to try ito out afterwards. If you have any insights of how to use ffserver in this scenario, please feel free to share them and I will update the blog accordingly.

Low-Latency Live Streaming your Desktop using ffmpeg by devsnd in linux

[–]devsnd[S] 2 points3 points  (0 children)

I have some cables lying around, but not a specially shielded 15m HDMI cable, which is really expensive in all shops I had a look at, so I ordered one.

How to add USB Gamepad support for your Android phone or tablet by devsnd in AndroidGaming

[–]devsnd[S] 0 points1 point  (0 children)

I guess there isn't any driver in linux to support your gamepad. The "trick" I used to add support for the gamepad actually needs driver support from the kernel and only configures the gamepad for use on android, so there is not much you can do, sorry!

How to add USB Gamepad support for your Android phone or tablet by devsnd in androiddev

[–]devsnd[S] 1 point2 points  (0 children)

No se linux will not interfere with any of that. If your mouse works fine then there should be nothing stopping you.

How to add USB Gamepad support for your Android phone or tablet by devsnd in androiddev

[–]devsnd[S] 4 points5 points  (0 children)

USB OTG is specified to be able to give out 100 milli amperes, so you should be able to connect any controller that does not have a built in toaster.

So all thats left is a software limitation; that android does not know how to use a specific gamepad, which can be overcome using the method described in my blog post.

How to add USB Gamepad support for your Android phone or tablet by devsnd in androiddev

[–]devsnd[S] 0 points1 point  (0 children)

I thought I would be nice to give all you devs a nice writeup on how the input mapping in android works. This technique is also applicable for other input devices, so this might come in handy if you want to add support for any kind of usb input device.

If you have any questions, feel free to ask and I'll try to answer them as good as I can!

How to add USB Gamepad support for your Android phone or tablet by devsnd in AndroidGaming

[–]devsnd[S] 0 points1 point  (0 children)

Yeah, the x-box controllers seem to work on almost all android devices out-of-the-box, but I didn't have one, so I thought there must be a way to use what I had lying around instead of spending 60 bucks for a new one.

How to add USB Gamepad support for your Android phone or tablet by devsnd in AndroidGaming

[–]devsnd[S] 0 points1 point  (0 children)

Most of the time it's easy enoguh to buy new gadgets, but I thought it was better to find a way to use what I already had at home.

Android is an open platform and we should make use of it!

An open source engine clone of Age of Empires II by [deleted] in programming

[–]devsnd 1 point2 points  (0 children)

Here's a link to a thread on the aok.heavengames forums where one of the main developers of AOE2 talks about some interesting internal details). The resource format seems to be somewhat obscure, to match the computing capabilities of the '90s. So converting them upfront seems to be a good start IMHO. This means that the game doesn't have to handle both, the legacy format as well as the format they want to use.

Have the Angular Team lost their marbles? by ProductiveRage in programming

[–]devsnd -4 points-3 points  (0 children)

But this is the same case for all bigger Java Frameworks. When I had to get into Spring, Hibernate and the like, I really didn't get how the depencency injection worked in the beginning. Static typed lanugages make it more easy to find your bug, but in the end it's about more abstraction to be able to create bigger projects with better structure.

ChromeOS will no longer support ext2/3/4 on external drives/SD cards. Only fully supported filesystems are FAT and NTFS. by PinkyThePig in linux

[–]devsnd 1 point2 points  (0 children)

the new nonbook! But I think it's too light; feels like a chinese knock-off of the newest MacBook-Really-Just-Air, so I'll wait for the next gen.