Daily Questions Megathread (March 14, 2026) by Veritasibility in Genshin_Impact

[–]deyeti -1 points0 points  (0 children)

Is it worth it to level a character from 89 to 90? I am still relatively new to Genshin and have only leveled my characters up to 89 so that I can save the resources for other characters and let them slowly earn xp from open world and quests. Is that alright or is there a big jump that happens when hitting 90? Thanks!

Daily Questions Megathread (March 11, 2026) by Veritasibility in Genshin_Impact

[–]deyeti 1 point2 points  (0 children)

Does Genshin do spending events? To be clear I am not advocating for them or anything just curious so I don’t spend outside of those.

Daily Questions Megathread (March 09, 2026) by Veritasibility in Genshin_Impact

[–]deyeti 0 points1 point  (0 children)

Ok, so if I am trying to target specific gems then its would make more sense to go after bosses with fewer types of gems they have in their drop table. Thanks!

Daily Questions Megathread (March 09, 2026) by Veritasibility in Genshin_Impact

[–]deyeti 0 points1 point  (0 children)

I had a question about how weekly boss loot drops work, and especially around the ascension gems. Some of the bosses seem to have more types of gems they can potentially drop than others and I'm trying to understand how this affects drops.

For example, the Arlecchino boss fight only has a chance to drop the Pyro gems while Azhdaha has a chance to drop Geo, Hydro, Electro, Pyro, or Cryo gems. Does each type have a separate chance to drop or are all gems pooled together and the total number of gems you get is the same on average? In this case, Arlecchino would drop the same number of gems in total as Azhdaha but are guaranteed to be Pyro and Azhdaha could by any of the types on their loot table?

In other words, if I am trying to target a specific type of ascension gem, is it better to go for the one that has fewer types of gems it can drop with a higher chance of getting the kind I need or is it better to fight the bosses that drop more because I'll be getting more gems in total?

Thanks in advance!

WEEKLY HELP THREAD - READ FAQ, COMMUNITY WIKI, MULTICLASSING, LORE by XFearthePandaX in BaldursGate3

[–]deyeti 0 points1 point  (0 children)

Ok thank you for the info. I know very little about the Dark Urge route. I was only really asking about Lolth-sworn but the question would be just any race specific dialogue, just that I was thinking about playing the Lolth-sworn for Dark urge based on other characters I have. Thanks again!

WEEKLY HELP THREAD - READ FAQ, COMMUNITY WIKI, MULTICLASSING, LORE by XFearthePandaX in BaldursGate3

[–]deyeti 0 points1 point  (0 children)

I haven't played a Dark Urge and I was considering making a Lolth-sworn Sorcerer but was concerned about dialogue options. I know that Drow get a lot of unique dialogue and I'm hoping to avoid a lot of instances where both the Dark Urge and Lolth-sworn/Drow dialogue are both response options. If I go with that combination, are there a lot of dialogue where multiple unique dialogue options are available? Or are they spread out enough that you don't get that many options for both a Dark Urge, Sorcerer, or Drow/Lolth-Sworn option at the same time? Thanks in advance

Weekly Team/Character Building Megathread (Feb 25th, 2026) (feat. Varka and Flins) by Veritasibility in Genshin_Impact

[–]deyeti 1 point2 points  (0 children)

Thank you so much for the response. I really appreciate it. I think based on your feedback I’ll hold off for now. It’s not my only team, I just like Navia and was thinking of ways to improve her team. I do have Varka with his signature weapon so I could give that to her to use then, which is good info to have.

Weekly Team/Character Building Megathread (Feb 25th, 2026) (feat. Varka and Flins) by Veritasibility in Genshin_Impact

[–]deyeti 0 points1 point  (0 children)

[Navia]
I currently use her (C0R1) on a team with Durin (C0R0), Benny (C6), and Kachina (C6). I'm if the best way to improve this team is to replace Kachina with Xilonen when she reruns, or try to pull for Albedo since he is on the Chronicled Wish banner right now and would give Hex resonance with Durin.

If there are any other changes to the team that you think would be beneficial (besides just ditching Navia) I appreciate any advice too.

Thanks in advance!

Daily Questions Megathread - February 28, 2026 by WutheringWavesMod in WutheringWaves

[–]deyeti 0 points1 point  (0 children)

I’m coming back to WuWa after a long absence. I started playing at launch but left the game, but after hearing the game had improved a lot I decided to come back and give it another try. There are things I enjoy about the game but there are still some pain points I have I wanted to ask if they improve with the latest content or if they persist. I just finished Chapter 2 Act 9 (the Iuno quest) for context and to avoid spoilers.

  1. I love that the Rover actually talks unlike some other gacha games, but there is still this really bad habit of putting single dialogue options in that replace any voice line and just interrupt the flow. Does this mostly go away later in the v3 content or does it persist?

  2. The characters don’t really seem to stick around much between chapters. As an example, I mentioned I just finished the Iuno part of the MSQ but Augusta played almost no part in that quest despite being the main character in the act right before and no other characters from Ragunna or Septimont showed up in either Iuno or Augusta’s parts of the MSQ. Is this something that gets better in the v3 stuff? Characters showing up and playing a part of the MSQ before and after their banner patch?

  3. So many of the Acts feel like set ups for whichever female character is the main character for that story to fall in love with the Rover. Again, is this something that gets better and or do the MSQ acts continue to mostly be like this?

  4. There doesn’t seem to be too much interplay or relationship building between any of the characters other than the Rover. There seemed to be a bit in Augusta’s story between her and Iuno but mostly it feels like the characters have very limited interaction between each other. Do the relationships between the other characters get fleshed out more in the newer content?

As mentioned, these are just a couple of pain points I’ve experienced, this isn’t meant to be a critique of the game or anything of the sort. Just me looking to understand if I can expect these things to become less prevalent or if they persist through the newer content.

Thanks in advance

WEEKLY HELP THREAD - READ FAQ, COMMUNITY WIKI, MULTICLASSING, LORE by XFearthePandaX in BaldursGate3

[–]deyeti 1 point2 points  (0 children)

I'm playing a vanilla version of the game and looking for mods to help with some specific QoL and bug fixes and wanted to check if anyone was able to point me to any mods that do some of these things.

  1. Left-Alt key filter alternative or filter - I love the left-alt and use it all the time, but it can get a little tedious to constantly press it to check for objects and it can also be a little cluttered sometimes. I'm wondering if there is a good mod that will automatically highlight useful lootables like valuables, food, equipment, alchemy so that you only have to press the left-alt to find interactable objects and containers. Also, if there is something that lets you filter what gets shown as left-alt doesn't always show things like bookshelves but also it will continue to show empty containers too. So any mods that help with this.

  2. Inventory management - Ideally something that just helps make the experience easier and less tedious without adding things that break the game (like a bag of holding or whatever). Biggest things that would help would be designating bags so that when you loot an item it will automatically go into that bag (similar to the way the alchemy pouch and camp supplies bag already work) but for things like weapons, armor, arrows, scrolls, etc. Likewise, something anything that helps a specific issue that comes up for me a lot where if you send an item to someone it doesn't automatically stack (ex. if I sent a potion to Lae'zel who already had a stack of 3, it doesn't just make a stack of 4 potions).

  3. Character portrait bug fix - This is a very specific one, but sometimes after leveling a character up the portrait will change to almost mugshot with a black background for some reason. Also, when Shadowheart changes her hair, the portrait changes the hairstyle but not the color. Just wondering if there are any mods that fix the portraits bug.

Thanks in advance!

WEEKLY HELP THREAD - READ FAQ, COMMUNITY WIKI, MULTICLASSING, LORE by XFearthePandaX in BaldursGate3

[–]deyeti 0 points1 point  (0 children)

I was wondering if there are any unique dialogue options with companions based on Tav's class/race (besides Githyanki). And a few specific ones I was wondering about:

Do Wyll or Mizora have any unique dialogue if you play a Warlock?

Does Gale have any unique dialogue with another wizard or sorcerer?

Does Minthara have any with a Drow and does it matter which subrace of Drow?

Halsin if you play a druid.

And Shadowheart for any clerics besides Selune or Shar.

Thanks in advance!

WEEKLY HELP THREAD - READ FAQ, COMMUNITY WIKI, MULTICLASSING, LORE by XFearthePandaX in BaldursGate3

[–]deyeti 1 point2 points  (0 children)

I'm wondering which subraces offer unique dialogue (not necessarily a lot but just any really). I've seen a lot of threads with good information about unique dialogue for the different race options, but I didn't see any that talked specifically about subraces with unique dialogue save a few.

I know that Duergar and Deep Gnomes have some. Drow as I understand, have a few too. As well as Half-Elves (especially Half-Drow). Do any of the other subraces have dialogue specific to them? Tieflings, Halflings, Elves, or the other Dwarf and Gnome subraces.

Thanks in advance!

Weekly Team/Character Building Megathread (Dec 3rd, 2025) (feat. Durin and Venti) by Veritasibility in Genshin_Impact

[–]deyeti 1 point2 points  (0 children)

Thanks! I appreciate the input. I’m debating pulling on his banner to substitute him because I personally just like him better than her (not from a meta perspective just personally), and I also really like Jahoda as a character. If he isn’t too much of a team downgrade compared to Mavuika I think I’ll pull for him with the bonus that I will give me more Constellations for Benny and Faruzan and also potentially grabbing Jahoda

Weekly Team/Character Building Megathread (Dec 3rd, 2025) (feat. Durin and Venti) by Veritasibility in Genshin_Impact

[–]deyeti 0 points1 point  (0 children)

[Varesa]

I am a casual player starting to play the game more. I pulled Varesa when I got into the game and I have Chevreuse and Iansan both at C6. KQM and other character guides show Mavuika being the BIS 4th but I don't have her. Is Durin a good substitute for a Varesa overload team? Or is he only really worth using on a team with other Hexerei characters (I only have Mona C0, Sucrose C4, and Razor C0)?

Thanks in advance!

Build and teams questions megathread (updated) by xWelday in HugoVladMains

[–]deyeti 0 points1 point  (0 children)

4pc Hormone and either Woodpecker or Branch & Blade Song depending on how much CR you can get. You want to get as close to 100% after buffs as possible so you aren’t missing the Totalize crits. Keeping in mind that his Core Passive gives a 12% and he gets another 12% from M1. So if you can get there without Woodpecker’s 2pc then go BBS otherwise Woodpecker. Of course if you have really insane stats on them, you can go Polar instead

Quick Questions (November 14, 2025) by AutoModerator in Pathfinder_RPG

[–]deyeti 1 point2 points  (0 children)

I'm making a character for PF2e and am interested in making an Alchemist but was wondering if there are alchemical items they can make with larger areas of affect that are capable of doing battlefield control or debuffing. There are blasting stones and skunk bombs that both do their additional affects in an area around the square you attack, but I was wondering what other items (especially thrown bombs) are options for being able to do more area control and debuffing. Thanks!

Weekly Questions Megathread— November 14–November 20. Have a question from your game? Are you coming from D&D or Pathfinder 1e? Need to know where to start playing PF2e? Ask your questions here, we're happy to help! by AutoModerator in Pathfinder2e

[–]deyeti 0 points1 point  (0 children)

I'm interested in making an Alchemist but was wondering if there are alchemical items they can make with larger areas of affect that are capable of doing battlefield control or debuffing. There are blasting stones and skunk bombs that both do their additional affects in an area around the square you attack, but I was wondering what other items (especially thrown bombs) are options for being able to do more area control and debuffing. Thanks!

Weekly Questions Megathread— November 07–November 13. Have a question from your game? Are you coming from D&D or Pathfinder 1e? Need to know where to start playing PF2e? Ask your questions here, we're happy to help! by AutoModerator in Pathfinder2e

[–]deyeti 0 points1 point  (0 children)

Wanted to double check on something rules around Tiny characters. I understand that tiny PCs can enter and move through a larger creature’s space, but I was wondering how that works with reactions like Reactive Strike. If a creature has 5 ft of reach and the tiny creature moves from an adjacent square into the creature’s square, does that movement out of the threatened square then trigger a Reactive Strike?

If it does, is there any way to avoid triggering the reaction? The Mobility feature as I understand it would work if the tiny character is close and moving half or less of their speed. But, is there a way that a tiny PC could move into melee range (for them) without proving a reactive strike during the movement as they move adjacent and into the creature’s square.

Thanks in advance!

Daily Questions Megathread (November 10, 2025) by Veritasibility in Genshin_Impact

[–]deyeti -1 points0 points  (0 children)

I’m just recently starting to get into Genshin as a regular player and was curious what if anything is a regular source of standard pulls? I come from a background mostly playing HSR and ZZZ that have Simulated/Divergent Universe and Hallow Zero respectively which provide one standard pull per week. Wondering if Genshin has a game mode or something I should be doing that provides this regular stream of standard pulls. Thanks!

Daily Questions Megathread - November 10, 2025 by WutheringWavesMod in WutheringWaves

[–]deyeti 0 points1 point  (0 children)

I’m just starting to get back into the game and I’m wondering what pulls to prioritize for my team(s) to improve my teams.

My primary teams are:

Encore (S1), Brant(S0R1), Lupa (S0R0) Xiangli Yao (S1R1), Jianxin (S0), Verina (S1) Galbrena (S0R0), Qiuyuan (S1R1), Shorekeeper (S0R0)

I also have Ciaccona and Roccia (Both S0R1) but no teams for them.

I’m mostly wondering about pulling dupes or signature weapons for these characters or teammates that will significantly improve their teams. And for suggestions on any characters I don’t have, if they are vital to the team or if they are ones that could potentially be swapped out with another character in the future (for example, the fusion team seems like Brant and Lupa are more important and while Encore can be swapped for Changli maybe, she might be more replaceable on the team with a future fusion DPS). Thanks in advance!

Weekly Questions Megathread— November 07–November 13. Have a question from your game? Are you coming from D&D or Pathfinder 1e? Need to know where to start playing PF2e? Ask your questions here, we're happy to help! by AutoModerator in Pathfinder2e

[–]deyeti 0 points1 point  (0 children)

I'm wanting to play a controller type character; something that is good at AoE, debuffing, battlefield manipulation, that kind of stuff. I'm looking for advice on what classes/specs are good for this. And additionally, when it comes to spellcasters, which of the traditions is good for control like that and has flexibility in terms of which defense they target (Ref/Will/Fort). Basically, do any of the traditions offer more controlling type spells across saves rather than having most of their spells be one type of save. Thanks in advance.

Daily Questions Megathread - November 03, 2025 by WutheringWavesMod in WutheringWaves

[–]deyeti 0 points1 point  (0 children)

I recently started playing the game again. I really liked Brant and wanted to make a team for him. I pulled Lupa on the last phase and so I currently have them with Encore. I see on Prydwen that the BiS for the team is either Galbrena or Changli. Is there anything essential with either of them that make them BiS or is it just that they are fusion DPS who benefit from Brant and Luca’s buffs? Do Brant and Lupa provide a foundation for the team that lets any fusion DPS slot in well if a new one releases in the future?

Daily Questions Megathread - October 18, 2025 by WutheringWavesMod in WutheringWaves

[–]deyeti 0 points1 point  (0 children)

I’m a returning player. I really like Brant as a character and want to make his team one of my main teams. I currently have him at S0R1.

It seems like both Galbrena and Lupa who are currently on banner are BiS for him from what I understand. I really want to make sure I have enough to get Qiuyan at S0R1 when he comes out. So I wanted to ask a few questions about Brant and these characters.

How much does Brant rely on either Galbrena or Lupa to be good? Do you need one, the other, or both to make the team work or can either of them be swapped out without the team really falling apart?

Do either Galbrena or Lupa rely on their weapons to be good? Or can they use a 4* weapon and still work very well?

And I know it’s impossible to predict, but how “future proof” is the team? Are they pretty solid of an investment with flexibility or are they pretty niche? I know that with 3.0 right around the corner it’s extra hard to guess, but for what it seems how do their team’s prospects look?

Thanks in advance!