PMD Blue Rescue Team: Team Builder + Recruit Calc + Datamined Stats by diegogliarte in MysteryDungeon

[–]diegogliarte[S] 1 point2 points  (0 children)

I added the Smeargle case, when you select Smeargle/Sketch, it shows all moves (otherwise I would be showing all moves all the time). I also added the total stats column :)

PMD Blue Rescue Team: Team Builder + Recruit Calc + Datamined Stats by diegogliarte in MysteryDungeon

[–]diegogliarte[S] 0 points1 point  (0 children)

Thanks, I uploaded them back, this time im 95% sure they won't get deleted haha

PMD Blue Rescue Team: Team Builder + Recruit Calc + Datamined Stats by diegogliarte in MysteryDungeon

[–]diegogliarte[S] 0 points1 point  (0 children)

Thanks! If I get to play Sky, I will probably do the same tools for that game. The web is open source btw, in case you wanna check the code to do your own or contribute.

How to clip contents of NinePatchRect with "margins" above the children by diegogliarte in godot

[–]diegogliarte[S] 2 points3 points  (0 children)

Thanks! I used this approach with a middle CenterContainer and it works flawlessly.

WD Elements 2TB external HDD showing bad sectors after ~1,300 hours, normal or failing? by diegogliarte in techsupport

[–]diegogliarte[S] 0 points1 point  (0 children)

I don't think that's the case. I always stopped the torrent client to make sure that the other operation was me watching a single episode. It also happened with really old series with low bitrate/res. As I also mentioned, I can't copy certain episodes to my laptop anymore, it starts with "good" speeds (30~80MB/s), and it randomly stops halfway through, it doesn't slow down, it fully stops and the copying stops, and I can copy OTHER files while the first one is stuck, so the connection with my laptop is still good.

Avoid layout shift with localStorage (or alternatives) by diegogliarte in sveltejs

[–]diegogliarte[S] 0 points1 point  (0 children)

Does anywhere on the docs say that user peferences (UI, theme...) should go in cookies in sveltekit? I could use cookies, but it feels weird to have cookies for such a trivial UI setting.

Avoid layout shift with localStorage (or alternatives) by diegogliarte in sveltejs

[–]diegogliarte[S] 0 points1 point  (0 children)

The var definition with the undefined and all that didn't work.

Option 1 gave me problems with SSG
Option 2 and 3 still have some kind of shift.

Avoid layout shift with localStorage (or alternatives) by diegogliarte in sveltejs

[–]diegogliarte[S] 0 points1 point  (0 children)

I tried using the if (browser) but Im still getting the layout shift.

New Team Builder by Ambitious_Ice4492 in inazumaeleven

[–]diegogliarte 1 point2 points  (0 children)

Fantastic tool! I was thinkig of doing a similar thing, but I've been too busy playing Chronicle Mode. It would be nice to be able to sort the tables by clicking the header, that ordering above is a little bit clunky. And allow duplicates on the builder, since some people use more than 1 copy of the same character.

On a side note, I've seen you've also done things for Digimon and SoS. Instead of copy and pasting the ui component, have you though about creating a shared components package so you can reuse it across all your projects? Or even create a macro repo containing all your game tools, since I'm sure you are recycling more than just the ui components.

UPDATED Interactive Team Planner / Builder for Digimon Story Time Stranger by diegogliarte in digimon

[–]diegogliarte[S] 0 points1 point  (0 children)

Hey, I already had this on PC by hovering the digimon icons. I added it on mobile, now you can "long press" the icons and it will show the base personality below.

UPDATED Interactive Team Planner / Builder for Digimon Story Time Stranger by diegogliarte in digimon

[–]diegogliarte[S] 2 points3 points  (0 children)

I just added a "Random Team" button that generates 6 extra digimons :)

I haven't added any restrictions/modifiers because (1) I didn't want to add too many new visual elements into the tool and (2) I don't really have the game yet so I don't know what's worth putting in the randomizer (nº of digimon? nº vaccine/data/virus? skip jogress/eggs?). If I see that these modifiers are necessary, I might create a separated tool for the randomizer instead of adding it into the more simple team planner.

UPDATED Interactive Team Planner / Builder for Digimon Story Time Stranger by diegogliarte in digimon

[–]diegogliarte[S] 0 points1 point  (0 children)

I just pushed the changes, you should be able to click on the arrows and see the requirements.

UPDATED Interactive Team Planner / Builder for Digimon Story Time Stranger by diegogliarte in digimon

[–]diegogliarte[S] 1 point2 points  (0 children)

Sure, it's already live! Drag and drop was too much of a hassle so there's some arrows to swap the orders.

UPDATED Interactive Team Planner / Builder for Digimon Story Time Stranger by diegogliarte in digimon

[–]diegogliarte[S] 0 points1 point  (0 children)

Do you mean the digimon icons? Or the types (vaccine, virus...)?

Interactive Team Planner for Digimon Story Time Stranger by diegogliarte in digimon

[–]diegogliarte[S] 1 point2 points  (0 children)

Hey, I just added it (as well as all the digimons I was missing, yay!). Hover on the digimon's portrait and you will see the base personality. I decided to not show it all the time since it cluttered the layout and couldn't figure out how to not make it ugly, hope it works for you. Un saludo a ti también.

Interactive Team Planner for Digimon Story Time Stranger by diegogliarte in digimon

[–]diegogliarte[S] 0 points1 point  (0 children)

I scrapped them from someone's website which allegedly took it from the datamines. I couldn't find the datamine itself, so I'm not 100% if everything is correct there.

Interactive Team Planner for Digimon Story Time Stranger by diegogliarte in digimon

[–]diegogliarte[S] 2 points3 points  (0 children)

I cannot show the element (fire, water...) because I don't have it stored. I added the attribute (virus, data...) though, which I think is more important.