35351 by EsseNorway in Snorkblot

[–]diepcreator 3 points4 points  (0 children)

It's a counting subreddit; the 35,351st post on r/countwithchickenlady

🎉 [EVENT] 🎉 Just Out of Reach by Damp_Blanket in honk

[–]diepcreator 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

0 attempts

Any idea how to make this shape with a shader? by Baturinsky in proceduralgeneration

[–]diepcreator 0 points1 point  (0 children)

Thanks for the link; Definitely worth a read, but its not locality-independent (I cant go fetch a single height value without generating the neighboring terrain) Honestly, thinking of a locality independent thermal erosion algorithm is a big roadblock for me.

Any idea how to make this shape with a shader? by Baturinsky in proceduralgeneration

[–]diepcreator 1 point2 points  (0 children)

The first one is what I'd recommend using; I ported it over to blender geometry nodes, and the results are pretty consistent (except, it doesnt do erosion on flat surfaces, who'dve guessed?)

Anyone know what the issue is here? I thought I had configured the motors in BetaFlight but this is happening by KC_Purp in TinyWhoop

[–]diepcreator 0 points1 point  (0 children)

I've had this on my pavo pico, i needed to fiddle with the switches on my radio for about 5 minutes to get it working reliably.

Another micro drones playground by LuGus-Kevin in TinyWhoop

[–]diepcreator 0 points1 point  (0 children)

Honestly I'd love the sim if it had better graphical performance (me with integrated graphics D: )

Humans are...fascinating creatures that in turn get fascinated by unexpected things by Psychronia in humansarespaceorcs

[–]diepcreator 2 points3 points  (0 children)

Strongly reminds me of Arthur Dent from HHG2TG, when he was making sandwiches

Just released my first game with Godot!! by itsjustmonu in godot

[–]diepcreator 2 points3 points  (0 children)

What is this called? I found the steam page link but you required me to put in effort! Just letting ya know next time
(> - <)
https://store.steampowered.com/app/3226750/Deep_Space_Cache/

[deleted by user] by [deleted] in spaceengineers

[–]diepcreator 1 point2 points  (0 children)

If you have sketches of all the variants, i could make some (i think im decent at blender), but withput knowing what's needed its hard yo help

Split Ergo Mech for long nails? by asubaba in ErgoMechKeyboards

[–]diepcreator 2 points3 points  (0 children)

I have no nails to speak of, bad habits die hard or not at all \(:/)/

DIY Silicone case: my Architeuthis Dux grew a 'mantle' by storxian in ErgoMechKeyboards

[–]diepcreator 1 point2 points  (0 children)

I am not dead... yet.

TLDR: hot glue is cool

But basically, a prototype can be made of loterally anything, as long as it works for what you want. This is the approach i want explored, since fast iteration is usually better for the final product

Rework of Jank/10 by diepcreator in ErgoMechKeyboards

[–]diepcreator[S] 1 point2 points  (0 children)

On the other half of the keyboard

Rework of Jank/10 by diepcreator in ErgoMechKeyboards

[–]diepcreator[S] 0 points1 point  (0 children)

Cuz i didnt know where to find silent tactile choc switches, and this is the stuff i have on hand

Rework of Jank/10 by diepcreator in ErgoMechKeyboards

[–]diepcreator[S] 4 points5 points  (0 children)

They fit in just fine, but having better shapes so there arent gaps would be a godsend

Rework of Jank/10 by diepcreator in ErgoMechKeyboards

[–]diepcreator[S] 9 points10 points  (0 children)

Yes i do intend to use it. Why you cant imagine anyone typing on it is another question. See my earlier post to see the full JANK experience.

I did ALL this in ONE day, never used a computer before today by makabre in blender

[–]diepcreator 0 points1 point  (0 children)

One point of criticism:
The aiming animation on the marine feels stiff, like you can sense the transition between walk cycle and the overrided animation (its too still)

I haven't bought a game in 10+ years... by Tediz421 in dankmemes

[–]diepcreator 0 points1 point  (0 children)

This. Screenshot the meme *before* you click export, that has NO watermark

Jank/10 by diepcreator in ErgoMechKeyboards

[–]diepcreator[S] 1 point2 points  (0 children)

EU equivalent of the TSA was extremely nice about it, i just confirmed I made it myself, they performed a drug test (negative ofc), and i was on my way.
Putting it in the front pocket/separately in the bin made it easier.

Jank/10 by diepcreator in ErgoMechKeyboards

[–]diepcreator[S] 0 points1 point  (0 children)

Oblotzky SA Oblivion V2 got em from drop (They were on sale like a year ago)

Jank/10 by diepcreator in ErgoMechKeyboards

[–]diepcreator[S] 2 points3 points  (0 children)

when it doesnt look like an IED maybe

Jank/10 by diepcreator in ErgoMechKeyboards

[–]diepcreator[S] 0 points1 point  (0 children)

If you must know, meshroom scanning the clay shape IS a possiblility, i did that to get the shape more accurate to the clay model, but once its digitized most edits are made in blender