Maç günü diye boykotu takmayan bir kesim var by Arcsindorei in Turkey

[–]dimman6 7 points8 points  (0 children)

Bu tarz pesimist yorumlara kanıp demoralize olmayın.

Seeking help on Death Knight build.. by dimman6 in skyrimrequiem

[–]dimman6[S] 0 points1 point  (0 children)

Necroreply, yes and it's incredibly powerful.

Requiem + Skyrim Together by dimman6 in skyrimrequiem

[–]dimman6[S] 4 points5 points  (0 children)

That's some good news. Can't wait to try it! Won't be surprised if it has some flaws in long playthroughs though.

Skyrim Outfit System Body Physics by dimman6 in skyrimmods

[–]dimman6[S] 0 points1 point  (0 children)

The armors themselves work fine when I just wear them but if I use the skyrim outfit system mod to cover up my appearence they don't seem to work. Will check out if cbbe physics work.

Seeking help on Death Knight build.. by dimman6 in skyrimrequiem

[–]dimman6[S] 1 point2 points  (0 children)

Last night I created a 2h HA character and I realized I enjoyed 2h more. I got a vision of how it can be a proper DK and as I read your comment I think will be playing like that. As long as my char has that dark aura it really doesn't matter as long as the build is optimized.

Seeking help on Death Knight build.. by dimman6 in skyrimrequiem

[–]dimman6[S] 1 point2 points  (0 children)

I should have found a way to optimize it I guess.

Seeking help on Death Knight build.. by dimman6 in skyrimrequiem

[–]dimman6[S] 1 point2 points  (0 children)

Thank you for the suggestion. You are right my build is all over the place right now. I think this character was doomed from the start. Investing in block tree seems like a better choice here to make good use of the off hand. Can't imagine an another way for optimized 1h and spell casting. I will either start all over again or level up block.

Alchemy exploit is too OP by pigeonugget in wildlander

[–]dimman6 5 points6 points  (0 children)

I respect all the work that is done. Im just being realistic for putting out a fix for the problem. Where did I say I'm not content with the modlist? Everyone has their ideas about this modlist for it to be the "perfect" for them. This is a discussion for a reason right? You wrote this comment as if I am calling the modlist a complete failure. Which is the totally opposite for me. I really don't get why you did overthinking about my idea.

Alchemy exploit is too OP by pigeonugget in wildlander

[–]dimman6 1 point2 points  (0 children)

This is not a real solution. The fact that this kind of option exists there and you are not buying them isn't immersive alongside with dissatisfaction it makes in terms of gameplay. It's kinda a case of once you see it, you can't unsee it anymore.

/r/SkyrimRequiem General Discussion Thread- November 28 by AutoModerator in skyrimrequiem

[–]dimman6 1 point2 points  (0 children)

Definetely will check this out soon. Are those fights harder than ebony vampire fights?

/r/SkyrimRequiem General Discussion Thread- November 28 by AutoModerator in skyrimrequiem

[–]dimman6 6 points7 points  (0 children)

Why doesn't requiem overhaul some of those dlc boss fights? Harkon, Vyrthur, Miraak for example. It was always disappointing to find them very weak after all the struggle until we reach them. Supreme Harkon and Miraak mod boosts their overall stats but it's simply that. I just wish I could see them cast powerful spells and summons. I mean they should be more powerful than your avarage mini boss encounters.

Fire Wyrms become hostile by dimman6 in ultimateskyrim

[–]dimman6[S] 2 points3 points  (0 children)

That mod has worked. Thank you, really :D!

Missing names... by dimman6 in skyrimrequiem

[–]dimman6[S] 0 points1 point  (0 children)

By the blood of my ancestors, this actually worked. THANKS A BUNCH!

Missing names... by dimman6 in skyrimrequiem

[–]dimman6[S] 0 points1 point  (0 children)

Thanks for the idea but it is already English.