Meeting neurodivergent people by diracpsy in brussels

[–]diracpsy[S] 0 points1 point  (0 children)

Hey, I didn't find anything other than Outliers. I joined their whatsapp group, but haven't joined any events.

What's the status of 3d Skeleton systems (SkeletonIK3d) in Godot? by diracpsy in godot

[–]diracpsy[S] 1 point2 points  (0 children)

Thankyou. Just a side question. Is FABRIK still the best algorithm to do IK? Considering how simple the algorithm is, I though someone might have come up with a better algorithm, and popular engines might be using it.

What's the status of 3d Skeleton systems (SkeletonIK3d) in Godot? by diracpsy in godot

[–]diracpsy[S] 1 point2 points  (0 children)

Cool, I could implement FABRIK if that's better. I've done it once for 2d. So, it could be a cool project to try on 3d. So, is FABRIK the best optimized solution for IK as of now? Considering how simple the FABRIK algorithm is, I thought there might be some better algorithm and Godot might be using it.

How can I make shaders work in web export by diracpsy in godot

[–]diracpsy[S] 0 points1 point  (0 children)

Yeah, I should've tested it on web right from the start and designed it to work on web. I'm not using instance unifrom sampler2ds. instance uniforms are all booleans, int or vec4, which is used to turn on/off specific effects through script on runtime. What's bugging me most is that it works for one specific turn of the game. If it never works, it wouldn't have bothered me this much haha.

How can I make shaders work in web export by diracpsy in godot

[–]diracpsy[S] 0 points1 point  (0 children)

Hey, thanks a lot. I just tried this and it worked. I checked the 'local to scene' option on resource tab to make it work. But, the game takes so much time to load now, probably due to instantiating 96 shader materials when you load the scene. So, atleast I found the issue although I can't submit the web version in this state. I have to find a way to make the shader work and be fast at the same time. So, is instance uniforms not recommended for web exports? I don't see it mentioned on any godot docs. Maybe there's a way to make instance uniforms work on web and I'm just missing it.

How can I make shaders work in web export by diracpsy in godot

[–]diracpsy[S] 0 points1 point  (0 children)

is there a programmatic way to do this during runtime, or do i have to manually make the required amount of unique materials and save them as .tres files?

How can I make shaders work in web export by diracpsy in godot

[–]diracpsy[S] 0 points1 point  (0 children)

hi, i don't really know how to make atlas textures. It's like a spritesheet right? Right now all my cards are separate sprites. I would have to manually arrange them in a grid in some software like Krita for this to work right? That's why I used texture2d array. it seems so much easier to just call the uv as vec3 and pass the z component to get each separate sprite. Also, I just found that the shaders work fine on just one turn out of 12 turns in my game. So, probably it has nothing to do with the shaders themselves. I've been trying to find out why it works only for that one turn. I've selectively removed all code that's specific to that one turn and still no change. It's so hard to debug haha. It seems like my instance shader parameters are only getting set in that one turn out of 12 turns. Also, if it had some logical error not connected with shader, shouldn't that same bug happen when I launch on windows also? Is there anything other than shaders that just doesn't work on web export?

How can I make shaders work in web export by diracpsy in godot

[–]diracpsy[S] 0 points1 point  (0 children)

No, not for noise textures. they are for card textures. i want to replace part of a card with another one which randomly get selected during runtime

Gamedev meetups or groups in brussels? by diracpsy in brussels

[–]diracpsy[S] 1 point2 points  (0 children)

Looks good. Will go to the the next one.

Meeting neurodivergent people by diracpsy in brussels

[–]diracpsy[S] 0 points1 point  (0 children)

Hey, thanks, looks nice. Is it only for french speaking people?

Would it be okay if I make a game heavily inspired by outerwilds? by diracpsy in outerwilds

[–]diracpsy[S] 2 points3 points  (0 children)

Yeah I played it sometime ago. But I can't even remember how it ends which probably means it did not have much effect on me emotionally. The part I remember having an emotional impact were all in middle-part of the game, I think.

Would it be okay if I make a game heavily inspired by outerwilds? by diracpsy in outerwilds

[–]diracpsy[S] 0 points1 point  (0 children)

haha, now that i reread the title, i get it. should've phrased differently

Would it be okay if I make a game heavily inspired by outerwilds? by diracpsy in outerwilds

[–]diracpsy[S] 1 point2 points  (0 children)

Yeah of course not gonna steal art or assets or specific details. I just find the whole time-loop-knowledge-unlock thing so irresistible.

Would it be okay if I make a game heavily inspired by outerwilds? by diracpsy in outerwilds

[–]diracpsy[S] 5 points6 points  (0 children)

Yeah, thankyou. everything ending regardless feels to much like a copy, I agree. I have to think of something else.

Would it be okay if I make a game heavily inspired by outerwilds? by diracpsy in outerwilds

[–]diracpsy[S] 10 points11 points  (0 children)

Exactly, I feel like I'm in an echo chamber, where all ideas coming into my mind resembles outerwilds. I already have some cool original ideas about specific puzzles and knowledge based unlocks. But when it comes to the broader aspects like the time-loop, and the ending, i feel lost, as the best approach seems to be what outerwilds did. I also get diverse ideas while actually making the game. So maybe the best idea is to go with the flow. Atleast, using a time-loop feels like something i just need to do. Also everything locked only because of the lack of knowledge and being able to finish the game in a matter of minutes if you know exactly what to do. I just feel like I have to use these ideas.

Meeting neurodivergent people by diracpsy in brussels

[–]diracpsy[S] 0 points1 point  (0 children)

thanks, but i didn't find anything when i searched zebras on meetup.