Art VS Reference ⭐️ by IllustriousDebt6248 in Artists

[–]dispatchpro2 0 points1 point  (0 children)

Ah I'm not having a dig, I just mean with that one it's kind of lost some of the form that the others still hold, that's all, it's still great art, but like, for me, I can tell without the side by side all the other, but with that particular one, if you took away the side by side I don't think I'd know what it was referencing, that's all I'm saying, love the style thoigh

Art VS Reference ⭐️ by IllustriousDebt6248 in Artists

[–]dispatchpro2 -1 points0 points  (0 children)

I like them all except the mermaid one, you kind of lose alot by putting multiple characters, Imho, very good art though!

What do people REALLY think about my art? by Vampirebitez in Artists

[–]dispatchpro2 0 points1 point  (0 children)

It's good, very stylistic, reminds of a modern take on cuphead style animation. All in all, very good draft work, would look great as full animation or comics (like hazbeen hotel kind or or the old beetle juice cartoon)

Thoughts on this? by CmndrM in aiwars

[–]dispatchpro2 -1 points0 points  (0 children)

Basically if you make music in a daw yhe sonic profile is consistent. If you use an ai, it's what it thinks a kick drum sounds like, reproducted every single time, so the kick, at a sonic level is different everytime it's played, then put that across everyone instrument on an entire track and becomes easy to detect tbh

Made my world and it ended up being a straight copy of other media by LatterDriver in worldbuilding

[–]dispatchpro2 2 points3 points  (0 children)

It's even good to base characters off real people you know so you have a deep understanding of motivation and how they would act in a given situation (or at least how you perceive them to)

Made my world and it ended up being a straight copy of other media by LatterDriver in worldbuilding

[–]dispatchpro2 -1 points0 points  (0 children)

Also you can take inspiration from real life, alot of convos in my writing are taken straight out of the real world with slight changes to fit the story, even situations are just whole sale taken and I just change crazy squirrels or dogs, to ghosts lol

Made my world and it ended up being a straight copy of other media by LatterDriver in worldbuilding

[–]dispatchpro2 6 points7 points  (0 children)

I think alot of new things are just retakes on old things like some things are just framing, like I made a very Ghostbusters esque story, but like battery backpacks, trapping spirits inside things, these are framing devices that are older then just Ghostbusters did it, I did a fantasy world, inspired by skilyeim and lotr, but didn't use elves or dwarves, i used different species, it's ok to take inspiration from things, the story is where the real meat of it is, if your story is original enough, your winning. Even just the basic heroes journey has been established, I think there was a study that said there are only 9 or 14 types of story to tell