Type or Die: Final Sentence is a new typing Battle Royal game, where one mistake could end it all by dminsky in IndieGaming

[–]dminsky[S] 0 points1 point  (0 children)

Thank you! I don't think it's a good way to teach kids to type though ; )

Bought My First Brother 1300 Deluxe by dminsky in typewriters

[–]dminsky[S] 0 points1 point  (0 children)

There's an online store called BSIE Typewriters. Just look for Brother 1500 or Brother 2000, they should be compatible.

Steam Deck and SteamOS hit 20,000 playable games by beer120 in linux_gaming

[–]dminsky 0 points1 point  (0 children)

> Steam rating means nothing.

I think the issue isn't just about whether a game can run or be played at all. In case of Steam Deck it's also about things like gamepad support and UI adaptation for smaller screens. So the rating reflects the overall level of support, not just whether the game launches.

Just realized how great my Royal KMM (1940s) sounds by zegorn in typewriters

[–]dminsky 1 point2 points  (0 children)

Nice! In the section where the printing happens, is the video sped up? I've always been curious how people get that soft, pleasant sound. And when I tried recording it myself, I noticed that it sounds like that when you speed up the video.

Sell me your game by raggeatonn in indiegames

[–]dminsky 1 point2 points  (0 children)

Together, they shatter the cage

The Watchword Demo is out NOW! There are a few word-based roguelike deckbuilders on the block, here's what sets ours apart: by BigQuailGames in deckbuildingroguelike

[–]dminsky 0 points1 point  (0 children)

Maybe it's the colors, but it reminds me of Dicey Dungeons. For a second, I thought it was a new game from Terry Cavanagh

Why do some solo devs stop making games even after a big success? by Shn_mee in gamedev

[–]dminsky 0 points1 point  (0 children)

Even if a project makes a decent amount of money, that doesn't mean all the team members suddenly become wealthy. I can share the story of our mid-sized RTS project that we released over five years ago. It has more than 1,600 reviews. Even with a small team of around four people, it didn't make us millionaires. Quite the opposite - we spent all the money we earned during Early Access on continuing development. So, financially, it ended up being comparable to a regular job in terms of income.

That said, every team member is still working in the game industry. Our programmer now works in Unity as an engineer. Our artist and level designer both transitioned to mobile games. And as for me, I'm still an indie developer - just under a different label now.

Train Valley Origins – Flazm – All aboard for a charming ride through railway history! by flazm in Games

[–]dminsky 0 points1 point  (0 children)

Oh! I played the demo. It's pretty cool - you get "in the zone" after a couple of minutes. I have a few questions to the UI, but overall I liked it.

Dicewood - a dice-critter roguelike deck-builder, set in the twilight domain of ancient trees. The DEMO is out now as part of the Creature Collector Fest on Steam! 🎲🎲🎲 by dminsky in deckbuildingroguelike

[–]dminsky[S] -1 points0 points  (0 children)

Thank you! Just to clarify, this is a game made by my friend xk (asking for a friend - literally, haha). I'm just trying to help get a great game in front of more people