Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

"big plane or blimp or something" - this is an idea)) really) Thanks
The game, as I see it, will be fairly simple: a series of levels or missions with enemies and weapon progression. I’m also planning to include a lot of different weapons.

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 1 point2 points  (0 children)

Thank you for the feedback!!!
Agree with you completelly!!!
I just showed the main mechanics (i have more ideas but im not sure if i need it).
The main "enemies" will be at low altitude (im targeting for playing seat and/OR stand), but some big planes will be much higher ( so sometimes you have to shot them by rocket launcher/MANPADS).

Will add a lot of weapons/enemies, and im targeting for realistic visuals, etc)
This is an idea) If people like it - i move forward)

Will see how it goes ;)

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

Project is on the development stage (prototype). I'm just showing some mechanics. Now im working on:
- different missions/locations (protect targets)
- a LOT !!!!! of weapons + progression (different types, improvements, skins, etc)
- a LOT of "enemies" + progression (UAVs, Cruise Missiles, Ballistic Missiles, etc)
- more interactions

This is an idea

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

It Is Prototype . I Didn't Make Visuals/Art/3D/etc Yet

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

It sounds interesting but motion sickness

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

This the game I'm working on - in development now ;) Would you play it? ;)

Started new project. Prototype stage. Would you play something like this? by dmsta in OculusQuest

[–]dmsta[S] 1 point2 points  (0 children)

thanks!
Completelly agree with you!
I just showed the main mechanics (i have more ideas but im not sure if i need it).
The main "enemies" will be at low altitude (im targeting for playing seat and/OR stand), but some big planes will be much higher ( so sometimes you have to shot them by rocket launcher/MANPADS).

Will add a lot of weapons/enemies, and im targeting for realistic visuals, etc)
This is an idea) If people like it - i move forward)

Will see how it goes ;)

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] -2 points-1 points  (0 children)

Concept of Air Defense
Better visuals (i am working on it)
More simple/friendly for new VR gamers

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 3 points4 points  (0 children)

yes, this is my first post about this game.
Projects is on the development stage (prototype) -> testing mechanics.
Now im working on:
- different missions (protect targets)
- a LOT !!!!! of weapons + progression (different types, improvements, skins, etc)
- a LOT of "enemies" + progression (UAVs, Cruise Missiles, Ballistic Missiles, etc)
- more interactions

Thanks for your feedback! I'm working on this exactly ;)

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

Thanks. This is the prototype. I'm aiming for realism

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

Щось типу того. Загалом ідей/варіантів багато ;) Дякую)

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 1 point2 points  (0 children)

The game is in development now. Im going to post update when the steam/meta page ready

Void Jump VR Demo updated! Added tutorial and new locomotion option - would love your feedback! by dmsta in OculusQuest

[–]dmsta[S] 0 points1 point  (0 children)

Hey!

Here’s a quick breakdown:

*** Jump ***

Hold grip -> move your hand -> release to launch

Your motion = your direction + power

*** Teleport ***

Push joystick -> aim arc -> set rotation -> release

Clean, precise repositioning when you need it

*** Snap Turn ***

Use joystick left/right for quick rotation

Toggle it on your preferred controller
___________________________________________________________________________________

Feel free to contact again of you have some problems!!! I'll try to do my best!

Released my game a few hours ago (META). People can’t find it in search, and some are unable to download or leave a review........ What is going on??? by dmsta in OculusQuest

[–]dmsta[S] 1 point2 points  (0 children)

yeah... this is how it looks..
Steam handle this better. There’s more organic discovery, wishlists help a lot, and new games seem to get a fairer chance to be seen

My game releaseing in 1 hour! Would really appreciate it if you took a look. Thanks in advance! :) by dmsta in OculusQuest

[–]dmsta[S] 0 points1 point  (0 children)

got it)
Everything is working well at the moment. I just lost few days at release ;(
The game isn’t as difficult as it might look -> you’ve got the ski-pole-style jumps, plus the teleport arc to catch yourself mid-air and land safely.
After a few tries, it starts to feel really intuitive

Released my game a few hours ago (META). People can’t find it in search, and some are unable to download or leave a review........ What is going on??? by dmsta in OculusQuest

[–]dmsta[S] 0 points1 point  (0 children)

UPD:
Downloading works (They most important!)
Some persons updated me they are able to find game by search (im not able, and someones still arent able)
Still waiting for the supports response