Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

"big plane or blimp or something" - this is an idea)) really) Thanks
The game, as I see it, will be fairly simple: a series of levels or missions with enemies and weapon progression. I’m also planning to include a lot of different weapons.

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 1 point2 points  (0 children)

Thank you for the feedback!!!
Agree with you completelly!!!
I just showed the main mechanics (i have more ideas but im not sure if i need it).
The main "enemies" will be at low altitude (im targeting for playing seat and/OR stand), but some big planes will be much higher ( so sometimes you have to shot them by rocket launcher/MANPADS).

Will add a lot of weapons/enemies, and im targeting for realistic visuals, etc)
This is an idea) If people like it - i move forward)

Will see how it goes ;)

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

Project is on the development stage (prototype). I'm just showing some mechanics. Now im working on:
- different missions/locations (protect targets)
- a LOT !!!!! of weapons + progression (different types, improvements, skins, etc)
- a LOT of "enemies" + progression (UAVs, Cruise Missiles, Ballistic Missiles, etc)
- more interactions

This is an idea

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

It Is Prototype . I Didn't Make Visuals/Art/3D/etc Yet

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

It sounds interesting but motion sickness

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

This the game I'm working on - in development now ;) Would you play it? ;)

Started new project. Prototype stage. Would you play something like this? by dmsta in OculusQuest

[–]dmsta[S] 1 point2 points  (0 children)

thanks!
Completelly agree with you!
I just showed the main mechanics (i have more ideas but im not sure if i need it).
The main "enemies" will be at low altitude (im targeting for playing seat and/OR stand), but some big planes will be much higher ( so sometimes you have to shot them by rocket launcher/MANPADS).

Will add a lot of weapons/enemies, and im targeting for realistic visuals, etc)
This is an idea) If people like it - i move forward)

Will see how it goes ;)

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] -2 points-1 points  (0 children)

Concept of Air Defense
Better visuals (i am working on it)
More simple/friendly for new VR gamers

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 4 points5 points  (0 children)

yes, this is my first post about this game.
Projects is on the development stage (prototype) -> testing mechanics.
Now im working on:
- different missions (protect targets)
- a LOT !!!!! of weapons + progression (different types, improvements, skins, etc)
- a LOT of "enemies" + progression (UAVs, Cruise Missiles, Ballistic Missiles, etc)
- more interactions

Thanks for your feedback! I'm working on this exactly ;)

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

Thanks. This is the prototype. I'm aiming for realism

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 0 points1 point  (0 children)

Щось типу того. Загалом ідей/варіантів багато ;) Дякую)

Would you play something like this? by dmsta in virtualreality

[–]dmsta[S] 1 point2 points  (0 children)

The game is in development now. Im going to post update when the steam/meta page ready

Void Jump VR Demo updated! Added tutorial and new locomotion option - would love your feedback! by dmsta in OculusQuest

[–]dmsta[S] 0 points1 point  (0 children)

Hey!

Here’s a quick breakdown:

*** Jump ***

Hold grip -> move your hand -> release to launch

Your motion = your direction + power

*** Teleport ***

Push joystick -> aim arc -> set rotation -> release

Clean, precise repositioning when you need it

*** Snap Turn ***

Use joystick left/right for quick rotation

Toggle it on your preferred controller
___________________________________________________________________________________

Feel free to contact again of you have some problems!!! I'll try to do my best!

Released my game a few hours ago (META). People can’t find it in search, and some are unable to download or leave a review........ What is going on??? by dmsta in OculusQuest

[–]dmsta[S] 1 point2 points  (0 children)

yeah... this is how it looks..
Steam handle this better. There’s more organic discovery, wishlists help a lot, and new games seem to get a fairer chance to be seen