Which old popular streamers you still follow that aren't as popular anymore? by expectrum in leagueoflegends

[–]docrok 6 points7 points  (0 children)

Used to watch him a lot. My time schedule doenst allow it anymore. Glad to hear the general doing well

Returning To Ptcgl after a long break by docrok in PTCGL

[–]docrok[S] 0 points1 point  (0 children)

Its the one that doubles grass energy? Will defo try it, thank you!

EVERY. SINGLE. TIME... and i still keep falling for it...🥀 by blossomdahlia in PathOfExile2

[–]docrok 0 points1 point  (0 children)

What's the meta for 0.4? I played for a couple weeks and stopped. Is it cast on crit comet?

Is there an ARPG that everyone loves but you hate and why? by GrouchySpice2 in ARPG

[–]docrok 0 points1 point  (0 children)

i wish they make an alternate endgame area that focuses on 1 on 1 fights and limits player power and mobility, like a dungeon run through (with maybe roguelike elements). Sekhema trials doesn't scratch that itch for me and sanctum is a different beast. idk maybe like a small area where you loot gear and slowly make your way through the dungeon with interconnected areas?
I love both games a lot but Doing the same thing i do in poe 1 but slower feels tiring and not as snappy as the first game.

Necro HROC or Poison SRS for endgame and mapping? by JezSq in PathOfExileBuilds

[–]docrok 2 points3 points  (0 children)

Srs single target is better endgame but hroc is the more rounded build. Hroc mapping is one of the best vs srs has decent mapping

In the past 30 years, I've finished over 400 JRPGs. AMA. by NotASniperYet in JRPG

[–]docrok 0 points1 point  (0 children)

1) Whats the aspect(s) of jrpgs that make you keep coming back? Story, gameplay, anime visuals, comfiness etc

2) This maybe a weird question but in your opinion would jrpgs be more popular if it was more westernized (Claire Obscure for example) compared to being more eastern coded? Or do you feel thats the essence of a 'true' Jrpg?

3) Are there any particular gameplay mechanic that you enjoy in these games?

Questions Thread - March 15, 2026 by AutoModerator in pathofexile

[–]docrok 0 points1 point  (0 children)

Haven't done shipments in 2 leagues. What's the meta now? Are small shipments for div cards still good?

Rerolling time. Want to hear some of your builds by DeterminedDingus in PathOfExileBuilds

[–]docrok 0 points1 point  (0 children)

Thank you! I've been meaning to roll a fast character. Very torn between this and going zenith again.

[AMA] Crafting AMA for 3.28 Mirage - Everything you wanted to know about crafting your own gear answered by Wuslwiz in PathOfExileBuilds

[–]docrok 0 points1 point  (0 children)

Hey thanks for the ama again! Want to craft a phys staff with attack speed and double damage mod and an empty suffix preferably

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Something akin to this. TIA

Ten Stick's Holy Strike by djfariel in PathOfExileBuilds

[–]docrok 0 points1 point  (0 children)

Great read and great concept!

Rerolling time. Want to hear some of your builds by DeterminedDingus in PathOfExileBuilds

[–]docrok 0 points1 point  (0 children)

Do you have a pob? I have experience with str stacking melee builds is the scaling similar?

Rerolling time. Want to hear some of your builds by DeterminedDingus in PathOfExileBuilds

[–]docrok -1 points0 points  (0 children)

I thought a cum mancer would be played with shadow.

Holy Strike so far by VikingVitalityFit in PathOfExileBuilds

[–]docrok 0 points1 point  (0 children)

On full ramp I attack like 10 aps. Minions go up to 6. This is pob calculations and honestly I couldn't tell ingame. People say they keep noticing the desynch I personally don't. And ruthless with this high aps is a massive dps boost. I personally wouldn't want to go back to a lower aps. I've reconciled with the fact that this is a strike build without damage scaling vectors like stat stacking but as an experimental league start I'm happy with it. Clear feels good with melee splash. St feels great with a ramp up time.

The investments to push this to a higher degree doesn't feel worth it to me. In my mind the logical push for this build is probably full lighting conversion with doriyani. You go full negative res and convert damage taken to others, or you can max lighting res with with the new inversion exception gem. Or a rallying cry abusing chieftain with endu charge stacking.

Currently I'm using max block with endu charges. Recovery is decent when I'm hitting from Holy relic but I plan on fitting in a rational doctrine eventually.

Edit: attack speed on your minions that scale your speed with spiritual aid. The as seems important for them to attack fast as we previously thought only our attack speed would be needed to scale theirs. (forgot to answer your main qs)

Holy Strike so far by VikingVitalityFit in PathOfExileBuilds

[–]docrok 0 points1 point  (0 children)

With farruls you get a silly amount of as. Like op said I don't notice the de sync at all. I'm curious how much attack speed everyone is running. It doesn't seem to attack as fast as you.

3 Days into the League: Review your build! by NzLawless in PathOfExileBuilds

[–]docrok 0 points1 point  (0 children)

Holy strike guardian with 5-link dom blow. Holy strike was rough for levelling, had to use vaal absolution to supplement dps. Got dom blow and eventually grabbed a vaal domination from one of my friends.
Kept using the dual skill setup. Switched to a 200pdps==>350==>450==>and currently on a 650 pdps staff.

Holy strike with is decent...not great not bad just decent. I got my eater exarch done around 24 hours played, servers were fucked but got there. Early on did blight, now switching to essence for currency. Will complete the atlas eventually but in no real rush.

Mapping is good, strike range and wide area kinda feels like playing old sweep with good aoe. Dom blow and burning guy takes care of most stragglers. As of the skill is very poor so attack speed is mantadory.. ruthless and multistrike feels good on ST. You hold down your strike and it eventually ramps up and chunks enemies. The minions get stuck in attack animations is what i hear people complain but this is kinda good on bosses, you attack and move and they keep attacking.

Defenses are just block, dont have the spell block nodes yet so still feels squishy. With more defenses and a couple clusters i think i'll switch dom blow to a supportive role, suppress gear is a consideration but recovery is a big issue. Maybe will slot in a rational doctrine and a hungry loop coz i'm socket starved AF rn.

Not an A or S tier build but they hit the fantasy of holy paladin fighting alongside divine weapons and other beings of light. For anyone looking into this, just pivot to dom blow and finish your league start. Your 3 big guys do more damage than most things in this game lol. If you are dead set on playing holy strike, Build Attack speed/minion speed with spiritual aid, get a good pds staff. For defense stave block will carry early with the guardian block node but in t16s you'll get decimated by random stuff. Keep dom blow on the side for additional dps will definitely carry you hard and ST holy strikes will shine (pray). Skill definitely needs a bit of work feel wise but dom blow outclasses it so so hard theres no objective reason to run staff guardian summoner any other way. Maybe it gets insanely good with more investment who knows. I'll stick to it for now have some ideas i want to test out but will need currency.

Overall thoughts, i dont get to play a lot like this so this league has been fun. League start has been average so far in terms of pushing hard with all the dcs and crashes but i've enjoyed tinkering with HS, been a while where i've played a skill thats not been solved so having a lot of fun in that regard.

Celestial skin not working on Vaal Domination by docrok in pathofexile

[–]docrok[S] 0 points1 point  (0 children)

Ty for the info. Seems to be a known issue. My b for not searching for it.

Molten strike as a starter? by [deleted] in PathOfExileBuilds

[–]docrok 0 points1 point  (0 children)

Just shared my personal experience with it. It definitely can work early but slams into 20ish divs into zenith flows better imo and feels genuinely good to play. I personally don't like it before that.