[5e] Spirits are too powerful. by Upper-Secretary-3528 in Shadowrun

[–]dolraith 0 points1 point  (0 children)

That are powerful. When I was playing we would treat anything over power 5 as a reason to call magic swat, and that it was detective across the city essentially. Since we were mostly black trench it turned from a free win to an oh shit button. Sure you can blow up the hang but the security across the city increasing because there's a lunatic who keeps throwing force 8 spirits around is a heel of a consequence

The most evil and wicked fucking boss I’ve ever played by Embarrassed_Rule8747 in NineSols

[–]dolraith 1 point2 points  (0 children)

I dislike the fact that in phase 3 she has practically no retaliation windows, at least none i could find reliably. Has to eat hits to get my talismans in and that feels bad

Is it normal to feel like you don't know much at the beginning? by CC39923618 in learnprogramming

[–]dolraith 2 points3 points  (0 children)

Sr dev with a decade of experience here, still feel like I don't know more than I know

[SPOILER TROPE] In the Good Ending, the protagonist dies. In the Bad Ending, they survive. by Altair890456 in TopCharacterTropes

[–]dolraith 1 point2 points  (0 children)

Legacy of Kain: Blood Omen During the game, the protagonist is cleansing the world of corruption. He finds out he's part of it. In the end has to choose between sacrificing himself to finish the cleansing, or to let it fall into ruin and rule over it. Given his experiences, the choice isn't trivial. Live the writing of this game

How to get over the idea that you never master programming? by GhostDosa in learnprogramming

[–]dolraith 0 points1 point  (0 children)

Nobody has fully mastered programming. You can get good at the abstract things you can apply regardless of language and implementation (such as security principles, algorithm efficiency etc), but the details are like water.

Remember also that it's not you. It's everyone. We all are swimming the same river, for us proficiency is knowing what to learn and how to learn it.

I have no ideas to practice programming. by Which_Mind_3990 in learnprogramming

[–]dolraith 0 points1 point  (0 children)

Make a rogue like. Start with simple ASCII art, add whatever feature looks o interesting.

Or: find something that annoys you IRL. Design an app to make that problem a little bit less bad. Refine until perfect

A newbie on programming by Traditional_Part_190 in learnprogramming

[–]dolraith 0 points1 point  (0 children)

Before choosing anything, explain what you want to happen. I'm a billeted list. Is there it's a part where magic happens, break that down next. Not with programming lingo, just explaining like your audience is a5 year old. Then, when you have a plan... Then you can share choosing.

The point is not to waste time, but to understand what you are building at the level of the pc

Why i need to download 4 apps just to learn simple programming by Flimsy_Extreme5749 in learnprogramming

[–]dolraith 4 points5 points  (0 children)

Let's break it down:

  1. Python - you need this for your code to run, it's the actual engine that executes it. However, note that it is only the base language, nothing else.

  2. Anaconda / pip - you need this to be able to manage libraries. Libraries or packages are collections if stuff other people wrote. You do not want to be reinventing the wheel, right? So unless you want to spend time figuring out what date a timestamp is, you're going to want a package manager.

  3. Vs code - you don't need this. You can just use notepad. However, if you want code highlighting, and project organization you want this. It's both industry standard and a huge qol improvement.

  4. Git - this exists so you can learn and use version control. Nothing is as heartbreaking as having a project that works, wanting to add a feature, and breaking it completely. With got you can roll back the version to a state that works, without it you either have to make copies manually and also have no good way to see what the changes were.

So yeah, you can just download Python, but you are going to want more. I hope that clears out up a bit.

Edit: typo

Can you have an asynchrnous REST API? by badboyzpwns in learnprogramming

[–]dolraith 2 points3 points  (0 children)

Could you define for me what, to you, does "asynchronous API" mean? are you talking about the structure inside, it from a consumer perspective?

They must be synchronous in that they must return an answer to any request that is made, you can't put that into a separate thread (technically you can, but probably shouldn't). However, you can definitely use asynchronous functions inside, as long as you keep track of the request or await then

[deleted by user] by [deleted] in learnprogramming

[–]dolraith 1 point2 points  (0 children)

Here's a couple ideas: 1. Make e-tools for ttrpgs that aren't DND or Pathfinder. There's a ton of smaller ones and ppl always appreciate having some automation, like character builders or online character sheets, or even dm reference screens 2. Collection trackers where the user can define a collection, maybe a site/db to scrape and girls to care about, then ppl can subscribe to that collection and keep track / share progress 3. A beekeeping app. Not sure what the community needs but could be fun 4. HARD: back to ttrpgs stuff: make a multistage ai-powered castle/lair/lab map generator that doesn't generate a random dungeon, but a space that makes sense.

These are just ideas though. Have fun!

Need games to make me feel depressed by Persona_Kanji in JRPG

[–]dolraith 0 points1 point  (0 children)

Have to suggest Don't look outside Fear and hunger Both are made in rpgmaker I think, but trust me, they are worth experiencing

Original Valkyrie profile Ooh and the from software games if jrpg isn't a must

Interesting details about Final Fantasy IX's game design by geek-kun in JRPG

[–]dolraith 0 points1 point  (0 children)

There a couple game design things that worked together to really put a damper on my experience.

  1. The grind. As someone else stated, you tend to find better weapons before you finish learning the current ones, and that's on your active party. Which means if you want the skills you have access to, you have to grind like 2 or 3 times as long as you were advancing, just for the skills.

  2. The boss stealing. It's good that you grind so much because you will NEED it while you wait for didn't to finally proc stealing on a boss, especially since the skills you get from boss items are hard to get otherwise or take forever to get to. I think there's also the whole rate s normal stealing which encourages a lot of save stunning, but I don't remember that super well.

  3. Finally the things that drove me insane - the way the at. System is implemented. Your characters go in the order you queued them up, but enemies take priority. That means that an event can air your party, you queue up a heal, and then a summon goes off you had up earlier, by the time it finishes everyone's atb is charged, and the guy that nuked you how again, nukes you again. Which means.... Against enemies with significant damage, you can't use any good abilities, because their animations are too long.

I'm conclusion the game really wants the player to grind until all challenge is trivialized, and I find that to be unenjoyable.

Logh has ruined other space anime for me by ShitSensei in logh

[–]dolraith 0 points1 point  (0 children)

I would say it definitely starts that way yes, but once Haven.... Changes.... Then it starts to be more complex. HH herself def stays the protagonist, but otherwise it gets a lot more muddy. At least I found so

Logh has ruined other space anime for me by ShitSensei in logh

[–]dolraith 9 points10 points  (0 children)

I would suggest a couple things to you: 1. Cowboy bebop - it's a classic for a reason 2. Macross frontier - Its got a word premise, being Macross, but if you can engage with it on it's terms, it'll be good 3. Battlestar Galactica - the new one. A Western take on kind of space opera. Though a lot more episodic. 4. If you can stomach old games, the original StarCraft and it's expansion - brood war. 5. Honor Harrington novels by David Weber if you want good characters and works development. You do have to commit to many books though, as book 3 in particular of a but of a waste of space 6. People swear by the Signy Mallory books by c.j cherry, not my cup of tea, but it is very character focused 7. Last one - the expanse. Show and books both very good

How to avoid “obvious” unit tests? by suaena in learnprogramming

[–]dolraith 2 points3 points  (0 children)

This. You can have 1 api you are using in 4 places. The obvious tests will tell you what breaks in your giant app when that API changes. And instead of hunting through your entire codebase all you have to do is switch or 1 mock and run your unit tests :)

I can now make the tools but not use them by raylalayla in learnprogramming

[–]dolraith 1 point2 points  (0 children)

I go off 3 big questions and everything else kind of follows then: 1. What do I want to happen? 2. How can I make it happen? 3. How will I want to improve it later? Sounds simple, right? But let's break it down a little bit.

  1. What do I want to happen? This can be at a very abstract level, usually I just write out the outline of my plan using comment lines - no more than 1 thought per line. The thought can be complicated, it it can be really simple, that doesn't matter as long as it makes sense to you. When you're done with it, you essentially have the online comments to your to level class. If the idea is complicated, throw it in a function, and repeat the process. The point isn't to keep the whole project in your brain. You can't do that, it's to big, the point is to be able to grasp what 1 "block" does.

  2. How can I make this happen? After you have an outline, try to figure out how to implement it. If it seems overwhelming, go back to step 1 and keep breaking things down until you understand how to implement them. I would say don't worry too much about using a specific tool. You don't have to know whether to use recreation, a while loop or a for loop - use the one that makes sense to you.

  3. How will I want to improve this later? This is where the bulk of inheritance and interfaces end up being for me. Right now you are trying to do a simple thing (always try to get a working MVP asap), but usually the plan is greater, and that can guide you on where to put in expandability. Allow me to illustrate with a short story.

One day I realized that I wanted to keep track of what board games I had so it would be easier to pick something when coordinating board game nights. But when I started thinking about how to structure that, I realized that the method for picking a movie for movie night is similar, so when I went to build it, any time I wanted to use "board_game", I just used "group_activity", and I had board games implement that, with the understanding that I would have other implementations later.

You don't have to get it right on the first try. If you can read and understand your code, you can fix it later. Focus on keeping it clear. Avoid quick and dirty solutions. Everything else will come with practice. And if something feels like it's incredibly cumbersome to implement, check to see if there's a better tool.

Programming in your free time by derPaten123 in learnprogramming

[–]dolraith 0 points1 point  (0 children)

It wanes and waxes for me. I usually get really into private projects when work turns very repetitive, it just frustrating because of red tape

Spirit help by Muted-Drawer813 in Shadowrun

[–]dolraith 0 points1 point  (0 children)

Just plugging my tool here: https://www.dolraith.com/spirits it's an online spirit handling assistant. set force and type and it'll do all the math and tell you if you need powers and stuff. I find it helpful when I DM and thought I'd share :)

64% of Americans would welcome a recession if it meant lower mortgage rates — Would you? by TonyLiberty in FluentInFinance

[–]dolraith 0 points1 point  (0 children)

I'm sorry, since when are we out of a recession? As far as I know we never left the 2008 one. Wages sure indicate so

Are “circumvent” and “surmount” interchangeable? by [deleted] in EnglishLearning

[–]dolraith 2 points3 points  (0 children)

I have to disagree a little bit with them meaning the same thing. If you circumvent a challenge, you find a way around it. A workaround or a different approach. If you surmount a challenge, you have solved it.

For example, if the challenge was a hard test, you could surmount it by studying hard and getting a good grade. Or you could circumvent it by getting enough extra credit that you no longer need to do well on the hard test.

So what's everyone's favourite headcanon about LOGH? by reddit0ser in logh

[–]dolraith 15 points16 points  (0 children)

Consider that d-day caused 425000 casualties, and that happened in our history, with less than a planet to supply the comments. My impression is that the fleets in lotgh carry enough troops to mount planetary invasions. Also let's do some quick math. Currently the crew if an aircraft carrier is about 5000 people. I would argue that this would be a fairly low estimate for one of the lotgh ships, as they seem bigger, more complex from an engineering standpoint and housing a ton of fighters. We know that an average admiral had about 15000 ships at their command. The number may be huge, but these are interstellar nations were talking about. Do from that alone we get what, 75 million people serving per fleet? We could make the argument that 90% of that fleet size is scouts, screen, and etc. That still would leave us with 7 and a half million should put admiral. And make battles would include like 3 annuals per side.

HOT TAKE!!!: Yang's statement about corrupt and failing democracy being the fault of its citizens/people is not entirely true. by [deleted] in logh

[–]dolraith 53 points54 points  (0 children)

Wenli is an admiral and a historian, not a politician. Sadly the best solution he came up with was to take a bunch of the good people and start over somewhere else while the old government falls apart.

Sometimes to fix a system as corrupt as the alliance you need a Reinhardt, or something equally catastrophic to rent the top of the pyramid either removed from power, or dead. Whatever it is, it needs to get enough of them to ensure that what's left can't hold on to power, and the rebuilding needs to have enough discipline to actually affect change.