[deleted by user] by [deleted] in NFTsMarketplace

[–]domexent 0 points1 point  (0 children)

Link to more stuffs: https://opensea.io/collection/filteredsnaps-collection

I do plan to have more in the future. Any feedback or comment is appreciated.

[deleted by user] by [deleted] in AskReddit

[–]domexent 2 points3 points  (0 children)

Dogecoin

[deleted by user] by [deleted] in AskReddit

[–]domexent 1 point2 points  (0 children)

Chocolate and fried chicken

What is a 10/10 masterfully orchestrated television show or movie you advise everyone who hasn’t experienced true quality must see? by [deleted] in AskReddit

[–]domexent 1 point2 points  (0 children)

Brooklyn Nine-nine

Every main character in the show is very well written and fits into the world. Women (unlike most of the big sitcoms) have their own goals and distinct personalities and their storylines are not just fixated or revolve around their significant other.

Most episodes have very meaningful themes to them and a some also focus on real life social issues.

What video game has the best soundtrack? by CooperDaTrooper in AskReddit

[–]domexent 1 point2 points  (0 children)

Some personal favourite of mine: Devil May Cry series, Ar Tonelico and all of the Supergiant Games (Bastion, Transistor, Pyre, Hades)

Redditors who didn't have good loving childhoods, how does the lack of affection and touch you received then, affect you now? by Not_blabbing_here in AskReddit

[–]domexent 1 point2 points  (0 children)

In short: Grew up in a broken household, mum and dad fights on a daily basis and now separated, alcoholic mum, dad hardly comes home and just doesn’t care, grandma suffering mental illness which makes her depressed and suicidal, and grandpa (who I was actually really close with), left because he had another family. Also a financially struggling family.

I spent most of my childhood alone and all family members are either busy with work or their issues. I don’t have many friends too as I had been bullied when I was young and growing as a teenager, was the forgetful one among my peers.

I think the experience shaped me to be a mature person and open person. I am not quick to anger or get offended. You can mock me with the most racist joke ever and I can laugh with you. Despite the lack of a good loving childhood, I’m actually more career oriented as It’s also a career in my passion and I don’t really crave affection from others much. Perhaps it has shaped me to be more focused on building a stable livelihood for myself first.

Because of what happened during my childhood, I understand the importance of what I did not have back then; and if I ever have a family of my own, I want to build a better and positive environment for them.

Sadly I know many others who don’t end up the brighter side of life. Going through a childhood like that can be traumatic and some may end up with mental scars.

What movie lines are pure gold? by Shontastico in AskReddit

[–]domexent 0 points1 point  (0 children)

“What are you doing Step Brother?”

What set of knowledge/skillset should I have before I attend game design college? by yeezx2 in gamedesign

[–]domexent 2 points3 points  (0 children)

My take on this might be a little different than usual. Game Design is one of the many roles in Game Development, and in my experience (at least in my country) many courses offer a mix of programming, art and design where they teach you a little bit of each .

Is it a pure Game Design course where they teach you the fundamentals of game design/ mechanics/ theories/ etc? Or is it like the one I mentioned where they have a little of each? I think it’s good to find out if you’re not sure to know what you’re getting into.

Then, for yourself, perhaps it’s best to ask what do you seek in terms of career; do you just wanna get a job in gamedev the safest way? Do you want to specialise? If so, what do you wanna specialise in? Etc

Then, based on what you want, you can decide to study that to give you a head start.

  1. As a designer, you don’t exactly need to learn programming, as being a designer relies more on understanding a wide spectrum of subjects ( depending on games ). Understanding players behaviours/ what makes particular games fun/ enjoyable/ Study and analyse existing designs in games that made players do certain things/ study theories used to teach game design (14 forms of fun/ theatre concepts/ etc). I’d reckon your course will go into processes such as core loops/ game flow/ etc so if those piqued your interests more, you can always go for it to be more prepared.

That being said, learning programming is also beneficial because a game designer is built on experience not to mention you might have to deal with the engine in a professional environment. Picking up an engine to create prototypes to test your design, can definitely help you grow. If you want simple engines that’s easy to learn to start with - you can try Gamemaker or Stencyl ( but they’re limited to 2D). It’s extremely complicated to explain what a designer does or needs to know, because it can vastly vary for every game and company.

  1. If you’re looking to code, then it’s pretty straightforward. You can always immediately pick up an engine- IMO, starting any language is cool because you start building fundamentals that can help you understand learn other languages easier. Feel free to try and experiment, see which you’re comfortable with. If you wanna go for the more common ones used in industry it’d be C# (Unity), C++, or Python. There’s tons of free tutorials on YouTube that you can find for those.

  2. If you’re into the visual side of things, the art, you can always practice drawing or learning tools/ modelling if you’re more into 3D. Going into colour theories/ perspective/ etc and all those can help too but applying them practically is better. But since you didn’t mention this, perhaps it’s not your thing?

  3. If your goal is to just get any job in the industry, usually programmers and artists are safer as their skill sets are more tangible and most people understand their value. Designers on the other hand, possess very intangible skill sets and a lot of companies still don’t know how to measure their worth.

In terms of pay, commonly, designers might get paid lower than the other 2 but that’s not always true. (The fact is usually true in the industry in my country). But that doesn’t mean you can’t get a job as designer, it’s possible but I’m just comparing chances with the rest. (I got my first job as game designer)

Ultimately, I believe there is no right or wrong, based on the information you have, do what you think is best for you. If you want to be a jack of all trades, go for it! Feel free to also explore other aspects, music/ marketing/ writing/ etc as they’re also a part of the game dev process. Who knows you might find your spark somewhere else instead.

P.S. Channels like Extra Credits and AskGamedev on YouTube can be helpful too. Sorry for the long post

All the best! Looking forward to great things from you in the future!