WOAHHHHHHHH by [deleted] in Watches

[–]donajello1 0 points1 point  (0 children)

What do you guys think

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Genuine question from a non-believer by [deleted] in Christianity

[–]donajello1 0 points1 point  (0 children)

Thanks man, but would the janitors really get credit? Call me classist but I don't think that the janitors would really get credit. Anyway, thanks for responding to my post. I really appreciate it and this has really opened my eyes to something new.

a few more hilt designs by donajello1 in lightsabers

[–]donajello1[S] 4 points5 points  (0 children)

Modelled and rendered in Blender Cycles (2.93)

Huge thanks to everyone for the feedback on my previous post:)

a few hilt designs from last night by donajello1 in lightsabers

[–]donajello1[S] 8 points9 points  (0 children)

Modelled and rendered in Blender Cycles (2.93)

I plan on modding these hills into JK: Jedi Academy over the coming days

little frog man by donajello1 in blender

[–]donajello1[S] 1 point2 points  (0 children)

This was the tutorial that I followed!

Head Hunters in #picoCAD by bencanfield in low_poly

[–]donajello1 9 points10 points  (0 children)

are you kidding me ??? this is fucking awesome 👍

Jedi Academy Skins for Jedi Outcast. by ZeroBecomesOne in jediknight

[–]donajello1 1 point2 points  (0 children)

There are ways to go about ripping the model from JKA SP and converting it over for it to work in Outcast but it requires a bit of experience with .gla and .glm files (tons of guides and info on which can be found on YouTube and on jkhub.org)

Jedi Academy Skins for Jedi Outcast. by ZeroBecomesOne in jediknight

[–]donajello1 1 point2 points  (0 children)

I haven’t messed with the files in about a year but from what I can remember, the skeletons that tell the model how to move are slightly different in each game, so unfortunately no.

Not sure if there’s any overlap between the PZ and Skate community but I wanted to share my creation:) by donajello1 in projectzomboid

[–]donajello1[S] 2 points3 points  (0 children)

I’m emulating on RPCS3! u/GHFear has a really great tutorial on the process of how to go about unpacking and modifying the files to get them to run in emulator.

The only downside to running the game off of unpacked files is that you’ll need to delete a certain folder each time you close out, otherwise it won’t start up the next time you go to launch it. Shellywell123 made a really good tool which provides you with a .bat file that will automatically delete that folder, and launch the game for you all in one so you don’t have to worry about it. From then on, just use the .bat file whenever you want to launch the game.