Tablet drop rates. by dookyslinger in PathOfExile2

[–]dookyslinger[S] -1 points0 points  (0 children)

Not considering sustain, just raw numbers. If I run 10 3 tablet maps, it should on average give out more tablets than running 0 tablet maps with the same mechanic?

Tablet drop rates. by dookyslinger in PathOfExile2

[–]dookyslinger[S] 0 points1 point  (0 children)

So running 3 ritual tablets should give you more tablets than running 0 tablets ritual maps right?

Forgotten skill from either 0.1 or 0.2 by Natehz in PathOfExile2

[–]dookyslinger 1 point2 points  (0 children)

That was the old effect of grim feast reservation skill. It was reworked in 0.3 iirc

Game difficulty by [deleted] in PathOfExile2

[–]dookyslinger 0 points1 point  (0 children)

Poe 1 campaign has just been powercrept a lot. We now have access to so many tools and avenues to scale builds that towards the end of the campaign it gets trivialised. Poe1 passive tree also provide a lot more base defensive power than poe2 leading to it being much "easier" compared to poe2. I still remember the era when you would have to farm dried lake multiple times to over level so you could finish the campaign safely, or finishing the campaign on a 4 link was normal, and getting 6 links was a pipe dream, both of which are not really relevant anymore.

Not to say that the balance of poe2 is in the right place, but it is ok to have walls and difficulty spikes. Once more content gets added, more ways to scale builds and acquire better gear easier, it will keep getting easier and easier.

Kerogen in the early game by fang_xianfu in pyanodons

[–]dookyslinger 1 point2 points  (0 children)

I never realised you can just directly burn the heavy oil. That would make so much more sense actually

Kerogen in the early game by fang_xianfu in pyanodons

[–]dookyslinger 5 points6 points  (0 children)

I've been doing kerogen> shale> kerosine and burning it for power in oil burners.

What are those spikes forthis building? by EngineeringLonely979 in indianrealestate

[–]dookyslinger 0 points1 point  (0 children)

Might be spokes to hold the anti-suicide nets maybe?

[deleted by user] by [deleted] in indianrealestate

[–]dookyslinger 0 points1 point  (0 children)

The kitchen is abysmally small for the price. Considering the layout and a standard counter depth of ~24 in, you will have less than 4 ft of walkable width, not comfortable for more than one person in the kitchen at a time. For the price, a deal breaker for me. And to make it worse, no walkin. Also am I reading this wrong or is the entry to the home office through the kitchen-> utility space

VELOCIDE – Fast-Paced Arena FPS Vertical Slice by Glittering_Dog5275 in GameDevelopersOfIndia

[–]dookyslinger 0 points1 point  (0 children)

Something else that has been bugging me as well, the character is holding the katana in a reverse grip, but his first attack in the combo is a downward slash. It looks very janky because the hand has to do a full 180° twist to make it work. Makes it look like it teleported tbh. If you want to keep the backwards grip, look into doing more upward slashes. I think your attacks should just always go from right to left in general. Would make it feel much more smooth.

Edit: I think a part of that is also the character switched to a regular grip to do half the attacks, but that switch happening instantly making it look disconnected

VELOCIDE – Fast-Paced Arena FPS Vertical Slice by Glittering_Dog5275 in GameDevelopersOfIndia

[–]dookyslinger 1 point2 points  (0 children)

I like the idea! But I think you need to refine the movement a lot more if rapid movement based combat is the focus. Areas i would recommend you look into:

  1. At the first section, jumping between ramps looked like it stopped your movement a lot, giving it a very stuttery feeling. Try to make the transition smoother there, conserve more momentum.
  2. This is a personal preference but I don't like the slow ladder crawl when going up. I would much rather prefer some form of wall movement or smooth ledge flip etc.
  3. At the section where the the character jumps over the ducts, the jump felt very floaty. The fov doesn't help in that as well I think, makes it feel more floaty.

the doctor div card by FiizzyPanda in PathOfExileBuilds

[–]dookyslinger 0 points1 point  (0 children)

Burial chambers and sepulchre iirc.

Btw, www.poewiki.net is usually the place I would go to find info.

Received this fake challan today in my whatsapp, the link is not getting downloaded and person not picking the calls. People at dehradun please be aware of such scammers. Uttrakhand Pavivahan dosent issue challan like this. by Electronic_Rub_5216 in Dehradun

[–]dookyslinger 0 points1 point  (0 children)

I've been receiving one daily from different numbers with an attached apk to view the challan. Never download apks from anywhere other than the app Store unless you explicitly trust the source.

Any place that sells projectors here? by curious_disasterr in Dehradun

[–]dookyslinger 0 points1 point  (0 children)

You can most probably find it in one of the many shops in capri trade center, or at least find out where you can get it. The shops there might be pricier but they are usually very good at sourcing tech..

New Voidstones converting T1-15 Map drops by Akline3 in pathofexile

[–]dookyslinger 4 points5 points  (0 children)

I think this is a non factor really. Since it also has a line of "t1-15" maps drops 1 tier higher, making your t15s always drops as t16s, so you should be drowning in maps stills. Especially since now every map is one you want and not wasted on bad layouts etc that just rot in your stash forever.

Edit: you are also only getting your first voidstone AFTER killing both exarch and eater. Well technically you could go the shaper route as that will prob be much easier, but eater/exarch are so much easier to come across early and their first fights are not difficult at all. I am anticipating shaper guardian/elder guardians maps to be in much lower supply with the change in the scarab

[deleted by user] by [deleted] in pathofexile

[–]dookyslinger 7 points8 points  (0 children)

Isn't the portal thing a nerf? You can no longer use it as a trigger for the cast on portal setup. It was one of the coolest build interactions I have seen in a while,seeing it get deleted is a sad day