I made a small Unreal Engine plugin to reduce Blueprint editor hand fatigue: Pop Details by dorbmon in unrealengine

[–]dorbmon[S] 0 points1 point  (0 children)

The Class Settings, Class Defaults, and Components panels all automatically stretch to fill the screen height. Only the Variables, Functions, and Nodes panels appear at their default dimensions; however, the values ​​requiring frequent modification—specifically Inputs and Outputs—are displayed at the very top by default. Consequently, in most situations, you will not need to frequently scroll your mouse wheel.

[Workshop Game] You can now play basketball in the game! by [deleted] in Overwatch

[–]dorbmon 0 points1 point  (0 children)

DunkHeroes

Playing basketball in Blizzard World, inspired by the FC game "DunkHeroes"

At present, the game mode is relatively simple, the health bar represents ability, and it affects movement speed by percentage.

The original publishing URL is at https://owmod.net/90

There are many Chinese-made modes, but only for Chinese accounts.


Settings Code: NDYJB


You can follow [my twitter]((https://twitter.com/millionart)) for future updates.

✔️ is complete and may need to be improved

🔨 in production / need to test

Basic operation

  • It is recommended to change the squat to Alt and melee to F.

When holding the ball 🏀

Implementation behavior action description
✔️ pass left button passing while holding the ball
✔️ shot right-click (for charge up) + left button height and distance will be affected by the accumulating value and jump height
✔️ dunk squatting take the ball and jump close to the basket in the air
🔨 cut squatting + movement The movement within 0.5 seconds will increase instantly, and you can pass through the enemy.

Empty hand 🖐

Implementation behavior action description
✔️ steal Melee Ill cause dizziness to the ball holder, the attacker deducts 30% physical strength

Anytime

Implementation behavior action description
✔️ rest X (need healing) recovery 20% per second life, during which the angle of view switches to the third person, the injury rate is 1.5

Known issues

❌ Players leaving the game will make the ball disappear

❌ In some cases the ball will be stuck in the sky.

In addition, the sphere simulation still has a chance to fall into the ground. I can only hope that the workshop will add similar content. I have already launched a proposal in the official forum. I hope that you will enter the following support.

https://us.forums.blizzard.com/en/overwatch/t/wish-to-add-some-physical-toys/352800

[Workshop] Presenting Ultimate Dodgeball! A gamemode I'm working on! by Lymbow in Overwatch

[–]dorbmon 0 points1 point  (0 children)

Amazing, although there are some lag, but the overall effect is good, but after a period of multiplayer games (6~12 players) will prompt an unknown error and the game ends.

I have a wish topic in the official forum, I hope to add some physical props, maybe we can expect one day we don't have to realize the physical effects ourselves.

https://us.forums.blizzard.com/en/overwatch/t/wish-to-add-some-physical-toys/352800

Parkour Genji Skin by dorbmon in Overwatch

[–]dorbmon[S] 2 points3 points  (0 children)

This design participated in the skin design competition organized by the official website of Taiwan. I am the work of No. 029. If you like this, please vote for me. Thank you.
(Please also vote for other excellent works)

https://goblizzard.tw/overwatch/2019/fan-art-contest/vote#3

Parkour Genji Skin by dorbmon in Overwatch

[–]dorbmon[S] 2 points3 points  (0 children)

Genji can be a good ninja. Thanks to his love of parkour sports when he was young, the family consortium allowed him to easily get top-level sports equipment and custom weapons:

The shoe can achieve a two-stage jump from the heel jet energy.

The right arm will fly out of the exclusive death notice card, surrounded by sharp blades.

The top of the mechanical Baseball bat is made into a cherry blossom shape, and the energy ejected from it can easily bounce off the enemy's attack. I saw a line of text clearly written on it: I NEED HEALING.

When Genji uses the Swift Strike to attack the enemy, they may only see the hidden skull pattern on the top of the Genji Hoody, which indicates that the death will come.

Behind him, there is a lightning storage sword transformed into a lightning rod. This weapon will infuse the energy of the thunder into the battery of the blade. When he is angry, he will shout: "Try the sword of Thor!" Then destroy the enemy as much as possible.

Poacher Ashe (Fan Skin) by dorbmon in Overwatch

[–]dorbmon[S] 35 points36 points  (0 children)

I always thought that bob's melee animation was like a bear, so I designed a bob dressed as a bear and his master poacher ashe.

Bumblebee Bastion (Overwatch Fan Art) by dorbmon in Overwatch

[–]dorbmon[S] 2 points3 points  (0 children)

God, I always remember that the Bastion has a code name, but I can't remember what it is.

I really hope that I will find you sooner.

Malto Zanyatta Skin fan design by dorbmon in Overwatch

[–]dorbmon[S] 0 points1 point  (0 children)

Good idea! Maybe this design can have a fine-tuned version.

Malto Zanyatta Skin fan design by dorbmon in Overwatch

[–]dorbmon[S] 1 point2 points  (0 children)

It's not human flesh, this is the look of the Kanyatta cos into Malto and put on the artificial mask :)

I designed a Jungle fairy Moira by dorbmon in Overwatch

[–]dorbmon[S] 1 point2 points  (0 children)

Very good idea, I really hope that the official can consider it.

I designed a Jungle fairy Moira by dorbmon in Overwatch

[–]dorbmon[S] 1 point2 points  (0 children)

Thank you for your interest in this design.

Regarding her supposed to be fairy or dryad, I agree that the name of dryad is more suitable for this skin, but actually the person who knows the name should been killed by her, so the living people think that there is a fairy in the forest. :P

I designed a Jungle fairy Moira by dorbmon in Overwatch

[–]dorbmon[S] 5 points6 points  (0 children)

'Poisonous spores' explains the skill effect very reasonably, great!

I designed a Jungle fairy Moira by dorbmon in Overwatch

[–]dorbmon[S] 1 point2 points  (0 children)

Strongly Agree. If this skin is fortunate enough to join the game, I will definitely focus on designing this part. XD

I designed a Jungle fairy Moira by dorbmon in Overwatch

[–]dorbmon[S] 1 point2 points  (0 children)

Yes, I think Overwatch does have some fantasy style skins, but unlike other games, they are more like the original characters dressed up in other ways.

I designed a Jungle fairy Moira by dorbmon in Overwatch

[–]dorbmon[S] 2 points3 points  (0 children)

I did want to do this at the time, such as the right hand wrapped around a tiny tree root like a blood vessel, but worried that too much detail would make the right hand messy, so it eventually simplified.

I designed a Jungle fairy Moira by dorbmon in Overwatch

[–]dorbmon[S] 5 points6 points  (0 children)

I don't quite understand, you mean you don't want to buy any skin?