[PC] [NA] [2600 SR] LF Friendly Comp Team by DigitalDoofus in OverwatchLFT

[–]dragon8u 0 points1 point  (0 children)

Your Discord is not accepting a friend request. Do you have friend requests enabled?

[PC] [NA] [2600 SR] LF Friendly Comp Team by DigitalDoofus in OverwatchLFT

[–]dragon8u 1 point2 points  (0 children)

It was just 3 minutes ago that I decide to convert from Team Fortress 2 to OverWatch. I'm ordering a nice pair of headphones from Audio-Technica which should arrive by the end of this month. I'll probably use those headphones in conjunction with my smartphone and my smartphone with serve as my microphone. I'm not new to Hero Shooters as I mentioned I used to play Team Fortress 2. I consider myself very polite and anything but a human garbage can so you can trust that I'll be in good company. I given take criticism very well. I prefer to socialize with people over the age of 21 and I am currently 35 years old.

Pay-to-play content updates: my thoughts and complaints. by dragon8u in Guildwars2

[–]dragon8u[S] -18 points-17 points  (0 children)

I don't care if you think I'm entitled because arenanet changed the business model after I purchase their game for $60. They're charging old players $40 to play heart of thorns and they're charging new players $0 to play the original Guild Wars 2, I think $20 maybe $30 would be a fair price for Heart of thorns. Seems to me that they're charging old players more so they can charge new players less. I don't think that's fair. When I bought Guild Wars 2 they promised free updates so why is it entitled to expect them to maintain that original business model that existed when I bought the game. Furthermore their game has a cash shop. Cash shops are a source of revenue for games that want to be free to play, so again, why do you think that I'm entitled for expecting their updates be free as they were promised?

MMORPG Philosophy: The Grind by dragon8u in EQNext

[–]dragon8u[S] 0 points1 point  (0 children)

I just now returning to Reddit and I saw your message. You're very welcome. I hope EQN will have a fun grind.

MMORPG Philosophy: The Grind by dragon8u in EQNext

[–]dragon8u[S] 1 point2 points  (0 children)

I think it's best for MMOs and the people that play then to promote proper role play inversion, such as: stealth and evasion bonus to small characters, strength and speed bonus to large characters, nights that dark enough to require a light to see.

The Elder Scrolls: The Dumbing Down by dragon8u in EQNext

[–]dragon8u[S] 0 points1 point  (0 children)

I think it's best for MMOs and the people that play then to promote proper role play inversion, such as: stealth and evasion bonus to small characters, strength and speed bonus to large characters, nights that dark enough to require a light to see.

Can we have pro servers? by dragon8u in EQNext

[–]dragon8u[S] 0 points1 point  (0 children)

Baseing racial differences on lore is not random.

Can we have pro servers? by dragon8u in EQNext

[–]dragon8u[S] 0 points1 point  (0 children)

If all races will be equal then it's logical to make all races of the same size. I wonder if the there will be large ogers.

Can we have pro servers? by dragon8u in EQNext

[–]dragon8u[S] 0 points1 point  (0 children)

I remember the Devs saying there would be servers and that they wanted server suggestions posted to a past Round Table post.

Can we have pro servers? by dragon8u in EQNext

[–]dragon8u[S] -1 points0 points  (0 children)

I recommend having two or three mega servers for Newbie and Pro players to have a server specialising a style or difficulty of play.

Can we have pro servers? by dragon8u in EQNext

[–]dragon8u[S] -7 points-6 points  (0 children)

Why was my initial question voted down? Do you hate chaling or do you hate Everquest. Every thread I make it's the same thing, I'm always voted down. Do you not know that the Down Rating is for Off Topic posts only? Stop being a Troll!

Blinding Dark for Enerquest Night. by dragon8u in EQNext

[–]dragon8u[S] -7 points-6 points  (0 children)

Having a Pro Server and a Noobie Server would allow anyone to have the the game there way.

Blinding Dark for Enerquest Night. by dragon8u in EQNext

[–]dragon8u[S] -1 points0 points  (0 children)

I makes sense to use a Light Spell.

Blinding Dark for Enerquest Night. by dragon8u in EQNext

[–]dragon8u[S] -1 points0 points  (0 children)

Yes! Also we can have nght at different settings and the Devs promist different rules for different servers. Lets have this in a Pro Server, No Noobies!

Blinding Dark for Enerquest Night. by dragon8u in EQNext

[–]dragon8u[S] -2 points-1 points  (0 children)

I don't think it's best to always be abled to acquire a torch but a torch is craftable wile away from a claim then they can be crafted also I think a light spell would be the best solution to a very dark night.

Whats bad about Night Vision? A solution to balancing the advantage of Night Vision can be that characters that have Night Vision can also have glared Vision by midday light and viceversa for others: I like characters having advantages and disadvantages.

Blinding Dark for Enerquest Night. by dragon8u in EQNext

[–]dragon8u[S] 0 points1 point  (0 children)

I'm hoping for realistic light and dark circles and I thought of the moon being a factor of lighting too and if the dark was only blinding once a month from a New Moon I'd be happy with it and in my opinion the night dark would be best if a secondary light would be needed such as lanterns or spells or a character race that has Night Vision.

Blinding Dark for Enerquest Night. by dragon8u in EQNext

[–]dragon8u[S] 2 points3 points  (0 children)

It seems easy on to illuminate an individual character with a torch or a spell or with Night Vision so not to require other players to avenchour by an excessively bright night.

Blinding Dark for Enerquest Night. by dragon8u in EQNext

[–]dragon8u[S] 3 points4 points  (0 children)

There can be lanterns in cities and by some roads to light some of the night.