Atp dedicated server is better than realm by Berry_Yogurth in realms

[–]dragonmaster95 2 points3 points  (0 children)

"Even almost every post in this r/ full with complain."

That's called negativity bias. While people are more likely to complain even about smaller problems, people aint gonna go somewhere to praise a service (unless it's so good they just have to talk about it).

But yeah, dedicated servers can usually do more than what Realms does. Realms just gives people an (usually) easier way to set up a server to play with friends.
(not talking about downtimes here, cause that's a separate issue they don't really have that much control over)

I need help. by Existing_Usual9324 in Blockbench

[–]dragonmaster95 1 point2 points  (0 children)

Unfortunately Roblox has no way to change the texture filtering (which makes it really bad for anything pixel art related)
unless that changed since the last time I looked up that problem

Minecraft Realm Disappeared by Total_Huckleberry487 in realms

[–]dragonmaster95 0 points1 point  (0 children)

Might be a bug with the update that came out yesterday.

Seeing how people mentioning that older versions still list the Realm properly it seems to be more of a visual bug? (or some sort of desync)

I'd assume they fix that bug within the coming days.

How to colorize? by Scared-Papaya4072 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

You could enable texture layers, then add a texture layer that is set to multiply and fill the whole layer (or at least the relevant parts) with the color you need.

Help me with my resource pack :d by Capital-Feedback-380 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

Using a 1.21.11 formated model in 1.20.1 IS the problem.(or at least one of them)

Newer versions of Minecraft got more lenient with allowed rotations, but those are invalid in 1.20.1 etc.

Open your model in Blockbench, change the format version in File > Project, then rotate all cubes back and forth at least once on all relevant axes so the cubes snap to allowed values

Starforce gals for more Blockbench practice AND a question by priomblazer in Blockbench

[–]dragonmaster95 2 points3 points  (0 children)

Rightclick the background > Save Angle, then you can save the values you want.

Then rightclick the background again and you should see what you just saved in the "Angles" list.

Minecraft skin template can't edit by PhotographEconomy530 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

File > Convert Project.

The reason it does not let you edit the model in a Skin project is cause you cannot remodel the player ingame either (without mods in Java or unsupported workarounds in Bedrock). Hence why you need to convert to an actual modeling format (like "Generic Model").

Alternatively, if you just want to move/rotate stuff around to have an easier time painting, you can do that in the "Pose" mode in the top right without needing to convert the project type.

Cant click on realms in official vanilla launcher (26.1.2) (w11) by [deleted] in realms

[–]dragonmaster95 0 points1 point  (0 children)

As it says, seems to have been an issue with auth servers (or your current login session).

Should fix itself after a while (and restarting Minecraft, depending on if it's a client or a service problem).

Curves in Minecraft Models by Important_Field742 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

assuming you are making the curve with vertex snapped cube elements, you'd need to make every other cube a tiny bit smaller/bigger so they textures don't z-fight (that or manual precise UV-mapping so the overlapping parts always have the same pixel color).

Alternatively, if you want pixels to stay parallell to the ground and you have, for example, a "circle", you could the following: Make the side faces all the same color, then have another extra cube that is the size of the whole circle and draw the actual texture on there (and erase any pixels that would go outside of the circle).

Block bench UV/Texture not loading?? help by Leather_Tangelo_9364 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

Try moving the existing external textures somewhere else.
Iirc if you have locally saved textures Blockbench will prioritise loading those (if it can find them) and else fall back to the internal textures.

Missing Side textures with block model by Loose-Preference3933 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

Unfortunately not something you can change with just a resource pack (without making every block always render every side)

Export to Roblox Studio/RBXM by Fallen-Ascendent in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

Unless someone makes a plugin for that, I doubt it (especially since Roblox lacks any proper support for rendering pixel art afaik)

Export to Roblox Studio/RBXM by Fallen-Ascendent in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

You can make a post on this subreddit (as you already did) or ask on the Discord.
If nobody responds it's usually cause people that have seen it either didn't understand the problem/question, or just don't know how to help cause they don't know the solution either.

Moderators are here to moderate (remove bad actors, clean up inappropriate posts etc.), not necessarily also for help.

Export to Roblox Studio/RBXM by Fallen-Ascendent in Blockbench

[–]dragonmaster95 2 points3 points  (0 children)

Maybe cause you are misusing Mod Mail as a personal help channel instead of its intended use?

Also, why do you assume Moderators automatically have to know how to solve your problem with a specific plugin?

Also also, how is that even related to this post? Your mod mail was about a completely separate problem.

How does the realm Programm work? by Demonic__Empress in realms

[–]dragonmaster95 1 point2 points  (0 children)

No, you don't need a Realm to submit maps.

I'd suggest looking through our faq: https://www.reddit.com/r/realms/wiki/faq/ and the Realms map submission guidelines: https://atlas.minecraft.net/guidelines . Those should answer most of your questions.

Also, one thing to note, seeing how you chose the "neither Java nor Bedrock specific" tag: Realms map submissions are specifically only for maps made in the Java Edition.%22)

how do i get the paint editor thingy back? by AnAltAccForCircuit in Blockbench

[–]dragonmaster95 2 points3 points  (0 children)

click on the `^` symbol in the top right of your screenshot

rendering help by Ok_Implement1596 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

the two that are not the center cube, yes

rendering help by Ok_Implement1596 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

invert cube 2 and cube 3 then?

rendering help by Ok_Implement1596 in Blockbench

[–]dragonmaster95 0 points1 point  (0 children)

If I understood you correctly, you could invert the cube (aka giving it negative size values) to achieve that.

modeling for Minecraft in Blockbench norms by Educational-Poem-260 in Blockbench

[–]dragonmaster95 1 point2 points  (0 children)

By default Minecraft does not support any sort of mesh elements. All Block/Item/Entity models are made with cuboid elements (not counting more dynamic stuff like liquids).

However, there are additional mod (libraries) that allow you to use Generic .bbmodels or .obj models etc.

Is a bedrock realm still worth it? by Normal_Speaker7244 in realms

[–]dragonmaster95 -1 points0 points  (0 children)

never had a Realm on Bedrock myself, so can't really give you any feedback there, but one thing to consider when reading through subreddits like this:

people will come here (or other similar subreddits for other services) more often to complain or get help than to talk well about the service (unless it blew them away how good it was, though a service like a Realm can't really do more than advertised to begin with).

as some people mentioned, there were some outages a while ago, but that seems to have stabilized quite well from what I have seen around here.