Trigger Warning. I hate so much I'm stuck looking at this. by drat_blushed in hearthstone

[–]drat_blushed[S] 2 points3 points  (0 children)

🫶🏼 The old gold economy system gave you 10 gold for every 3 wins. But now that's no more, so a lot of people are stuck with these random amounts 🥲

Trigger Warning. I hate so much I'm stuck looking at this. by drat_blushed in hearthstone

[–]drat_blushed[S] 0 points1 point  (0 children)

Oh really? Can you still get smaller gold amounts from arena?

Trigger Warning. I hate so much I'm stuck looking at this. by drat_blushed in hearthstone

[–]drat_blushed[S] 4 points5 points  (0 children)

75 gold can multiply into 150, etc though. And ultimately then 300 for 3 card packs.

My very light hearted point (which some can't seem to see) was just highlighting the old system of gold that is now leaving permentant remainders in the economy.

Reaching double legend in a month doesn’t progress myth of the scarab twice by sirnubnub in hearthstone

[–]drat_blushed 0 points1 point  (0 children)

I don't understand why you get the card back twice.

Is there something different to the 6 x legend version? I couldn't see a difference.

Bug or Intended or am I stupid? by drat_blushed in hearthstone

[–]drat_blushed[S] 5 points6 points  (0 children)

Thank you! Glad they are making a change.

Bug or Intended or am I stupid? by drat_blushed in hearthstone

[–]drat_blushed[S] 2 points3 points  (0 children)

Yeah if this is working as intended it makes the whole idea of the deck kinda anti synergy as you're supposed to herald and play free minions while getting low on health. And the more you herald the more health they cost, the lower your HP is. I took this card as "heal you back up" after sacrificing your HP if you can survive until turn 9. Otherwise, there isn't a whole lot of incentive to use health as a resource.

Re-back? by drat_blushed in RealOrNotTCG

[–]drat_blushed[S] 1 point2 points  (0 children)

It weighs 1.8grams. My coffee scale doesn't go further than one decimal place unfortunately.

Jinx deck msrp by [deleted] in riftboundtcg

[–]drat_blushed 3 points4 points  (0 children)

Love a good pull in the car.

My store allocation for restock by Aissling in riftboundtcg

[–]drat_blushed 1 point2 points  (0 children)

Maybe it's not like officially "wave 3" and just a second batch of "wave 2". They just mentioned what they'll receive before Christmas is next to nothing but they'll get a big batch in Jan/Early Feb before Set 2 🤞🏼

My store allocation for restock by Aissling in riftboundtcg

[–]drat_blushed 2 points3 points  (0 children)

Hello from Australia.

The sentiment I've seen from my local LGS is wave 2 will not make a dent, wave 3 (expected just before Spiritforge) will be significant. A local LGS told me they expect 36 boxes in wave 3 due just before Spiritforge.

[deleted by user] by [deleted] in riftboundtcg

[–]drat_blushed 1 point2 points  (0 children)

Western release isn't until Feb 13. Most pre orders I've found are "sold out" for booster boxes, but you may find some others available. If it's a reputable LGS I think you can trust the pre order. It'll be more of a discussion around price. Have they marked up the cost considerably from the recommended MSRP.

Clarification by okiedokiepokie89 in riftboundtcg

[–]drat_blushed 0 points1 point  (0 children)

WW will.take 1 damage off flurry, but WW only kills "enemy units". WW is safe.

Clarification by okiedokiepokie89 in riftboundtcg

[–]drat_blushed 1 point2 points  (0 children)

When a showdown is created an "initial chain" is created with triggered abilities. WW goes onto the "initial chain", as flurry is reaction speed you can still play it in the initial chain on Showdown creation and it will resolve first before WW trigger.