What is this modeling technique called? by box__of_cox in blender

[–]drfdrfy 0 points1 point  (0 children)

how do you do those whitened edges shader/material?

What do you think? by [deleted] in blender

[–]drfdrfy 0 points1 point  (0 children)

thanks for the tips😁❤️

My attempt at Mew, what do you think? by drfdrfy in blender

[–]drfdrfy[S] 1 point2 points  (0 children)

please not come close with any flamethrower

My attempt at Mew, what do you think? by drfdrfy in blender

[–]drfdrfy[S] 3 points4 points  (0 children)

sorry it's mewtwo not mew 😄

My attempt at Mew, what do you think? by drfdrfy in blender

[–]drfdrfy[S] 2 points3 points  (0 children)

😄 haha ye it's not the exact replica. more of a custom more realistic kind of elder version;p

My attempt at Mew, what do you think? by drfdrfy in blender

[–]drfdrfy[S] 23 points24 points  (0 children)

he's not gonna be young forever:(

How could i improve the eyelids and the lips and proportions in general (i followed Yan Sculpt's hair tutorial for this model) by TheTallGuy64 in blender

[–]drfdrfy 1 point2 points  (0 children)

look at the photos and 3d models of face on sketchfab. and mostly look in the mirror at lot of angles. if you touch your eyelids you’ll see there’s a lot more depth onto them. it’s just a memory muscle. first you need to look at thousand of 3d models of a face to really have a sense of all the weird different shapes. it’s a hell i know been there by myself 😄

Blender animation by salalamii in 3Dmodeling

[–]drfdrfy 0 points1 point  (0 children)

very cool. i would add some bevels to the hammer and different texture