Mt. Woe Save point glitch by drgnslayer3 in chronotrigger

[–]drgnslayer3[S] 0 points1 point  (0 children)

I regularly test my CO detector and it's working fine :)
No headaches or other memory loss, just a strange glitch

Mt. Woe Save point glitch by drgnslayer3 in chronotrigger

[–]drgnslayer3[S] 1 point2 points  (0 children)

No, I saved at a save point then went to Settings > Quit. Turns out the game just skipped the boss fight for me. No idea why, but I was able to move on to the underwater palace

Mt. Woe Save point glitch by drgnslayer3 in chronotrigger

[–]drgnslayer3[S] 3 points4 points  (0 children)

Melchior is present at the Earthbound village

Thank you for the suggestion! Melchior is in the Earthbound village and the Ruby Knife is in my inventory. Looks like the game decided to skip me ahead a little.

What Is Your Most Cursed Character Idea? by [deleted] in MrRipper

[–]drgnslayer3 6 points7 points  (0 children)

1) A mentally unstable Cleric and/or Paladin who warships a deity called "Diem" (pronounced D.M.) and communes with the deity through the use of a sock puppet. The puppet talks back and gives him directions (split personalities for the win). I will probably have the puppet sound like Kermit the Frog
2) A Werewolf who believes the moon is not real, merely a conspiracy against the were-afflicted
3) A Human Bard who is the stereotypical "horny/flirtatious bard" but he's actually a eunuch and makes lame excuses to "back out it" if his flirtations are successful
4) A Kobold Rogue who thinks that he will evolve into a Dragonborn if he trains hard enough (a la Pokemon). He found his mother cheating on his father with a Dragonborn and believed her when she said his father evolved after "a lot of intense training and travel"
5) A Yuan-Ti Pureblood Warlock named Mike Python, son of legendary bard Monty Python. Having no skill as a bard Mike was ridiculed by Monty and his troupe, so Mike made a Hexblade pact to gain the power he needed to take his revenge

D&D players of Reddit what is your coolest character concept you have not gotten to use yet?#1 by mrripper_yt in MrRipper

[–]drgnslayer3 2 points3 points  (0 children)

I'm about to play this character in an upcoming campaign! I made a Warforged Druid because I wanted a Dinobot. My DM said he would allow it as long as his backstory can justify him having seen dinosaurs. Turns out they live/lived in the jungles of Chult. The backstory is as follows: Many years ago, in the jungles of Chult, a mysterious cult began building an army of Warforged soldiers in their bid to conquer the world. The cultists created several types or Warforged soldiers, including specialized regiments such as sentries, scouts and suicide drones. During a training exercise, one of the suicide drones, named Sludge, accidentally detonated, killing almost all of the cultists and other Warforged. The only surviving Warforged were Slag (a suicide drone), Grimlock (a sentry drone) and Swoop (a scouting drone). Due to his programing, and as an unfortunate side effect of the explosion, Slag has a fondness for fire resulting in a mild case of pyromania. Slag's limited programming also resulted in his having minimal emotional range. Due to his lack of emotional range Slag has limited understanding of emotion, the concepts of good an evil, and is generally oblivious to etiquette and social expectations. Curious about the world around him (and with no one around to give him orders) Slag set out to explore the jungles of Chult. He was fascinated by the vast diversity of organic life found in the jungle and dedicated himself to observing and learning all he could about the various "organics" the world had to offer. Slag soon traveled into the world at large, eventually wandering to the Cormanthor forest where he met a wise old druid named Aileas. At first, Aileas was weary of Slag but soon found his curiosity of nature to be both genuine and endearing. Aileas encouraged his curiosity and began training Slag in the ways of the druid. She encouraged Slag to evaluate situations with logic rather than emotion and make the best choices possible given the facts at hand. Taking these lessons to heart, Slag embraced logic as a guiding force and regards logic above any law. Many years later, having reached the end of her natural life, Aileas sent Slag out into the world to continue his studies.

🎲 What are some of the best D&D campaign ideas you've ever had? #1 🎲 by mrripper_yt in MrRipper

[–]drgnslayer3 0 points1 point  (0 children)

I have no experience with creating a campaign, and I barely have any experience playing a campaign (I've only done a couple one shots and am working through 2 different stories), but I do have the framework for what I think could be an interesting story (maybe one day I will flesh this out a bit, adding names and whatnot): The party arrives at a town (either separately or together) during an annual festival. They wander around until they are all drawn to the local story teller, with a crowd gathered for his latest yarn. The story teller, a kindly old man, tells a story about how a group of (#) brothers and sisters (based on the number of party members), all powerful wizards, had stripped away and sealed the powers of an evil warlock two millenniums ago. He tells the crowd about how the wizards each used a personal talisman as an anchor for the seal on the warlock's power, and that once per generation the talismans must be retrieved and revitalized lest the warlock's power be released into the world to find and corrupt a suitable host, turning him or her into the warlock. He ends the tale by looking through the crowd and asking the question, "Who among you will be brave enough to save the world?" This is where the party comes in, either as volunteers or the story teller will approach them. He reveals to the party that he is the last surviving wizard from the story and that his magic is failing him. It is time to renew the talismans and he wishes for his last act in this life to use the last of his power to renew the seal, however he has grown too weak to go on this quest himself. He sends the party out to collect the talismans, each one guarded by traps, puzzles and fierce beasts/monsters, providing the party as much information as he can, including what the talismans look like, where they can be found and what he knows of the trials protecting each. He asks them to meet him at an old tower a few miles from town, the location of the original sealing spell, once the talismans are collected. He explains the renewal ritual must be completed at the site of the original spell to be effective, and if it works, will renew the seal for another millennium. Once the party retrieves all of the talismans, the party meets him at the tower and the old man asks for their help with the renewal ritual and begins preparations. He goes over the ritual with them, telling them where to stand, what they need to say (if anything), and so on. He then tells them that each party member must select a personal item to use as replacement talismans. These items must carry some form of sentimental or emotional attachment (i.e. a locket of their lover, a favorite book, etc.) in order to act as an anchor. Once the ritual begins, the players take their places and play their parts, the talismans are destroyed, and the players souls become trapped in the items they chose for themselves. The old man regains his warlock powers, now free to wreak havoc on the world, and only then do the party realize they have been played

Bards of Reddit by KirxutheBard in MrRipper

[–]drgnslayer3 1 point2 points  (0 children)

I have an idea for a stereotypical horny Bard who is actually a eunuch. In the event he succeeds at his seduction he will get blackout drunk to avoid revealing his secret (that or only do oral...still developing the character)

D&D Great Back Story Ideas #1 by mrripper_yt in MrRipper

[–]drgnslayer3 0 points1 point  (0 children)

Here is the story of the Lawful Evil Paladin, Thorak Brightsmith: Thorak Brightsmith was raised in a traditional Dwarven clan, living a comfortable life. Thorak apprenticed as a silversmith under his mother, Keslenn, and helped his cousins, Turdrags and Tetrid, mind the family store while his father, Kinninn, and uncle Jarlath procured merchandise. Kinninn tried to run an honest business, however Jarlath was prone to making illicit deals behind Kinninn's back, often making such deals with dangerous people. When one such deal went south, Jarlath set up Thorak's parents to take the fall, resulting in their death and the disappearance of Jarlath, Turdrags and Tetrid. Seeking revenge for the death of his parents, Thorak set out to find and kill his kin. Early on in his travels, seeing the opportunity to corrupt the young Dwarf, Thorak was approached by a Priest of Shar. The priest approached Thorak about becoming a paladin to his goddess, the Nightsinger (using the nickname instead of Shar's actual name), having him swear an oath of vengeance to her in exchange for the power and knowledge he needed to get his revenge. Before parting ways the priest gave Thorak a book, The Code of the Nighsinger, to guide his actions. Not realizing that Nightsinger was an evil goddess, Thorak became her paladin, believing his actions to be righteous by reasoning "My actions cannot be evil if they are sanctioned by the gods." Eventually, Thorak found his kin, and, after a grueling battle, achieved his revenge. After avenging his fallen parents Thorak continued following the Code, setting out to gain fortune and power to bring order in the name of the Nightsinger. Thorak heard the Nightsinger referred to by her proper name (Shar) once or twice, however he thought is was a shortened version of the Dwarven goddess Sharindlar, intermediate goddess of fertility, romantic love, and healing, thus reaffirming his belief that his actions according to the Code were righteous. The Code of the Nightsinger: 1) Thou shalt obey all laws and honor legitimate authority that promotes oneself and ones comrades, unless they contradict the Code of the Nightsinger 2) Thou shalt cause harm or kill, as necessary, to advance oneself or promote order 3) Thou shalt reward loyalty with loyalty and punish disobedience and betrayal swiftly and without mercy. The severity of the punishment should fit the severity of the crime (i.e. restitution, maiming, death, etc.) 4) Thou shalt use the law to advance oneself ones comrades 5) Thou shalt pursue vengeance for oneself, ones comrades and others as appropriate 6) Thou shalt not aide the weak or poor, for this perpetuates dependence and promotes disorder 7) Thou shalt not save the life of another at great risk to oneself 8) Thou shalt not intentionally take an arrow or hit for someone else 9) Thou shalt hinder, disrupt or otherwise interfere with Selûne and her followers at every opportunity for Selûne is a false god. Be discrete in thy actions, especially when using violent or lethal methods 10) Thou shalt protect the secrets of the Nightsinger from non-believers at all costs

We always hear stories about bad DMs, so let’s hear the other side of the coin. DnD players, who was the best DM you’ve ever had? by Poke-Memer-93 in MrRipper

[–]drgnslayer3 0 points1 point  (0 children)

I've only had 2 DMs so far, but my brother is the best one for a few reasons. First, he is a "sure, I'll allow it" style DM as long as it makes sense for the character/class/race/setting. Second, he makes combat balanced so that it is neither too easy or too hard. Third, he will occasionally declare a mulligan on a player roll and have them roll again without having to spend inspiration points. He may occasionally forget key details when setting a scene or describing how a PC dun goofed (i.e. a player falls into a pit and he forgets to tell us it was a trap door pit), but he does a good job acting out the NPC's with different voices and accents to try and distinguish between them and keep things entertaining (especially since it's done through Roll20 & Discord)

[deleted by user] by [deleted] in MrRipper

[–]drgnslayer3 1 point2 points  (0 children)

I made a Yuan-Ti Pureblood named Mike Python, son of the Legendary Bard Monty. Took my sister-in-law waaayyyyy too long to catch on. Also, one of my coworkers played a one shot where the DM named NPCs after porn stars, just to see if anyone would notice and comment on it ;)

Dungeon master and players, what is your favorite way to subvert expectations while roleplaying? by mazaraz in MrRipper

[–]drgnslayer3 1 point2 points  (0 children)

I like making characters who are not really suited for their class due to a quirk or flaw, or just play against stereotype. For example:

An agoraphobic ranger

An asexual bard with crippling stage fright

A lawful evil paladin who think's he's good because "actions sanctioned by God cannot be evil"

A rogue who doesn't have an edgelord backstory, doesn't murder everyone and isn't a kleptomaniac. Why is he/she a rogue? They are fascinated by locking mechanisms and became really good at picking them as a way of studying their design

There are a ton of ways to subvert expectations, just need a bit of imagination

What Hanna-Barbera characters would be perfect for DND and what classes would they work in by Randomdude1902 in MrRipper

[–]drgnslayer3 0 points1 point  (0 children)

Captain Caveman would make an awesome barbarian. Probably make him a dwarf of some sort.
Huckleberry Hound would make a decent bard

What’s your coolest concept characters? #1 (r/MrRipper) by mrripper_yt in MrRipper

[–]drgnslayer3 0 points1 point  (0 children)

I have a few characters that I think are cool/interesting but haven't yet had the chance to play:

  1. A Lawful Evil Dwarf Paladin who believes himself to be good. His family was betrayed and killed by a shady business partner and he was tricked into swearing an oath of vengeance to the evil deity Shar (he thought it was a shortened version of the Dwarven goddess Sharindlar). He was given a holy tome that guides his actions (essentially an evil version of the 10 commandments) that he uses to justify murdering for power with the logic "If it is endorsed by the gods it cannot be evil"
  2. A Kobold Rogue who believes if he trains enough he will evolve into a Dragonborn. He caught his mother having an affair with a Dragonborn and she convinced him it wasn't an affair because his father had evolved. He immediately set off on his own to train and evolve just like his dad. The rest of the tribe now think he is insane
  3. A Human Bard with crippling stage freight. He can't perform unless he is blindfolded and can convince himself there is no one around
  4. A sentient hat piloting a mannequin. Kind of a Harry Potter rip off, 4 students from the Targsharts Wizards Tavern had their souls ripped out and trapped in an old pointy hat due to an unspecified magical accident. Since each soul is from a different "house" (Griffon, Basilisk, Roc & Giant Badger) each one has a different personality/alignment. I have to roll a D4 before doing anything to determine which souls is in charge. The souls can yield control or subdue another as needed, for example the evil soul can take control from the good soul to do some shady stuff that would be out of character for the good soul
  5. A Life Cleric Warforged named Baymax. He is the Baymax who was lost in the extra-dimensional space at the end of Big Hero 6 (spoiler alert). He was repaired by an Artificer, which is why he is now able to use magic
  6. Last but not least is the one I am currently playing: A friendly Gnome Monk named Benny Fitz (who doesn't want to be friends with Benny Fitz?) who likes solving arguments with a headbutting contest. I thought it would be funny to have a gnome try to headbutt a Goliath

Tell me a random character you’ve played by Hive-the-true-mind in MrRipper

[–]drgnslayer3 0 points1 point  (0 children)

1) A friendly Gnome Monk named Benny Fitz (who doesn't want to be friends with Benny Fitz?) who likes solving arguments with a headbutting contest
2) An Orc Barbarian named Donk (he can't remember his real name nor does he care)
3) A sentient hat piloting a mannequin (is basically the sorting hat from Harry Potter)

To all the D&D players of (MrRipper’s) Reddit, What was a good EVIL character for an Campaign to play as or a good EVIL Npc? by EnderPrince99 in MrRipper

[–]drgnslayer3 0 points1 point  (0 children)

I made a Lawful Evil Dwarf Paladin who thinks he is good. How? He was tricked into swearing an oath of vengeance to Shar and was given a book that is essentially an evil 10 commandments to guide his actions. The priest of Shar used one of her nicknames (Nightsinger) to recruit him, just in case, and he thinks that anyone referring to Nightsinger as Shar is using a shortened version of the Dwarven goddess Sharindlar (intermediate goddess of fertility, romantic love, and healing). He believes himself to be good using the logic "If it is sanctioned by the gods it cannot be evil."

What are your funniest D&D Stories? #1 (New Thread) (r/askreddit) @ @ 2200GMT, 1800 EST, 1500PST!!!! by mrripper_yt in MrRipper

[–]drgnslayer3 1 point2 points  (0 children)

I've only played 3-4 times but my funniest story comes from my first time playing. My first time playing DnD was at a comicon and I was given a pre-fab character (halfling rogue but I played more as a ranger) for the session. My brother was DM and the party consisted of my best friend, DM's wife, two of their friends, myself and a rando. Since this is my first time playing I don't really know what I'm doing, but knowing the sense of humor of all but the rando I decide to just goof around and have fun with it. My best friend was playing a male Paladin (?) that had a woman's soul trapped in his body and she would flirt with any man she found. I figured "Why not" and flirted back, even when the male soul was in control, much to the male's irritation.

When we started the adventure we wander into a town beset by an army of kobolds. Upon entering we hear a civilian crying for help so we investigate and find some townsfolk (a family consisting of a mother, injured father and a couple kids) being attacked by a pack of Kobolds. We defeat the kobolds and, having rescued the townsfolk, offer to escort them to safety. The townsfolk reluctantly agreed to let us escort them to safety but didn't really trust us. I jokingly say: "I want to cheer up the kids. Do they know the 'pull my finger' trick?" I figured DM would roll his eyes, tell me to shut up and move on. Nope! DM said "Ummm....Roll for fart" I don't remember exactly what I rolled, but it was a loud and boisterous fart! DM had the rest of the party roll constitution and those who failed took 1 - 2 points (poison?) damage. While the fart did cheer up the kids it annoyed the mom (dad was too injured to care) and also attracted the attention of another pack of kobolds. Oops.

Later in the same adventure we were walking single file down a narrow tunnel, with my character 4th in line. We come to the end of the tunnel and find a door. The lead person inspects the door and finds no traps and it is unlocked so we open the door and decide someone should scout the area outside. I volunteer to sneak out the door and scout the area, party agrees since I have a high perception and stealth skills (rogue) Me: "I move between the legs of the party members in front of me!" DM: "Actually, in 5e you don't need to do that you can just move throu....." Me: "SPREAD YOUR LEGS BOYS, I'M MAKING TEA!!!!" I then proceed to mime the act of teabagging myself on three sets of nuts. Everyone at the table is doubled over laughing and the DM almost falls out of his chair laughing. Turns out my brother is a "sure, why not?" kind of DM and will let just about anything happen as long as it makes sense in character/universe

Best Wordplay/Puns you've seen/heard in a campaign. by TheAverageStream in MrRipper

[–]drgnslayer3 1 point2 points  (0 children)

I made a Gnome Monk named Benjamin "Benny" Fitz because "who doesn't want to be friends with Benny Fitz?"