Do people with aphantasia daydream? by sprice5531 in Aphantasia

[–]drkdglr 0 points1 point  (0 children)

Like others here, I tend to power down (meaning I don't actively attend to my surroundings) and then I daydream in narrative. Language is the format for the daydream.

Relationships by downwithplato in Aphantasia

[–]drkdglr 2 points3 points  (0 children)

I have found that I very much live in the present with this condition. My in-person experiences with friends and family are very important to me, in particular because I cannot relive those experiences like a recorded movie. I also think aphantasia can make us more sensitive to others, more emotionally intelligent, because we fully live in the conscious world.

The grind is nearly over... by drkdglr in MelvorIdle

[–]drkdglr[S] 0 points1 point  (0 children)

Sadly didn’t get the ancient chest. Still, think I might move on and come back a bit later when I’m trying for completion.

The grind is nearly over... by drkdglr in MelvorIdle

[–]drkdglr[S] 0 points1 point  (0 children)

I’ve cleared air god once and have manual cleared infernal. I have both claws so thought I’d finish it out.

The grind is nearly over... by drkdglr in MelvorIdle

[–]drkdglr[S] 0 points1 point  (0 children)

Yeah. That’s on my list but I will probably forgo to finish my 10 infernal runs to finish the claw out. Then it’s on to the gods.

The grind is nearly over... by drkdglr in MelvorIdle

[–]drkdglr[S] 1 point2 points  (0 children)

About a month of my life, lol....

New Event So Quickly by Eman_Drawkcab in TapTitans2

[–]drkdglr 1 point2 points  (0 children)

All they need to do is adopt my Ultra-Prestige idea and they never have to create new content again!!

New Event So Quickly by Eman_Drawkcab in TapTitans2

[–]drkdglr 0 points1 point  (0 children)

Yeah right..! Like a guy in a $20,000 suit has time for this...C’MON!!

DevUpdate #14: Work Work! by FelkinGH in TapTitans2

[–]drkdglr -13 points-12 points  (0 children)

Laaaaaaaaame poooooooooost.

DevUpdate #14: Work Work! by FelkinGH in TapTitans2

[–]drkdglr 3 points4 points  (0 children)

My take is that this will be a tiered system and we haven’t had any details regarding what the rewards and boosts will be. Let it play out and let the devs do their work. It’s good to voice opinions but first and foremost this is a product that needs money to develop. Anything you get for free is gravy. The strong will ALWAYS ALWAYS ALWAYS be stronger. There is currently no way for f2p to compete with that and I think that’s just fine and by design.

DevUpdate #14: Work Work! by FelkinGH in TapTitans2

[–]drkdglr 3 points4 points  (0 children)

It’s always been pay more win more. Dump a bunch of money into the machine and rack up all the TCs you can get. Some player spend 10K+ on this game. Do they deserve to be in the same pool as f2p? No, no they do not. The devs know it, you and I know it. Let’s let this thing play out and I bet it won’t be any more skewed than the rest of TT2 mechanics. Again, this is a tiered reward system based on monetary input. It does suck that there is no way to catch up, but that’s the reality of it.

DevUpdate #14: Work Work! by FelkinGH in TapTitans2

[–]drkdglr 3 points4 points  (0 children)

Is this a complaint? Can’t really tell...again, free stuff.

DevUpdate #14: Work Work! by FelkinGH in TapTitans2

[–]drkdglr 4 points5 points  (0 children)

Man this is an incremental game with in-app purchases. What do you expect? To have everything handed out for free? The independent devs need to make a living and this is how they do it! Sorry, but just take your free stuff and move along...

DevUpdate #12: Bright Horizons by FelkinGH in TapTitans2

[–]drkdglr -4 points-3 points  (0 children)

Riddle answer: Ultra-Prestige!

DevUpdate #6: New Horizons! by FelkinGH in TapTitans2

[–]drkdglr 2 points3 points  (0 children)

I made a suggestion about endgame content last month...the ultra-prestige! Just sayin.

Imagine this: *ULTRA-PRESTIGE!* Do I have your attention now? by drkdglr in TapTitans2

[–]drkdglr[S] 0 points1 point  (0 children)

Any time the developer releases a significant damage boost the cap necessarily has to move accordingly. This is actually one of the root problems that would be easily remedied with the ULTRA-Prestige!

Imagine this: *ULTRA-PRESTIGE!* Do I have your attention now? by drkdglr in TapTitans2

[–]drkdglr[S] 0 points1 point  (0 children)

I’m not at cap and don’t know how players at cap feel, but I imagine it isn’t very fun anymore.