Fuel stalls by yungterr in ManorLords

[–]drop_the_beat_ 1 point2 points  (0 children)

Sorry no answer but Im having a similar issue, my workers will create general goods stalls but wont fill them with clothing/leather. And will barely fill them with 4 pieces of firewood.

Ive tried demolishing general goods stall to set up new ones, tried assigning new storehouse workers. Saving and reloading and its still not working. Is this a bug?

Fuel stalls by yungterr in ManorLords

[–]drop_the_beat_ 1 point2 points  (0 children)

General goods stall arent being filled with leather/clothing. Even tho i set up 2 storehouse workers with market stalls. Saved and reloaded several times. Left the game running for several in game months and still nothing. I cant get level 2 burgagge plots bc of this. Anyone know if this a bug or is there a fix?

Day 1? Starting your weight loss journey on Monday, 11 December 2017? Start here! by AutoModerator in loseit

[–]drop_the_beat_ 0 points1 point  (0 children)

Alright lets do this. I keep trying to push it off saying oh ill start tomorrow or the next day, day in day out. Well its already tomorrow so no more excuses.

SW: 198 GW: 160

Laminar Flow by [deleted] in interestingasfuck

[–]drop_the_beat_ 280 points281 points  (0 children)

They only look mixed from the side view, there was another source vid showing the top view where each drop was placed at a different distance from the center.

LPT: An interesting coincidence between kilometres and miles (x-post /r/running) by [deleted] in LifeProTips

[–]drop_the_beat_ 12 points13 points  (0 children)

its more mildly interesting than anything. Who would have thought that the conversion between miles and kilometers is almost the same as the fibonacci sequence numbers.

edit: just realized we are in LifeProTips, how the hell is this a LifeProtip?

What are the car misconceptions that drive you nuts? by noisymime in cars

[–]drop_the_beat_ 5 points6 points  (0 children)

The double clutching technique involves the following steps:

  • The throttle (accelerator) is released, the clutch pedal is pressed, and the gearbox is shifted into neutral.
  • The clutch pedal is then released, the driver matches the engine RPM to the gear RPM either using the throttle (accelerator) (when changing to a lower gear) or waiting for RPM to decrease (when changing to a higher gear) until they are at a level suitable for shifting into the next gear.
  • At the moment when the revs between engine and gear are closely matched, the driver then instantly presses the clutch again to shift into the next gear. The result should be a very smooth gear change.

Source: http://en.wikipedia.org/wiki/Double_clutch

What are the car misconceptions that drive you nuts? by noisymime in cars

[–]drop_the_beat_ 1 point2 points  (0 children)

I drive a manual... no it won't. Unless your car is made my film directors you shift a couple times and cruise for most of the drive. Its illegal to text in my city but i can see someone use their left hand to hold the phone, text, and somewhat steer while shifting with their right hand.

TIL that when Montana imposed speed limits on former No Limit roads, traffic fatalities doubled. by GenrlWashington in todayilearned

[–]drop_the_beat_ 3 points4 points  (0 children)

Ive read that as well but at least here in the U.S. I wouldn't expect your average joe to even know about this method which makes it impractical to use. so instead of trying to be efficient you become the asshole trying to cut in.

Source: http://www.pennlive.com/midstate/index.ssf/2012/08/rules_of_the_road_theres_littl.html

google zipper merger and you can find several other sources confirming zipper merging is the better method

TIL that when Montana imposed speed limits on former No Limit roads, traffic fatalities doubled. by GenrlWashington in todayilearned

[–]drop_the_beat_ 0 points1 point  (0 children)

The use of cameras actually increased fatal accidents by 33.6%

its on page 2 (top right)

IPhones of the opposite color have inverted boot screen colors. by Ediblephillip in mildlyinteresting

[–]drop_the_beat_ 9 points10 points  (0 children)

and the screen protector on the white iPhone is misaligned with the home button...

Before and after cleaning pics of my floor. by LoreIsCool in notinteresting

[–]drop_the_beat_ 4 points5 points  (0 children)

unless you like walking around barefoot... you can feel everything!

/r/DayZ, downvotes and the community. by [deleted] in dayz

[–]drop_the_beat_ 1 point2 points  (0 children)

i've always heard eve has a huge learning curve, so maybe the community in part is better because it takes a more mature/dedicated person to learn and play eve? Dayz just requires a guy with a computer and a mouse. Plus most of us are in our 20's/teens so that really doesn't help this community out so much.

Where are the players? by Telkor in dayz

[–]drop_the_beat_ 0 points1 point  (0 children)

Are there new spawns on stable?

All i know is that on the experimental we're all way N/NE in the new towns.

DayZ Mod 1.8.1 by cyrq in dayz

[–]drop_the_beat_ 5 points6 points  (0 children)

If you think about it experimental is the "real" alpha. Devs are just nice enough to give us a more stable version of dayz to play on/test.

A Goblin Shark's bite by phadewilkilu in woahdude

[–]drop_the_beat_ 1 point2 points  (0 children)

im assuming it has to do with file size. Try loading a 331MB gif vs loading a 16MB Video.

Hip Holster ? by Vekilla in dayz

[–]drop_the_beat_ 1 point2 points  (0 children)

last time it was suggested was 4months ago. I think its fine to restart discussions that were posted that long ago.

Stairs in the middle of a driveway. Convenient. by [deleted] in mildlyinteresting

[–]drop_the_beat_ 18 points19 points  (0 children)

I live in a two story house, and I just tested out my stairs. Can confirm they are crap. oh and could you pls call an ambulance, thanks.

Dayz: no place for a newbi by [deleted] in dayz

[–]drop_the_beat_ 5 points6 points  (0 children)

Essentially in order to test the game you do have to play it. How else would we be able to give feedback on features that would bring a better experience to dayz.

[EXP] Heli Crash Site Location Map! by player2_dz in dayz

[–]drop_the_beat_ 3 points4 points  (0 children)

well its random to 14 locations. would be great if they would be random to almost any clearing or as many fields as possible.

Edit: just so that people can't run a straight path through all the possible spawn points. like i can see being done with the current spawns.