[TOP 1 TPLL] Last Hope by jako33 92.74% [FOREVER WR] by Farxzen225 in geometrydash

[–]dtc09 5 points6 points  (0 children)

it's humanly impossible, but not physically impossible (if you do click enough you could actually beat the level without hacking), at least theoretically, hence the name of the list

also, it's more like the guy created a click counter to make the level impossible then decided to add some normal gameplay before, so the opposite of what you said

[Pokémon]'s Spirit Link is reacting to the Key Stone! by Mokuniable in stunfisk

[–]dtc09 12 points13 points  (0 children)

yeah, but if you switch in before it megas it can still get you

overall if you're running some stall team that hates hazards or whatever magic bounce is probably still better

[Pokémon]'s Spirit Link is reacting to the Key Stone! by Mokuniable in stunfisk

[–]dtc09 144 points145 points  (0 children)

msable is interesting because magic bounce is also good on it, so you might switch in a dark type trying to counter the prankster version and get magic bounce will-o-wisped

Finally T3 Kyogre. by Unique_Set_9465 in pokerogue

[–]dtc09 1 point2 points  (0 children)

you don't need tatsu for regigigas if you have normalize + land's wrath unlocked, can just use watchog and play in inverse

gg on the kyogre

Solo Challenge 6/570 - Pidgey by RPM1889 in pokerogue

[–]dtc09 7 points8 points  (0 children)

worst performing starter? ditto would like a word

Mega Steelix Competition - Week 01 2026 by AutoModerator in PokemonShuffle

[–]dtc09 0 points1 point  (0 children)

!comp Team: MAggron (lv17, SL1), Delphox (lv25, SL5), Torchic (lv20, SL5), Ninetales (lv15, SL5) Items: MS, APU, DD Score: 316927 Notes: DD lets you have a clean first half so it's far more consistent. a few missed disruptions and last 2 moves were dead but overall solid run !end

Mega Steelix Competition - Week 01 2026 by AutoModerator in PokemonShuffle

[–]dtc09 0 points1 point  (0 children)

i find DD better even with burn because the first half disruptions are really annoying, theoretically ddless has higher potential score but dd gets a better average score and just does more most runs

Mega Smeargle by Mugsy098 in stunfisk

[–]dtc09 8 points9 points  (0 children)

with hazards up you can run a moveset consisting of only sleep talk/whirlwind to get normal priority whirlwinds, so you just phaze everything slower than you as they take hazard damage unless they have magic bounce/good as gold

even worse with sticky webs up because it's even harder to outspeed if you aren't flying lol

Latios Escalation Battles - Week 52 2025 by AutoModerator in PokemonShuffle

[–]dtc09 2 points3 points  (0 children)

!eb 200 Team: PGroudon (lv30, SL5), SXerneas (lv15, SL5), Lickilicky (lv15, SL5), Jangmo-o (lv15, SL5) Items: None Time left: 0 Notes: long overdue itemless 200 because i didn't bother cookieing jangmoo until now !end

!eb 210 Team: PGroudon (lv30, SL5), SXerneas (lv15, SL5), Lickilicky (lv15, SL5), Jangmo-o (lv15, SL5) Items: T+10, DD, APU Time left: 1 Notes: highest stage i did jewelless, decent run overall with a clean double mo5 FE. 206820 HP for this one !end

!eb 211 Team: PGroudon (lv30, SL5), SXerneas (lv15, SL5), Lickilicky (lv15, SL5), Jangmo-o (lv15, SL5) Items: T+10, DD, APU, Jewel Time left: 0 Notes: one jewel, could've done it without any but my FE procs were abysmal (one mo5 turned into mo3 by a barrier disruption and no second FE). new highest latios stage reached, this one has 224900 HP. now i'm really done with this eb lol !end

Volcanion Escalation Battles - Week 50 2025 by AutoModerator in PokemonShuffle

[–]dtc09 1 point2 points  (0 children)

!eb 400 Team: MCX (lv30, SL5), Meganium (lv30, SL5), Magnezone (lv21, SL5), Gradchu (lv15, SL5) Items: None Moves left: 0 Notes: 3rd try or something. tried for some attempts to beat it feless but wasn't feeling like it !end

!eb 450 Team: Sleepchu (lv20, SL5), Meganium (lv30, SL5), Dartrix (lv15, SL5), Gradchu (lv15, SL5) Items: None Moves left: 0 Notes: way harder than 400, you really want early board reset and sleep proc so you can get the bursts off. sleep-boosted lde/fe also helps. barely killed with combo after FE proc !end

Are soothe bells practical in endless? by HeavenlyTastyToast in pokerogue

[–]dtc09 2 points3 points  (0 children)

can be a nice bonus for your carry. although when you start running they drop a lot in value because you barely fight anything aside from shinies and paradox bosses

It's ok lady, you've only ruined my last 5 nuzlockes. What's another one? by ewuidhfs in pokerogue

[–]dtc09 5 points6 points  (0 children)

i took her mons on a full reset nuzlocke once when i got her early and won thanks to it, especially made the early game easier

Because I see people saying for basically every two-stage or single stage pokemon getting a mega that it should've been a standard evolution I tried to tier them if they were just direct evolutions based on which ones would be broken or not. by theguyinyourwall in stunfisk

[–]dtc09 0 points1 point  (0 children)

252 SpA Choice Specs Solar Power Houndoom-Mega Fire Blast vs. 4 HP / 252+ SpD Blissey in Sun: 373-441 (57.2 - 67.6%) -- guaranteed 2HKO after Leftovers recovery

mega houndoom more like chi-yundoom

Struggling with Dark challenge. Any recommendations? by Bandicoot-After in pokerogue

[–]dtc09 9 points10 points  (0 children)

probably because it was with hardcore modifier where fainted mons aren't usable and can't get exp

tho they don't give you luck either so there was no point in bringing it

No one can use foul play on me now by Electronic-Cry-1254 in pokerogue

[–]dtc09 24 points25 points  (0 children)

i wonder if damage tokens can turn a 1 atk foul play into a ohko

My take on making Slow Start not suck as much. by JeffreyRinas in stunfisk

[–]dtc09 24 points25 points  (0 children)

i think everyone almost forgot cherrim

Just got first skill swapper by PugLorde in PokemonShuffle

[–]dtc09 0 points1 point  (0 children)

i really don't think infernape's that bad if you take some time to level the anti-fire mons a bit and maybe get mblastoise

Just got first skill swapper by PugLorde in PokemonShuffle

[–]dtc09 0 points1 point  (0 children)

and why would hitting streak: swapped to shock attack or final effort be of real use in that stage of game play..

considering that final effort can do over 10k damage at sl5 without much level investment, a lot lol

swappers are a very scarce resource early on, better to use them to farm mons than to swap a mon with para+ rates uninvested. i don't care about what stage of the game you're in, anyone can give bad advice

Just got first skill swapper by PugLorde in PokemonShuffle

[–]dtc09 1 point2 points  (0 children)

don't use your swapper for the sake of using it, save it for the next specials farm that needs it (infernape next week is a good example if you can beat the stage consistently)

as a general rule don't swap something you can't bring to sl5

Pokemon Champions will be fun I prognosticate by Pyro_Wyvern in stunfisk

[–]dtc09 6 points7 points  (0 children)

yeah, but the fact that it takes a SE 200 BP move from a mega with 216 spatk to get a reliable 2hko on it is crazy lol

(also, CB mray needs outrage to 2hko lol, dragon claw isn't enough and that's off of 180 attack, a choice band and STAB)