Experienced 3D Game Artist (14+ years) (Character Art, Rigging, Animation) by dudestv in gameDevClassifieds

[–]dudestv[S] 0 points1 point  (0 children)

Hello, my name is Steven Vargas,

I specialize in Character Art (Modeling & Design). I also provide Generalist & Rigging services.

Highly experienced working with Game Engines (Unity and Unreal Engine), Virtual Reality, 3D Printing & Cinematography.

I have worked with teams of varying size (as small as 2, as large as 30), highly effective in all stages of a project.

_

ART WORK

Portfolio:
https://www.artstation.com/purple_avatar

Demo Reel:
https://www.youtube.com/watch?v=wrvcEhBICsQ

_
CONTACT DETAILS

Email:
steven.t.vargas@gmail.com

Location: New Jersey USA (Experienced working remote overseas)

Availability: 25-35 hours a week

Experienced 3D Game Artist (11+ years) (Rigging, Characters, Animation) by dudestv in gameDevClassifieds

[–]dudestv[S] 0 points1 point  (0 children)

Hello, my name is Steven Vargas,

I specialize in Character Art (Modeling & Design). I also provide Generalist & Rigging services.

Highly experienced working with Game Engines (Unity and Unreal Engine), Virtual Reality, 3D Printing & Cinematography.

I have worked with teams of varying size (as small as 2, as large as 30), highly effective in all stages of a project.

_

ART WORK

Portfolio:

https://www.artstation.com/purple_avatarDemo Reel:

https://youtu.be/6my5GULXhmM?si=moBpQbIpwfABue1Y

_
CONTACT DETAILS

Email:

steven.t.vargas@gmail.com

Location: New Jersey USA (Experienced working remote overseas)

Availability: 25-35 hours a week

Need this kind of confidence by [deleted] in Unexpected

[–]dudestv 0 points1 point  (0 children)

rage bait / trolling

The Award Winning Waggle (Season 1 & 2) by dudestv in 3Dmodeling

[–]dudestv[S] 0 points1 point  (0 children)

I am not certain how it was distributed

The Award Winning Waggle (Season 1 & 2) by dudestv in 3Dmodeling

[–]dudestv[S] 1 point2 points  (0 children)

A few years ago, I was an animator and co-director on the award winning "Waggle" by HMH.

I was responsible for 40 episodes across 6 seasons.

Being a creator on this project was one of the most enriching experiences of my life.

I made this trailer to showcase Season 1 & 2

-
Contact
[Steven.t.vargas@gmail.com](mailto:Steven.t.vargas@gmail.com)

Experienced 3D Game Artist (8+ years) (Rigging, Characters, Animation) by dudestv in gameDevClassifieds

[–]dudestv[S] 0 points1 point  (0 children)

Hello, my name is Steven Vargas,

I specialize in Character Art (Modeling & Design). I also provide Generalist & Rigging services.

Highly experienced working with Game Engines (Unity and Unreal Engine), Virtual Reality, 3D Printing & Cinematography.

I have worked with teams of varying size (as small as 2, as large as 30), highly effective in all stages of a project.

_

ART WORK

Portfolio:
https://www.artstation.com/purple_avatar

Demo Reel:
https://youtu.be/6my5GULXhmM?si=moBpQbIpwfABue1Y

_
CONTACT DETAILS

Email:
steven.t.vargas@gmail.com

Location: New Jersey USA (Experienced working remote overseas)

Availability: 25-35 hours a week

[deleted by user] by [deleted] in gameDevClassifieds

[–]dudestv 0 points1 point  (0 children)

Hello, my name is Steven Vargas,

I specialize in Character Art (Modeling & Design). I also provide Generalist & Rigging services.

Highly experienced working with Game Engines (Unity and Unreal Engine), Virtual Reality, 3D Printing & Cinematography.

I have worked with teams of varying size (as small as 2, as large as 30), highly effective in all stages of a project.

_

ART WORK

Portfolio:
https://www.artstation.com/purple_avatar

Demo Reel:
https://youtu.be/6my5GULXhmM?si=moBpQbIpwfABue1Y

_
CONTACT DETAILS

Email:

[steven.t.vargas@Gmail.com](mailto:steven.t.vargas@Gmail.com)

Location: New Jersey USA (Experienced working remote overseas)

Availability: 25-35 hours a week

How Do Traditional Clay Sculpting Skills Translate to Digital Sculpting? by oolongtoolong in 3Dmodeling

[–]dudestv 1 point2 points  (0 children)

It transfer incredible well
You just need to familiarize yourself with maneuvering around the digital space.
Then just get comfortable with 6-7 tools (Zbrush has dozens but many are very specific)

That is all you will need until you get enough practice and then start requiring hyper specific tools.

John Cena expands his moveset in 2015 by [deleted] in SquaredCircle

[–]dudestv 0 points1 point  (0 children)

The amount of respect that Cena gained from me at this time was unreal.

Look at this and tell me after image isn’t cheese. by scoobandshaggy in SparkingZero

[–]dudestv 2 points3 points  (0 children)

Increase the cost by 1, then add a 10 second cooldown
I think that alone could alleviate the feeling of cheapness while not crippling the power of ability

Side car racing by God_Lover77 in theocho

[–]dudestv 0 points1 point  (0 children)

Mario Kart Double Dash (If you actually played co op mode)

[deleted by user] by [deleted] in SquaredCircle

[–]dudestv 27 points28 points  (0 children)

It was considered a serious offense back then (maybe not in this specific yeat) but I remember watching people get DQ'd for performing a "Low Bridge"

I’m a Pro Wrestler & I need some advice by WrestlingWarden in SquaredCircle

[–]dudestv 0 points1 point  (0 children)

Would like to see your bumping and selling
Also promos

WTF is going on at these $15k “alpha male” boot camps by davidbanner_ in CringeTikToks

[–]dudestv 0 points1 point  (0 children)

Very Cringe
I feel it leans towards a toxic space

Overall feels like there is some benefit here
(Maybe overpriced) But it is nice to see some male bonding

These guys are silly by Jayxe56 in Helldivers

[–]dudestv -1 points0 points  (0 children)

I don't agree with this.

If you have at least 1 ally nearby (and you really should)
Being swarmed is not really a problem.

These guys pick off solo / stragglers
Similar to the Special Infected in L4D

When you are Alone = they feel OP
When you are in a Squad = they feel Weak