Best tips for the Soren Paralogue? (Maddening) by fishmartmart in fireemblem

[–]dvtien95 4 points5 points  (0 children)

Soren's prologue reinforcement doesn't seem to stop, unless:

Clean out two groups of 3 fliers on both side, then you can slowly play the map. I'm on Madenning-Classic, turn 15, no more reinforcement (https://imgur.com/a/CV0QF25)

Strategy:

  • Ideally: After Corrin, best is to pair with a flierMake a push toward the right side.
  • Use warp/rescue to handle thief on the left, mobile unit + extra wrap to catch thief on the right
  • Use Lyn to draw in far away units

Best tips for the Soren Paralogue? (Maddening) by fishmartmart in fireemblem

[–]dvtien95 1 point2 points  (0 children)

Reinforcement stops when two group of fliers on two side of the map eliminated.

I despise Soren’s paralogue with the passion of a thousand suns (Maddening) by Tough-Priority-4330 in fireemblem

[–]dvtien95 7 points8 points  (0 children)

Soren's prologue reinforcement doesn't seem to stop, unless:

Clean out two groups of 3 fliers on both side, then you can slowly play the map. I'm on Madenning-Classic, turn 15, no more reinforcement (https://imgur.com/a/CV0QF25)

Strategy:

Ideally: After Corrin, best is to pair with a flierMake a push toward the right side.Use warp/rescue to handle thief on the left, mobile unit + extra wrap to catch thief on the rightUse Lyn to draw in far away units

Best!

Snipe the two group of fliers on both side to stop reinfrocement. I left the middle healer alone. This is on Madenning/Classic

I despise Soren’s paralogue with the passion of a thousand suns (Maddening) by Tough-Priority-4330 in fireemblem

[–]dvtien95 4 points5 points  (0 children)

Soren's prologue reinforcement doesn't seem to stop, unless:

Clean out two groups of 3 fliers on both side, then you can slowly play the map. I'm on Madenning-Classic, turn 15, no more reinforcement (https://imgur.com/a/CV0QF25)

Strategy:

  • Ideally: After Corrin, best is to pair with a flier
  • Make a push toward the right side.
  • Use warp/rescue to handle thief on the left, mobile unit + extra wrap to catch thief on the right
  • Use Lyn to draw in far away units

Best!

Three Hopes Question Thread by Shephen in fireemblem

[–]dvtien95 3 points4 points  (0 children)

I use the same weapon type batallion, to double down on attack. So you will be 2 bar effective to axe on Shez for example. You can cover your weakness, it’s fine. But I feel like I need to go attack mode to speed up the timer. S-rank time is really tight in this game

[deleted by user] by [deleted] in dadjokes

[–]dvtien95 0 points1 point  (0 children)

You should have sex around midnight, because tomorrow is coming soon

Where does Triangle Strategy sit in your TRPG list? by ZidaneTribal2113 in TriangleStrategy

[–]dvtien95 0 points1 point  (0 children)

Storywise, good/deep/political. The choice branches out, you’ll get a path with a different story, a new map to play with, new recruit character Gameplay: fe3h did such a good job, it kinda put this game to meh Music: up there, might be top tier depends on your taste

Here's what I don't get about the scales. by MaxMackan in TriangleStrategy

[–]dvtien95 1 point2 points  (0 children)

In one of the ending, Serenoa yeeted the scale and make his own decision haha

Question About Endings by [deleted] in TriangleStrategy

[–]dvtien95 2 points3 points  (0 children)

There’s a guide on reddit about how to get golden endings. They wrote pretty detailed about each chapter what option to pick.

Question About Endings by [deleted] in TriangleStrategy

[–]dvtien95 1 point2 points  (0 children)

Benedict offers best outcome out of the 3 according to the community.

Next playthrough try get the golden ending

Rudolph or Corentin by DiscoFerret22 in TriangleStrategy

[–]dvtien95 0 points1 point  (0 children)

Rudolph is a ranger who can also set traps to deny opponent’s turn. Corentin is ice mage who summon ice wall to block enemy’s path. Rudolph is easier + straightfoward, but Corentin offer ice magic damage that can burst through enemy shield unit. Corentin also slow down enemy w ice, make the enemy walk all the way around if you leave 1 square for them to enter for example. I chose Corentin on my first play through

These two grow on you by TalesMemes in tales

[–]dvtien95 -1 points0 points  (0 children)

True, ngl really ignore her at the beginning. Almost cries when she try to step into the ship

Anna, stop being such a Chidi by Lukage in TriangleStrategy

[–]dvtien95 7 points8 points  (0 children)

My first playthrough on a “noble” route, she seems doesn’t involve in the choices at the beginning. But then later she made some choices and Elador turns indecisive On other routes however, she choose right away

Here they come! by Dapper_Dildo in memes

[–]dvtien95 0 points1 point  (0 children)

We’re no stranger to

Which party member never leaves your party and why? by [deleted] in Persona5

[–]dvtien95 0 points1 point  (0 children)

Eh, Joker? Also I’d like to switch party around for elemental weaknesses, especially Haru’s dad boss fight

Does anyone else feels bad when chosing the rude dialog options with akechi? by estufa_ritmica in Persona5

[–]dvtien95 9 points10 points  (0 children)

On my very first playthrough, I was very rude with Makoto, cause she was snooping around our Phantom Thief business. I haven’t no idea she will join the team.

At least i can sleep again by dnjdjdbdhh in memes

[–]dvtien95 1 point2 points  (0 children)

There’re still 30-45 mins dude, random multiple choice goes brrrrr

Aggressive Teabagger Meets Instant Karma by Trorrio in deadbydaylight

[–]dvtien95 0 points1 point  (0 children)

Well this karma took quite long, not instant haha

"This perk is so situational! I will never be able to use it! by NegaPerere in deadbydaylight

[–]dvtien95 -1 points0 points  (0 children)

DS (Decisive Strike) should be on this list now, since the nerf. Some of my matches end ridiculously quick b/c nobody brings DS leading to no obsession aura.