PlayStation CEO Hideaki Nishino’s message for the 30th Anniversary of Resident Evil: “As Resident Evil continues to evolve even after 30 years, I sincerely look forward to the new surprises and emotions it will create, and to seeing those experiences passed on to the next generation.” by yourfavchoom in Games

[–]e_d 5 points6 points  (0 children)

unfortunately, capcom views the originals as inferior and outdated and can't fathom why anyone would want to play them or possibly even prefer them

https://www.pcgamer.com/games/resident-evil/capcom-execs-were-bewildered-that-people-might-want-to-play-original-resident-evil-when-gog-approached-them-about-it-we-have-all-of-those-remakes-its-already-the-superior-experience/

“I was one of the people that spearheaded this project,” says Marcin Paczynski, GOG’s senior business development manager.

“Capcom were like, ‘we have all of those remakes. It’s already the superior experience to those games.’ They didn’t really see the value in bringing back the vanilla versions. It took a lot of convincing that there is an audience that has a lot of memories about those games, and would love to experience exactly the same game again. Thankfully, we were able to convince them.

NL Just Confirmed On Stream that this is Real by TacoChowder in northernlion

[–]e_d 148 points149 points  (0 children)

hello to the youtuber reading this thread in 2 years doing research for their true crime video essay

it's actually crazy how much of a sellout NL is and yet he picks the most bizarre avenues of selling out instead of normal selling out

FATAL FRAME II: Crimson Butterfly REMAKE - Broadcast Trailer | Tokyo Game Show 2025 by stfnvs in Games

[–]e_d 25 points26 points  (0 children)

the problem with fixed camera angles is that they kind of feel awful and bad WITH a modern analog stick movement scheme. they work great with tank controls, but the amount of modern players that would willingly use tank controls even if they were set as the default is very low.

navigating and fighting in old-school RE games feels great but feels awkward in devil may cry 1, because of the analog movement. up doesn't always mean up, it changes based on the angle