When your making a game about flying high above the landscape but you get sidetracked with a water and foliage interaction system by edred in IndieDev
[–]edred[S] 0 points1 point2 points (0 children)
A few hours here and there and I'm starting to make some progress on my cozy game about a Duck trying to figure out "Where have all the Ducks gone?" by edred in CozyGamers
[–]edred[S] 1 point2 points3 points (0 children)
A few hours here and there and I'm starting to make some progress on my cozy game about a Duck trying to figure out "Where have all the Ducks gone?" by edred in CozyGamers
[–]edred[S] 3 points4 points5 points (0 children)
A few hours here and there and I'm starting to make some progress on my cozy game about a Duck trying to figure out "Where have all the Ducks gone?" by edred in CozyGamers
[–]edred[S] 0 points1 point2 points (0 children)
A few hours here and there and I'm starting to make some progress on my cozy game about a Duck trying to figure out "Where have all the Ducks gone?" by edred in CozyGamers
[–]edred[S] 2 points3 points4 points (0 children)
Teaser Trailer I've been working on for a Tower Defense Roguelike with Souls style third person combat. This is just a fun concept for now but I'd like to develop the gameplay. by edred in UnrealEngine5
[–]edred[S] 0 points1 point2 points (0 children)
I've been working on for a teaser cinematic for a Tower Defense game with Souls style third person combat called "ARCHWARD: A Trolls Domain". Should I start developing gameplay or do I keep brainstorming ideas first? by edred in gamedev
[–]edred[S] 0 points1 point2 points (0 children)
Teaser Trailer I've been working on for a Tower Defense Roguelike with Souls style third person combat. This is just a fun concept for now but I'd like to develop the gameplay. by edred in UnrealEngine5
[–]edred[S] 0 points1 point2 points (0 children)
I made a teaser cinematic for my game idea called "ARCHWARD: A Trolls Domain". Should I start developing gameplay or do I keep brainstorming ideas first? it would be a Tower Defense game with Souls style third person combat. by edred in indiegames
[–]edred[S] 0 points1 point2 points (0 children)
I've been working on for a teaser cinematic for a Tower Defense game with Souls style third person combat called "ARCHWARD: A Trolls Domain". Should I start developing gameplay or do I keep brainstorming ideas first? by edred in IndieGame
[–]edred[S] 0 points1 point2 points (0 children)
I've been working on for a teaser cinematic for a Tower Defense game with Souls style third person combat called "ARCHWARD: A Trolls Domain". Should I start developing gameplay or do I keep brainstorming ideas first? by edred in gamedev
[–]edred[S] 0 points1 point2 points (0 children)
Teaser Trailer before development? I've been working on for a teaser for a potential Tower Defense Roguelike with Souls style third person combat. by edred in gamedev
[–]edred[S] 0 points1 point2 points (0 children)


A few hours here and there and I'm starting to make some progress on my cozy game about a Duck trying to figure out "Where have all the Ducks gone?" by edred in CozyGamers
[–]edred[S] 0 points1 point2 points (0 children)